RegionCommsListener.cs 3.7 KB

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  1. /*
  2. * Copyright (c) Contributors, http://www.openmetaverse.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. *
  27. */
  28. using libsecondlife;
  29. using OpenSim.Framework.Interfaces;
  30. using OpenSim.Framework.Types;
  31. using System.Collections.Generic;
  32. namespace OpenSim.Framework
  33. {
  34. public class RegionCommsListener :IRegionCommsListener
  35. {
  36. public event ExpectUserDelegate OnExpectUser;
  37. public event GenericCall2 OnExpectChildAgent;
  38. public event AgentCrossing OnAvatarCrossingIntoRegion;
  39. public event UpdateNeighbours OnNeighboursUpdate;
  40. /// <summary>
  41. ///
  42. /// </summary>
  43. /// <param name="agent"></param>
  44. /// <returns></returns>
  45. public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent)
  46. {
  47. if(OnExpectUser != null)
  48. {
  49. OnExpectUser(regionHandle, agent);
  50. return true;
  51. }
  52. return false;
  53. }
  54. public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position)
  55. {
  56. if (OnAvatarCrossingIntoRegion != null)
  57. {
  58. OnAvatarCrossingIntoRegion(regionHandle, agentID, position);
  59. return true;
  60. }
  61. return false;
  62. }
  63. /// <summary>
  64. ///
  65. /// </summary>
  66. /// <remarks>TODO: Doesnt take any args??</remarks>
  67. /// <returns></returns>
  68. public virtual bool TriggerExpectChildAgent()
  69. {
  70. if (OnExpectChildAgent != null)
  71. {
  72. OnExpectChildAgent();
  73. return true;
  74. }
  75. return false;
  76. }
  77. /// <summary>
  78. ///
  79. /// </summary>
  80. /// <remarks>Added to avoid a unused compiler warning on OnNeighboursUpdate, TODO: Check me</remarks>
  81. /// <param name="neighbours"></param>
  82. /// <returns></returns>
  83. public virtual bool TriggerOnNeighboursUpdate(List<RegionInfo> neighbours)
  84. {
  85. if (OnNeighboursUpdate != null)
  86. {
  87. OnNeighboursUpdate(neighbours);
  88. return true;
  89. }
  90. return false;
  91. }
  92. }
  93. }