AuthedSessionCache.cs 4.7 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Text;
  30. namespace OpenSim.Framework.Communications.Cache
  31. {
  32. public class AuthedSessionCache
  33. {
  34. public class CacheData
  35. {
  36. private static readonly DateTime UNIX_EPOCH = new DateTime(1970, 1, 1);
  37. private string m_session_id;
  38. private string m_agent_id;
  39. private int m_expire;
  40. private int get_current_unix_time()
  41. {
  42. return (int)(DateTime.UtcNow - UNIX_EPOCH).TotalSeconds;
  43. }
  44. public CacheData(string sid, string aid)
  45. {
  46. m_session_id = sid;
  47. m_agent_id = aid;
  48. m_expire = get_current_unix_time() + DEFAULT_LIFETIME;
  49. }
  50. public CacheData(string sid, string aid, int time_now)
  51. {
  52. m_session_id = sid;
  53. m_agent_id = aid;
  54. m_expire = time_now + DEFAULT_LIFETIME;
  55. }
  56. public string SessionID
  57. {
  58. get { return m_session_id; }
  59. set { m_session_id = value; }
  60. }
  61. public string AgentID
  62. {
  63. get { return m_agent_id; }
  64. set { m_agent_id = value; }
  65. }
  66. public bool isExpired
  67. {
  68. get { return m_expire < get_current_unix_time(); }
  69. }
  70. public void Renew()
  71. {
  72. m_expire = get_current_unix_time() + DEFAULT_LIFETIME;
  73. }
  74. }
  75. private static readonly int DEFAULT_LIFETIME = 30;
  76. private Dictionary<string, CacheData> m_authed_sessions = new Dictionary<string,CacheData>();
  77. // private int m_session_lifetime = DEFAULT_LIFETIME;
  78. public AuthedSessionCache()
  79. {
  80. // m_session_lifetime = DEFAULT_LIFETIME;
  81. }
  82. public AuthedSessionCache(int timeout)
  83. {
  84. // m_session_lifetime = timeout;
  85. }
  86. public CacheData getCachedSession(string session_id, string agent_id)
  87. {
  88. CacheData ret = null;
  89. lock (m_authed_sessions)
  90. {
  91. if (m_authed_sessions.ContainsKey(session_id))
  92. {
  93. CacheData cached_session = m_authed_sessions[session_id];
  94. if (!cached_session.isExpired && cached_session.AgentID == agent_id)
  95. {
  96. ret = m_authed_sessions[session_id];
  97. // auto renew
  98. m_authed_sessions[session_id].Renew();
  99. }
  100. }
  101. }
  102. return ret;
  103. }
  104. public void Add(string session_id, string agent_id)
  105. {
  106. CacheData data = new CacheData(session_id, agent_id);
  107. lock (m_authed_sessions)
  108. {
  109. if (m_authed_sessions.ContainsKey(session_id))
  110. {
  111. m_authed_sessions[session_id] = data;
  112. }
  113. else
  114. {
  115. m_authed_sessions.Add(session_id, data);
  116. }
  117. }
  118. }
  119. }
  120. }