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- /*
- * Copyright (c) Contributors, http://www.openmetaverse.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using System.Collections.Generic;
- using libsecondlife;
- using OpenSim.Framework;
- using OpenSim.Framework.Communications;
- using OpenSim.Framework.Types;
- namespace OpenSim.Region.Communications.Local
- {
- public class LocalBackEndServices : IGridServices, IInterRegionCommunications
- {
- protected Dictionary<ulong, RegionInfo> regions = new Dictionary<ulong, RegionInfo>();
- protected Dictionary<ulong, RegionCommsListener> regionHosts = new Dictionary<ulong, RegionCommsListener>();
- public LocalBackEndServices()
- {
- }
- /// <summary>
- /// Register a region method with the BackEnd Services.
- /// </summary>
- /// <param name="regionInfo"></param>
- /// <returns></returns>
- public RegionCommsListener RegisterRegion(RegionInfo regionInfo)
- {
- //Console.WriteLine("CommsManager - Region " + regionInfo.RegionHandle + " , " + regionInfo.RegionLocX + " , "+ regionInfo.RegionLocY +" is registering");
- if (!this.regions.ContainsKey((uint)regionInfo.RegionHandle))
- {
- //Console.WriteLine("CommsManager - Adding Region " + regionInfo.RegionHandle );
- this.regions.Add(regionInfo.RegionHandle, regionInfo);
- RegionCommsListener regionHost = new RegionCommsListener();
- this.regionHosts.Add(regionInfo.RegionHandle, regionHost);
- return regionHost;
- }
- //already in our list of regions so for now lets return null
- return null;
- }
- /// <summary>
- /// </summary>
- /// <param name="regionInfo"></param>
- /// <returns></returns>
- public List<RegionInfo> RequestNeighbours(RegionInfo regionInfo)
- {
- // Console.WriteLine("Finding Neighbours to " + regionInfo.RegionHandle);
- List<RegionInfo> neighbours = new List<RegionInfo>();
- foreach (RegionInfo reg in this.regions.Values)
- {
- // Console.WriteLine("CommsManager- RequestNeighbours() checking region " + reg.RegionLocX + " , "+ reg.RegionLocY);
- if (reg.RegionHandle != regionInfo.RegionHandle)
- {
- //Console.WriteLine("CommsManager- RequestNeighbours() - found a different region in list, checking location");
- if ((reg.RegionLocX > (regionInfo.RegionLocX - 2)) && (reg.RegionLocX < (regionInfo.RegionLocX + 2)))
- {
- if ((reg.RegionLocY > (regionInfo.RegionLocY - 2)) && (reg.RegionLocY < (regionInfo.RegionLocY + 2)))
- {
- neighbours.Add(reg);
- }
- }
- }
- }
- return neighbours;
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="regionHandle"></param>
- /// <returns></returns>
- public RegionInfo RequestNeighbourInfo(ulong regionHandle)
- {
- if (this.regions.ContainsKey(regionHandle))
- {
- return this.regions[regionHandle];
- }
- return null;
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="minX"></param>
- /// <param name="minY"></param>
- /// <param name="maxX"></param>
- /// <param name="maxY"></param>
- /// <returns></returns>
- public List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY)
- {
- List<MapBlockData> mapBlocks = new List<MapBlockData>();
- foreach(RegionInfo regInfo in this.regions.Values)
- {
- if (((regInfo.RegionLocX >= minX) && (regInfo.RegionLocX <= maxX)) && ((regInfo.RegionLocY >= minY) && (regInfo.RegionLocY <= maxY)))
- {
- MapBlockData map = new MapBlockData();
- map.Name = regInfo.RegionName;
- map.X = (ushort)regInfo.RegionLocX;
- map.Y = (ushort)regInfo.RegionLocY;
- map.WaterHeight =(byte) regInfo.estateSettings.waterHeight;
- map.MapImageId = regInfo.estateSettings.terrainImageID; //new LLUUID("00000000-0000-0000-9999-000000000007");
- map.Agents = 1;
- map.RegionFlags = 72458694;
- map.Access = 13;
- mapBlocks.Add(map);
- }
- }
- return mapBlocks;
- }
- /// <summary>
- /// </summary>
- /// <param name="regionHandle"></param>
- /// <param name="agentData"></param>
- /// <returns></returns>
- public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData) //should change from agentCircuitData
- {
- //Console.WriteLine("CommsManager- Trying to Inform a region to expect child agent");
- if (this.regionHosts.ContainsKey(regionHandle))
- {
- // Console.WriteLine("CommsManager- Informing a region to expect child agent");
- this.regionHosts[regionHandle].TriggerExpectUser(regionHandle, agentData);
- return true;
- }
- return false;
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="regionHandle"></param>
- /// <param name="agentID"></param>
- /// <param name="position"></param>
- /// <returns></returns>
- public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position)
- {
- if (this.regionHosts.ContainsKey(regionHandle))
- {
- // Console.WriteLine("CommsManager- Informing a region to expect avatar crossing");
- this.regionHosts[regionHandle].TriggerExpectAvatarCrossing(regionHandle, agentID, position);
- return true;
- }
- return false;
- }
- /// <summary>
- /// Is a Sandbox mode method, used by the local Login server to inform a region of a connection user/session
- /// </summary>
- /// <param name="regionHandle"></param>
- /// <param name="loginData"></param>
- /// <returns></returns>
- public bool AddNewSession(ulong regionHandle, Login loginData)
- {
- AgentCircuitData agent = new AgentCircuitData();
- agent.AgentID = loginData.Agent;
- agent.firstname = loginData.First;
- agent.lastname = loginData.Last;
- agent.SessionID = loginData.Session;
- agent.SecureSessionID = loginData.SecureSession;
- agent.circuitcode = loginData.CircuitCode;
- agent.BaseFolder = loginData.BaseFolder;
- agent.InventoryFolder = loginData.InventoryFolder;
- agent.startpos = new LLVector3(128, 128, 70);
- agent.CapsPath = loginData.CapsPath;
- if (this.regionHosts.ContainsKey(regionHandle))
- {
- this.regionHosts[regionHandle].TriggerExpectUser(regionHandle, agent);
- return true;
- }
- // region not found
- return false;
- }
- }
- }
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