UbitUmarov a0d0bbacb2 move servicesGodAgentID to Constants.cs 3 years ago
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Agent 7dc50c93b8 another.. 3 years ago
Asset 46e36601cb remove some more useless NULL arguments 4 years ago
Avatar a0d0bbacb2 move servicesGodAgentID to Constants.cs 3 years ago
DataSnapshot 92e3f424cf cosmetics 3 years ago
Example b16abc8166 Massive tab and trailing space cleanup 7 years ago
Framework 7c8cf9f362 remove a dead module 5 years ago
Materials c70904418a replace llsd xml fw encoder 3 years ago
PhysicsParameters 46e36601cb remove some more useless NULL arguments 4 years ago
PrimLimitsModule 492b9e3326 mantis 8035: fix number of prims use to be from all owned parcels 5 years ago
Properties b16abc8166 Massive tab and trailing space cleanup 7 years ago
Scripting 8cbe743440 missing file and remove dead code 4 years ago
ServiceConnectorsIn b16abc8166 Massive tab and trailing space cleanup 7 years ago
UserStatistics aafc6579a1 remove end slash from most URLs we send to viewers 4 years ago
ViewerSupport d0d1ab9f2a cosmetics 3 years ago
World 6f943ecdda simple money module: do not override economy setting if defined 3 years ago
README 0867302e09 reformatting README (just noticed that that line was a bit on the long 15 years ago

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

(a) what should be core or optional
(b) that we have reached a stable API
(c) how to maintain optional modules

we will keep these modules in-tree.