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- /*
- * Copyright (c) Contributors, http://www.openmetaverse.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using System.Collections;
- using libsecondlife;
- using Nwc.XmlRpc;
- using OpenSim.Framework.Servers;
- namespace OpenSim.Framework.Manager
- {
- /// <summary>
- /// Used to pass messages to the gridserver
- /// </summary>
- /// <param name="param">Pass this argument</param>
- public delegate void GridManagerCallback(string param);
- /// <summary>
- /// Serverside listener for grid commands
- /// </summary>
- public class GridManagementAgent
- {
- /// <summary>
- /// Passes grid server messages
- /// </summary>
- private GridManagerCallback thecallback;
- /// <summary>
- /// Security keys
- /// </summary>
- private string sendkey;
- private string recvkey;
- /// <summary>
- /// Our component type
- /// </summary>
- private string component_type;
- /// <summary>
- /// List of active sessions
- /// </summary>
- private static ArrayList Sessions;
- /// <summary>
- /// Initialises a new GridManagementAgent
- /// </summary>
- /// <param name="app_httpd">HTTP Daemon for this server</param>
- /// <param name="component_type">What component type are we?</param>
- /// <param name="sendkey">Security send key</param>
- /// <param name="recvkey">Security recieve key</param>
- /// <param name="thecallback">Message callback</param>
- public GridManagementAgent(BaseHttpServer app_httpd, string component_type, string sendkey, string recvkey, GridManagerCallback thecallback)
- {
- this.sendkey = sendkey;
- this.recvkey = recvkey;
- this.component_type = component_type;
- this.thecallback = thecallback;
- Sessions = new ArrayList();
- app_httpd.AddXmlRPCHandler("manager_login", XmlRpcLoginMethod);
- switch (component_type)
- {
- case "gridserver":
- GridServerManager.sendkey = this.sendkey;
- GridServerManager.recvkey = this.recvkey;
- GridServerManager.thecallback = thecallback;
- app_httpd.AddXmlRPCHandler("shutdown", GridServerManager.XmlRpcShutdownMethod);
- break;
- }
- }
- /// <summary>
- /// Checks if a session exists
- /// </summary>
- /// <param name="sessionID">The session ID</param>
- /// <returns>Exists?</returns>
- public static bool SessionExists(LLUUID sessionID)
- {
- return Sessions.Contains(sessionID);
- }
- /// <summary>
- /// Logs a new session to the grid manager
- /// </summary>
- /// <param name="request">the XMLRPC request</param>
- /// <returns>An XMLRPC reply</returns>
- public static XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
- {
- XmlRpcResponse response = new XmlRpcResponse();
- Hashtable requestData = (Hashtable)request.Params[0];
- Hashtable responseData = new Hashtable();
- // TODO: Switch this over to using OpenSim.Framework.Data
- if (requestData["username"].Equals("admin") && requestData["password"].Equals("supersecret"))
- {
- response.IsFault = false;
- LLUUID new_session = LLUUID.Random();
- Sessions.Add(new_session);
- responseData["session_id"] = new_session.ToString();
- responseData["msg"] = "Login OK";
- }
- else
- {
- response.IsFault = true;
- responseData["error"] = "Invalid username or password";
- }
- response.Value = responseData;
- return response;
- }
- }
- }
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