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- /*
- * Copyright (c) Contributors, http://www.openmetaverse.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using System.Collections.Generic;
- using System.Net;
- using libsecondlife;
- using libsecondlife.Packets;
- using OpenSim.Framework.Types;
- using OpenSim.Framework.Data;
- namespace OpenSim.Framework.Interfaces
- {
- public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
- public delegate void ImprovedInstantMessage(LLUUID fromAgentID, LLUUID toAgentID, uint timestamp, string fromAgentName, string message); // Cut down from full list
- public delegate void RezObject(AssetBase primAsset, LLVector3 pos);
- public delegate void ModifyTerrain(float height, float seconds, byte size, byte action, float north, float west);
- public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam);
- public delegate void StartAnim(LLUUID animID, int seq);
- public delegate void LinkObjects(uint parent, List<uint> children);
- public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY);
- public delegate void TeleportLocationRequest(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags);
- public delegate void GenericCall(IClientAPI remoteClient);
- public delegate void GenericCall2();
- public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary.
- public delegate void GenericCall4(Packet packet, IClientAPI remoteClient);
- public delegate void GenericCall5(IClientAPI remoteClient, bool status);
- public delegate void GenericCall6(LLUUID uid);
- public delegate void GenericCall7(uint localID, string message);
- public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock);
- public delegate void ObjectSelect(uint localID, IClientAPI remoteClient);
- public delegate void ObjectDeselect(uint localID, IClientAPI remoteClient);
- public delegate void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient);
- public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient);
- public delegate void UpdateVector(uint localID, LLVector3 pos, IClientAPI remoteClient);
- public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient);
- public delegate void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient);
- public delegate void UpdatePrimGroupRotation(uint localID,LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient);
- public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags);
- public delegate void StatusChange(bool status);
- public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status);
- public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation);
- public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient);
- public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client);
- public delegate void ParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client);
- public delegate void ParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client);
- public delegate void ParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client);
- public delegate void ParcelSelectObjects(int parcel_local_id, int request_type, IClientAPI remote_client);
- public delegate void ParcelObjectOwnerRequest(int local_id, IClientAPI remote_client);
- public delegate void EstateOwnerMessageRequest(EstateOwnerMessagePacket packet, IClientAPI remote_client);
- public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client);
- public delegate void AddNewPrim(LLUUID ownerID, LLVector3 pos, PrimitiveBaseShape shape);
-
- public interface IClientAPI
- {
- event ImprovedInstantMessage OnInstantMessage;
- event ChatFromViewer OnChatFromViewer;
- event RezObject OnRezObject;
- event ModifyTerrain OnModifyTerrain;
- event SetAppearance OnSetAppearance;
- event StartAnim OnStartAnim;
- event LinkObjects OnLinkObjects;
- event RequestMapBlocks OnRequestMapBlocks;
- event TeleportLocationRequest OnTeleportLocationRequest;
- event GenericCall4 OnDeRezObject;
- event GenericCall OnRegionHandShakeReply;
- event GenericCall OnRequestWearables;
- event GenericCall2 OnCompleteMovementToRegion;
- event UpdateAgent OnAgentUpdate;
- event GenericCall OnRequestAvatarsData;
- event AddNewPrim OnAddPrim;
- event ObjectDuplicate OnObjectDuplicate;
- event UpdateVector OnGrapObject;
- event ObjectSelect OnDeGrapObject;
- event MoveObject OnGrapUpdate;
- event UpdateShape OnUpdatePrimShape;
- event ObjectSelect OnObjectSelect;
- event ObjectDeselect OnObjectDeselect;
- event GenericCall7 OnObjectDescription;
- event GenericCall7 OnObjectName;
- event UpdatePrimFlags OnUpdatePrimFlags;
- event UpdatePrimTexture OnUpdatePrimTexture;
- event UpdateVector OnUpdatePrimGroupPosition;
- event UpdateVector OnUpdatePrimSinglePosition;
- event UpdatePrimRotation OnUpdatePrimGroupRotation;
- event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
- event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
- event UpdateVector OnUpdatePrimScale;
- event StatusChange OnChildAgentStatus;
- event GenericCall2 OnStopMovement;
- event NewAvatar OnNewAvatar;
- event GenericCall6 OnRemoveAvatar;
- event UUIDNameRequest OnNameFromUUIDRequest;
- event ParcelPropertiesRequest OnParcelPropertiesRequest;
- event ParcelDivideRequest OnParcelDivideRequest;
- event ParcelJoinRequest OnParcelJoinRequest;
- event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
- event ParcelSelectObjects OnParcelSelectObjects;
- event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest;
- event EstateOwnerMessageRequest OnEstateOwnerMessage;
- LLVector3 StartPos
- {
- get;
- set;
- }
- LLUUID AgentId
- {
- get;
- }
- string FirstName
- {
- get;
- }
- string LastName
- {
- get;
- }
- void OutPacket(Packet newPack);
- void SendWearables(AvatarWearable[] wearables);
- void SendStartPingCheck(byte seq);
- void SendKillObject(ulong regionHandle, uint avatarLocalID);
- void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId);
- void SendRegionHandshake(RegionInfo regionInfo);
- void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
- void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
- void SendInstantMessage(string message, LLUUID target, string fromName);
- void SendLayerData(float[] map);
- void SendLayerData(int px, int py, float[] map);
- void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look);
- void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint );
- AgentCircuitData RequestClientInfo();
- void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint );
- void SendMapBlock(List<MapBlockData> mapBlocks);
- void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags);
- void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags);
- void SendTeleportCancel();
- void SendTeleportLocationStart();
- void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance);
- void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry);
- void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity);
- void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint);
- void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID , uint flags);
- void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID, uint flags);
- void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID);
- void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID);
- void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation);
-
- void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items);
- void SendInventoryItemDetails(LLUUID ownerID, LLUUID folderID, InventoryItemBase item);
- void SendNameReply(LLUUID profileId, string firstname, string lastname);
-
- }
- }
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