1
0

IObjectShape.cs 2.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475
  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Text;
  30. using OpenMetaverse;
  31. namespace OpenSim.Region.OptionalModules.Scripting.Minimodule.Object
  32. {
  33. public enum SculptType
  34. {
  35. Default = 1,
  36. Sphere = 1,
  37. Torus = 2,
  38. Plane = 3,
  39. Cylinder = 4
  40. }
  41. public enum HoleShape
  42. {
  43. Default = 0x00,
  44. Circle = 0x10,
  45. Square = 0x20,
  46. Triangle = 0x30
  47. }
  48. public enum PrimType
  49. {
  50. NotPrimitive = 255,
  51. Box = 0,
  52. Cylinder = 1,
  53. Prism = 2,
  54. Sphere = 3,
  55. Torus = 4,
  56. Tube = 5,
  57. Ring = 6,
  58. Sculpt = 7
  59. }
  60. public interface IObjectShape
  61. {
  62. UUID SculptMap { get; set; }
  63. SculptType SculptType { get; set; }
  64. HoleShape HoleType { get; set; }
  65. Double HoleSize { get; set; }
  66. PrimType PrimType { get; set; }
  67. }
  68. }