AssetConfig.cs 4.1 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. namespace OpenSim.Framework
  29. {
  30. /// <summary>
  31. /// AssetConfig -- For Asset Server Configuration
  32. /// </summary>
  33. public class AssetConfig
  34. {
  35. public const uint DefaultHttpPort = 8003;
  36. private ConfigurationMember configMember;
  37. public string DatabaseConnect = String.Empty;
  38. public string DatabaseProvider = String.Empty;
  39. public uint HttpPort = DefaultHttpPort;
  40. public string AssetSetsLocation = string.Empty;
  41. public AssetConfig(string description, string filename)
  42. {
  43. configMember =
  44. new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration, true);
  45. configMember.performConfigurationRetrieve();
  46. }
  47. public void loadConfigurationOptions()
  48. {
  49. configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
  50. "DLL for database provider", "OpenSim.Data.MySQL.dll", false);
  51. configMember.addConfigurationOption("database_connect", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
  52. "Database connection string", "", false);
  53. configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
  54. "Http Listener port", DefaultHttpPort.ToString(), false);
  55. configMember.addConfigurationOption("assetset_location", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
  56. "Location of 'AssetSets.xml'",
  57. string.Format(".{0}assets{0}AssetSets.xml", System.IO.Path.DirectorySeparatorChar), false);
  58. }
  59. public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
  60. {
  61. switch (configuration_key)
  62. {
  63. case "database_provider":
  64. DatabaseProvider = (string) configuration_result;
  65. break;
  66. case "database_connect":
  67. DatabaseConnect = (string) configuration_result;
  68. break;
  69. case "assetset_location":
  70. AssetSetsLocation = (string) configuration_result;
  71. break;
  72. case "http_port":
  73. HttpPort = (uint) configuration_result;
  74. break;
  75. }
  76. return true;
  77. }
  78. }
  79. }