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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Collections.Specialized;
- using System.Reflection;
- using System.Net;
- using System.IO;
- using System.Timers;
- using System.Drawing;
- using System.Drawing.Imaging;
- using log4net;
- using Mono.Addins;
- using Nini.Config;
- using OpenSim.Framework;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenMetaverse;
- using OpenMetaverse.StructuredData;
- //namespace OpenSim.Region.OptionalModules.Simian
- namespace OpenSim.Services.Connectors.SimianGrid
- {
- /// <summary>
- /// </summary>
- /// <remarks>
- /// </remarks>
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SimianGridMaptile")]
- public class SimianGridMaptile : ISharedRegionModule
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private bool m_enabled = false;
- private string m_serverUrl = String.Empty;
- private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
- private int m_refreshtime = 0;
- private int m_lastrefresh = 0;
- private System.Timers.Timer m_refreshTimer = new System.Timers.Timer();
-
- #region ISharedRegionModule
-
- public Type ReplaceableInterface { get { return null; } }
- public string Name { get { return "SimianGridMaptile"; } }
- public void RegionLoaded(Scene scene) { }
- public void Close() { }
-
- ///<summary>
- ///
- ///</summary>
- public void Initialise(IConfigSource source)
- {
- IConfig config = source.Configs["SimianGridMaptiles"];
- if (config == null)
- return;
-
- if (! config.GetBoolean("Enabled", false))
- return;
- m_serverUrl = config.GetString("MaptileURL");
- if (String.IsNullOrEmpty(m_serverUrl))
- return;
- int refreshseconds = Convert.ToInt32(config.GetString("RefreshTime"));
- if (refreshseconds <= 0)
- return;
- m_refreshtime = refreshseconds * 1000; // convert from seconds to ms
- m_log.InfoFormat("[SIMIAN MAPTILE] enabled with refresh timeout {0} and URL {1}",
- m_refreshtime,m_serverUrl);
- m_enabled = true;
- }
- ///<summary>
- ///
- ///</summary>
- public void PostInitialise()
- {
- if (m_enabled)
- {
- m_refreshTimer.Enabled = true;
- m_refreshTimer.AutoReset = true;
- m_refreshTimer.Interval = 5 * 60 * 1000; // every 5 minutes
- m_refreshTimer.Elapsed += new ElapsedEventHandler(HandleMaptileRefresh);
- }
- }
- ///<summary>
- ///
- ///</summary>
- public void AddRegion(Scene scene)
- {
- if (! m_enabled)
- return;
- // Every shared region module has to maintain an indepedent list of
- // currently running regions
- lock (m_scenes)
- m_scenes[scene.RegionInfo.RegionID] = scene;
- }
- ///<summary>
- ///
- ///</summary>
- public void RemoveRegion(Scene scene)
- {
- if (! m_enabled)
- return;
- lock (m_scenes)
- m_scenes.Remove(scene.RegionInfo.RegionID);
- }
- #endregion ISharedRegionModule
- ///<summary>
- ///
- ///</summary>
- private void HandleMaptileRefresh(object sender, EventArgs ea)
- {
- // this approach is a bit convoluted becase we want to wait for the
- // first upload to happen on startup but after all the objects are
- // loaded and initialized
- if (m_lastrefresh > 0 && Util.EnvironmentTickCountSubtract(m_lastrefresh) < m_refreshtime)
- return;
- m_log.DebugFormat("[SIMIAN MAPTILE] map refresh fired");
- lock (m_scenes)
- {
- foreach (IScene scene in m_scenes.Values)
- {
- try
- {
- UploadMapTile(scene);
- }
- catch (Exception ex)
- {
- m_log.WarnFormat("[SIMIAN MAPTILE] something bad happened {0}",ex.Message);
- }
- }
- }
- m_lastrefresh = Util.EnvironmentTickCount();
- }
- ///<summary>
- ///
- ///</summary>
- private void UploadMapTile(IScene scene)
- {
- m_log.DebugFormat("[SIMIAN MAPTILE]: upload maptile for {0}",scene.RegionInfo.RegionName);
- // Create a PNG map tile and upload it to the AddMapTile API
- IMapImageGenerator tileGenerator = scene.RequestModuleInterface<IMapImageGenerator>();
- if (tileGenerator == null)
- {
- m_log.Warn("[SIMIAN MAPTILE]: Cannot upload PNG map tile without an ImageGenerator");
- return;
- }
- using (Bitmap mapTile = tileGenerator.CreateMapTile())
- {
- if (mapTile != null)
- {
- // If the region/maptile is legacy sized, just upload the one tile like it has always been done
- if (mapTile.Width == Constants.RegionSize && mapTile.Height == Constants.RegionSize)
- {
- ConvertAndUploadMaptile(mapTile, scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY);
- }
- else
- {
- // For larger regions (varregion) we must cut the region image into legacy sized
- // pieces since that is how the maptile system works.
- // Note the assumption that varregions are always a multiple of legacy size.
- for (uint xx = 0; xx < mapTile.Width; xx += Constants.RegionSize)
- {
- for (uint yy = 0; yy < mapTile.Height; yy += Constants.RegionSize)
- {
- // Images are addressed from the upper left corner so have to do funny
- // math to pick out the sub-tile since regions are numbered from
- // the lower left.
- Rectangle rect = new Rectangle(
- (int)xx,
- mapTile.Height - (int)yy - (int)Constants.RegionSize,
- (int)Constants.RegionSize, (int)Constants.RegionSize);
- using (Bitmap subMapTile = mapTile.Clone(rect, mapTile.PixelFormat))
- {
- uint locX = scene.RegionInfo.RegionLocX + (xx / Constants.RegionSize);
- uint locY = scene.RegionInfo.RegionLocY + (yy / Constants.RegionSize);
-
- ConvertAndUploadMaptile(subMapTile, locX, locY);
- }
- }
- }
- }
- }
- else
- {
- m_log.WarnFormat("[SIMIAN MAPTILE] Tile image generation failed");
- }
- }
- }
-
- ///<summary>
- ///
- ///</summary>
- private void ConvertAndUploadMaptile(Image mapTile, uint locX, uint locY)
- {
- //m_log.DebugFormat("[SIMIAN MAPTILE]: upload maptile for location {0}, {1}", locX, locY);
- byte[] pngData = Utils.EmptyBytes;
- using (MemoryStream stream = new MemoryStream())
- {
- mapTile.Save(stream, ImageFormat.Png);
- pngData = stream.ToArray();
- }
- NameValueCollection requestArgs = new NameValueCollection
- {
- { "RequestMethod", "xAddMapTile" },
- { "X", locX.ToString() },
- { "Y", locY.ToString() },
- { "ContentType", "image/png" },
- { "EncodedData", System.Convert.ToBase64String(pngData) }
- };
-
- OSDMap response = SimianGrid.PostToService(m_serverUrl,requestArgs);
- if (! response["Success"].AsBoolean())
- {
- m_log.WarnFormat("[SIMIAN MAPTILE] failed to store map tile; {0}",response["Message"].AsString());
- }
- }
- }
- }
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