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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Reflection;
- using System.Text;
- using log4net;
- using Nini.Config;
- using NUnit.Framework;
- using OpenMetaverse;
- using OpenMetaverse.Assets;
- using OpenMetaverse.StructuredData;
- using OpenSim.Framework;
- using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
- using OpenSim.Region.OptionalModules.World.NPC;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Region.ScriptEngine.Shared;
- using OpenSim.Region.ScriptEngine.Shared.Api;
- using OpenSim.Region.ScriptEngine.Shared.Instance;
- using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
- using OpenSim.Services.Interfaces;
- using OpenSim.Tests.Common;
- using OpenSim.Tests.Common.Mock;
- namespace OpenSim.Region.ScriptEngine.Shared.Tests
- {
- /// <summary>
- /// Tests for linking functions in LSL
- /// </summary>
- /// <remarks>
- /// This relates to LSL. Actual linking functionality should be tested in the main
- /// OpenSim.Region.Framework.Scenes.Tests.SceneObjectLinkingTests.
- /// </remarks>
- [TestFixture]
- public class LSL_ApiLinkingTests : OpenSimTestCase
- {
- protected Scene m_scene;
- protected XEngine.XEngine m_engine;
- [SetUp]
- public override void SetUp()
- {
- base.SetUp();
- IConfigSource initConfigSource = new IniConfigSource();
- IConfig config = initConfigSource.AddConfig("XEngine");
- config.Set("Enabled", "true");
- m_scene = new SceneHelpers().SetupScene();
- SceneHelpers.SetupSceneModules(m_scene, initConfigSource);
- m_engine = new XEngine.XEngine();
- m_engine.Initialise(initConfigSource);
- m_engine.AddRegion(m_scene);
- }
- [Test]
- public void TestllCreateLink()
- {
- TestHelpers.InMethod();
- UUID ownerId = TestHelpers.ParseTail(0x1);
- SceneObjectGroup grp1 = SceneHelpers.CreateSceneObject(2, ownerId, "grp1-", 0x10);
- grp1.AbsolutePosition = new Vector3(10, 10, 10);
- m_scene.AddSceneObject(grp1);
- // FIXME: This should really be a script item (with accompanying script)
- TaskInventoryItem grp1Item
- = TaskInventoryHelpers.AddNotecard(
- m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
- grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
- SceneObjectGroup grp2 = SceneHelpers.CreateSceneObject(2, ownerId, "grp2-", 0x20);
- grp2.AbsolutePosition = new Vector3(20, 20, 20);
- // <180,0,0>
- grp2.UpdateGroupRotationR(Quaternion.CreateFromEulers(180 * Utils.DEG_TO_RAD, 0, 0));
- m_scene.AddSceneObject(grp2);
- LSL_Api apiGrp1 = new LSL_Api();
- apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item, null);
- apiGrp1.llCreateLink(grp2.UUID.ToString(), ScriptBaseClass.TRUE);
- Assert.That(grp1.Parts.Length, Is.EqualTo(4));
- Assert.That(grp2.IsDeleted, Is.True);
- }
- [Test]
- public void TestllBreakLink()
- {
- TestHelpers.InMethod();
- UUID ownerId = TestHelpers.ParseTail(0x1);
- SceneObjectGroup grp1 = SceneHelpers.CreateSceneObject(2, ownerId, "grp1-", 0x10);
- grp1.AbsolutePosition = new Vector3(10, 10, 10);
- m_scene.AddSceneObject(grp1);
- // FIXME: This should really be a script item (with accompanying script)
- TaskInventoryItem grp1Item
- = TaskInventoryHelpers.AddNotecard(
- m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
-
- grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
- LSL_Api apiGrp1 = new LSL_Api();
- apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item, null);
- apiGrp1.llBreakLink(2);
- Assert.That(grp1.Parts.Length, Is.EqualTo(1));
- SceneObjectGroup grp2 = m_scene.GetSceneObjectGroup("grp1-Part1");
- Assert.That(grp2, Is.Not.Null);
- }
- [Test]
- public void TestllBreakAllLinks()
- {
- TestHelpers.InMethod();
- UUID ownerId = TestHelpers.ParseTail(0x1);
- SceneObjectGroup grp1 = SceneHelpers.CreateSceneObject(3, ownerId, "grp1-", 0x10);
- grp1.AbsolutePosition = new Vector3(10, 10, 10);
- m_scene.AddSceneObject(grp1);
- // FIXME: This should really be a script item (with accompanying script)
- TaskInventoryItem grp1Item
- = TaskInventoryHelpers.AddNotecard(
- m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
-
- grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
- LSL_Api apiGrp1 = new LSL_Api();
- apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item, null);
- apiGrp1.llBreakAllLinks();
- {
- SceneObjectGroup nowGrp = m_scene.GetSceneObjectGroup("grp1-Part1");
- Assert.That(nowGrp, Is.Not.Null);
- Assert.That(nowGrp.Parts.Length, Is.EqualTo(1));
- }
- {
- SceneObjectGroup nowGrp = m_scene.GetSceneObjectGroup("grp1-Part2");
- Assert.That(nowGrp, Is.Not.Null);
- Assert.That(nowGrp.Parts.Length, Is.EqualTo(1));
- }
- {
- SceneObjectGroup nowGrp = m_scene.GetSceneObjectGroup("grp1-Part3");
- Assert.That(nowGrp, Is.Not.Null);
- Assert.That(nowGrp.Parts.Length, Is.EqualTo(1));
- }
- }
- }
- }
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