OpenSimAppender.cs 4.4 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Text.RegularExpressions;
  29. using log4net.Appender;
  30. using log4net.Core;
  31. namespace OpenSim.Framework.Console
  32. {
  33. /// <summary>
  34. /// Writes log information out onto the console
  35. /// </summary>
  36. public class OpenSimAppender : AnsiColorTerminalAppender
  37. {
  38. override protected void Append(LoggingEvent le)
  39. {
  40. try
  41. {
  42. string loggingMessage = RenderLoggingEvent(le);
  43. string regex = @"^(?<Front>.*?)\[(?<Category>[^\]]+)\]:?(?<End>.*)";
  44. Regex RE = new Regex(regex, RegexOptions.Multiline);
  45. MatchCollection matches = RE.Matches(loggingMessage);
  46. // Get some direct matches $1 $4 is a
  47. if (matches.Count == 1)
  48. {
  49. System.Console.Write(matches[0].Groups["Front"].Value);
  50. System.Console.Write("[");
  51. WriteColorText(DeriveColor(matches[0].Groups["Category"].Value), matches[0].Groups["Category"].Value);
  52. System.Console.Write("]:");
  53. if (le.Level == Level.Error)
  54. {
  55. WriteColorText(ConsoleColor.Red, matches[0].Groups["End"].Value);
  56. }
  57. else if (le.Level == Level.Warn)
  58. {
  59. WriteColorText(ConsoleColor.Yellow, matches[0].Groups["End"].Value);
  60. }
  61. else
  62. {
  63. System.Console.Write(matches[0].Groups["End"].Value);
  64. }
  65. System.Console.WriteLine();
  66. }
  67. else
  68. {
  69. System.Console.Write(loggingMessage);
  70. }
  71. }
  72. catch (Exception e)
  73. {
  74. System.Console.WriteLine("Couldn't write out log message", e.ToString());
  75. }
  76. }
  77. private void WriteColorText(ConsoleColor color, string sender)
  78. {
  79. try
  80. {
  81. lock (this)
  82. {
  83. try
  84. {
  85. System.Console.ForegroundColor = color;
  86. System.Console.Write(sender);
  87. System.Console.ResetColor();
  88. }
  89. catch (ArgumentNullException)
  90. {
  91. // Some older systems dont support coloured text.
  92. System.Console.WriteLine(sender);
  93. }
  94. }
  95. }
  96. catch (ObjectDisposedException)
  97. {
  98. }
  99. }
  100. private static ConsoleColor DeriveColor(string input)
  101. {
  102. int colIdx = (input.ToUpper().GetHashCode() % 6) + 9;
  103. return (ConsoleColor) colIdx;
  104. }
  105. }
  106. }