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Interfaces
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7319ba62dd
Move simulator asset info commands to an optional module from the connector. Make them conform with service side commands.
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Object
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1d01d6d919
Formatting cleanup.
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Test
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8dbcfc70bf
Add copyright headers. Formatting cleanup.
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WorldX
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35b450d41d
Add copyright headers, formatting cleanup, ignore some generated files.
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ExtensionHandler.cs
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727838f914
Formatting cleanup.
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Graphics.cs
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df76e95aa2
Changed asset CreatorID to a string
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Heightmap.cs
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559355189a
* Applies Mantis #3630 - Adds support for outside MRM initialisation, makes MRMModule compatible with the Visual Studio MRMLoader ( http://forge.opensimulator.org/gf/project/mrmloader/ )
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Host.cs
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559355189a
* Applies Mantis #3630 - Adds support for outside MRM initialisation, makes MRMModule compatible with the Visual Studio MRMLoader ( http://forge.opensimulator.org/gf/project/mrmloader/ )
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IMRMModule.cs
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3219e648cc
From: Snowcrash <[email protected]>
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ISecurityCredential.cs
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aea4d7c63b
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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InventoryItem.cs
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fb7458be31
Minor spelling corrections in MiniModule: "RetreiveAsset" changed to
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LOParcel.cs
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6ae04448f7
Start using IPrimCounts populated by PrimCountModule instead of LandData counts populated by LandManagementModule.
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MRMBase.cs
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559355189a
* Applies Mantis #3630 - Adds support for outside MRM initialisation, makes MRMModule compatible with the Visual Studio MRMLoader ( http://forge.opensimulator.org/gf/project/mrmloader/ )
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%!s(int64=15) %!d(string=hai) anos |
MRMModule.cs
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4e8c8b2cd8
One more module converted: MRMModule.
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MicroScheduler.cs
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559355189a
* Applies Mantis #3630 - Adds support for outside MRM initialisation, makes MRMModule compatible with the Visual Studio MRMLoader ( http://forge.opensimulator.org/gf/project/mrmloader/ )
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%!s(int64=15) %!d(string=hai) anos |
ObjectAccessor.cs
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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SEUser.cs
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559355189a
* Applies Mantis #3630 - Adds support for outside MRM initialisation, makes MRMModule compatible with the Visual Studio MRMLoader ( http://forge.opensimulator.org/gf/project/mrmloader/ )
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%!s(int64=15) %!d(string=hai) anos |
SOPObject.cs
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c5af16aef8
shuffling code around so that the interface for ISoundModule.SendSound() specifies a UUID rather than a string
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SOPObjectInventory.cs
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1d01d6d919
Formatting cleanup.
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SOPObjectMaterial.cs
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66f4ce354f
Fix CHANGED_TEXTURE and CHANGED_COLOR.
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SPAvatar.cs
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683cfc6f82
refactor: Combine ScenePresence.Teleport() and TeleportWithMomentum()
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SPAvatarAttachment.cs
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cbd454d692
* Implements ISecurityCredential member on SPAvatar, SPAvatarAttachment
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SecurityCredential.cs
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8621dc405e
* Fixes potential NulRef in MRM Security Checks.
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World.cs
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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%!s(int64=14) %!d(string=hai) anos |