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AssemblyInfo.cs
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1f1da23097
Bump version and assembly version numbers from 0.7.5 to 0.7.6
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11 vuotta sitten |
CollisionLocker.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 vuotta sitten |
IMesher.cs
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dce9e323f4
BulletSim: remove degenerate triangles from meshes. This fixes the
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11 vuotta sitten |
IPhysicsParameters.cs
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af73ea909c
Change passed PhysicsParameter value from float to the more general string value
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11 vuotta sitten |
NullPhysicsScene.cs
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77c65951e0
Extract NullPhysicsScene from PhysicsScene to improve code readability
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13 vuotta sitten |
PhysicsActor.cs
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24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
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11 vuotta sitten |
PhysicsJoint.cs
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d199767e69
Experimental change of PhysicsVector to Vector3. Untested
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15 vuotta sitten |
PhysicsPluginManager.cs
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3d0fc70864
BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.
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12 vuotta sitten |
PhysicsScene.cs
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24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
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11 vuotta sitten |
PhysicsSensor.cs
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d199767e69
Experimental change of PhysicsVector to Vector3. Untested
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15 vuotta sitten |
PhysicsVector.cs
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d199767e69
Experimental change of PhysicsVector to Vector3. Untested
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15 vuotta sitten |
VehicleConstants.cs
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9821c4f566
Revolution is on the roll again! :)
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14 vuotta sitten |
ZeroMesher.cs
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0cd99c74a7
BulletSim: add expanded call to IMesher/Meshmerizer which enables/disables mesh caching. Since BulletSim caches and tracks the unmanaged memory version of meshes, the Meshmerizer itself does not need to cache built meshes once BulletSim has made the physical proxy mesh.
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12 vuotta sitten |