ILocalStorage.cs 2.7 KB

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  1. /*
  2. * Copyright (c) Contributors, http://www.openmetaverse.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. *
  27. */
  28. using libsecondlife;
  29. using OpenSim.Framework.Types;
  30. namespace OpenSim.Framework.Interfaces
  31. {
  32. /// <summary>
  33. /// ILocalStorage. Really hacked together right now needs cleaning up
  34. /// </summary>
  35. [System.Obsolete("Redundant, use IRegionDataStore instead")]
  36. public interface ILocalStorage
  37. {
  38. void Initialise(string datastore);
  39. void StorePrim(PrimData prim);
  40. void RemovePrim(LLUUID primID);
  41. void LoadPrimitives(ILocalStorageReceiver receiver);
  42. [System.Obsolete("Use DataStorage instead")]
  43. float[] LoadWorld();
  44. [System.Obsolete("Use DataStorage instead")]
  45. void SaveMap(float[] heightmap);
  46. void SaveParcels(ParcelData[] parcels);
  47. void SaveParcel(ParcelData parcel);
  48. void RemoveParcel(ParcelData parcel);
  49. void RemoveAllParcels();
  50. void LoadParcels(ILocalStorageParcelReceiver recv);
  51. void ShutDown();
  52. }
  53. public interface ILocalStorageReceiver
  54. {
  55. void PrimFromStorage(PrimData prim);
  56. }
  57. public interface ILocalStorageParcelReceiver
  58. {
  59. void ParcelFromStorage(ParcelData data);
  60. void NoParcelDataFromStorage();
  61. }
  62. }