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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System.Timers;
- namespace OpenSim.Framework.Statistics
- {
- /// <summary>
- /// Collects user service statistics
- /// </summary>
- public class UserStatsCollector : BaseStatsCollector
- {
- private Timer ageStatsTimer = new Timer(24 * 60 * 60 * 1000);
- private int successfulLoginsToday;
- public int SuccessfulLoginsToday { get { return successfulLoginsToday; } }
- private int successfulLoginsYesterday;
- public int SuccessfulLoginsYesterday { get { return successfulLoginsYesterday; } }
- private int successfulLogins;
- public int SuccessfulLogins { get { return successfulLogins; } }
- private int logouts;
- public int Logouts { get { return logouts; } }
- public UserStatsCollector()
- {
- ageStatsTimer.Elapsed += new ElapsedEventHandler(OnAgeing);
- ageStatsTimer.Enabled = true;
- }
- private void OnAgeing(object source, ElapsedEventArgs e)
- {
- successfulLoginsYesterday = successfulLoginsToday;
- // There is a possibility that an asset request could occur between the execution of these
- // two statements. But we're better off without the synchronization overhead.
- successfulLoginsToday = 0;
- }
- /// <summary>
- /// Record a successful login
- /// </summary>
- public void AddSuccessfulLogin()
- {
- successfulLogins++;
- successfulLoginsToday++;
- }
- public void AddLogout()
- {
- logouts++;
- }
- /// <summary>
- /// Report back collected statistical information.
- /// </summary>
- /// <returns></returns>
- override public string Report()
- {
- return string.Format(
- @"Successful logins total : {0}, today : {1}, yesterday : {2}
- Logouts total : {3}",
- SuccessfulLogins, SuccessfulLoginsToday, SuccessfulLoginsYesterday, Logouts);
- }
- }
- }
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