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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Reflection;
- using log4net;
- using Nini.Config;
- using Mono.Addins;
- using OpenMetaverse;
- using OpenMetaverse.StructuredData;
- using OpenSim.Framework;
- using OpenSim.Framework.Servers.HttpServer;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Services.Interfaces;
- using Caps = OpenSim.Framework.Capabilities.Caps;
- namespace OpenSim.Region.ClientStack.Linden
- {
- /// <summary>
- /// SimulatorFeatures capability.
- /// </summary>
- /// <remarks>
- /// This is required for uploading Mesh.
- /// Since is accepts an open-ended response, we also send more information
- /// for viewers that care to interpret it.
- ///
- /// NOTE: Part of this code was adapted from the Aurora project, specifically
- /// the normal part of the response in the capability handler.
- /// </remarks>
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SimulatorFeaturesModule")]
- public class SimulatorFeaturesModule : ISharedRegionModule, ISimulatorFeaturesModule
- {
- // private static readonly ILog m_log =
- // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- public event SimulatorFeaturesRequestDelegate OnSimulatorFeaturesRequest;
- private Scene m_scene;
- /// <summary>
- /// Simulator features
- /// </summary>
- private OSDMap m_features = new OSDMap();
- private string m_SearchURL = string.Empty;
- private bool m_ExportSupported = false;
- #region ISharedRegionModule Members
- public void Initialise(IConfigSource source)
- {
- IConfig config = source.Configs["SimulatorFeatures"];
- if (config != null)
- {
- m_SearchURL = config.GetString("SearchServerURI", string.Empty);
- m_ExportSupported = config.GetBoolean("ExportSupported", m_ExportSupported);
- }
- AddDefaultFeatures();
- }
- public void AddRegion(Scene s)
- {
- m_scene = s;
- m_scene.EventManager.OnRegisterCaps += RegisterCaps;
- m_scene.RegisterModuleInterface<ISimulatorFeaturesModule>(this);
- }
- public void RemoveRegion(Scene s)
- {
- m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
- }
- public void RegionLoaded(Scene s)
- {
- }
- public void PostInitialise()
- {
- }
- public void Close() { }
- public string Name { get { return "SimulatorFeaturesModule"; } }
- public Type ReplaceableInterface
- {
- get { return null; }
- }
- #endregion
- /// <summary>
- /// Add default features
- /// </summary>
- /// <remarks>
- /// TODO: These should be added from other modules rather than hardcoded.
- /// </remarks>
- private void AddDefaultFeatures()
- {
- lock (m_features)
- {
- m_features["MeshRezEnabled"] = true;
- m_features["MeshUploadEnabled"] = true;
- m_features["MeshXferEnabled"] = true;
- m_features["PhysicsMaterialsEnabled"] = true;
-
- OSDMap typesMap = new OSDMap();
- typesMap["convex"] = true;
- typesMap["none"] = true;
- typesMap["prim"] = true;
- m_features["PhysicsShapeTypes"] = typesMap;
-
- // Extra information for viewers that want to use it
- // TODO: Take these out of here into their respective modules, like map-server-url
- OSDMap extrasMap = new OSDMap();
- if (m_SearchURL != string.Empty)
- extrasMap["search-server-url"] = m_SearchURL;
- if (m_ExportSupported)
- extrasMap["ExportSupported"] = true;
- if (extrasMap.Count > 0)
- m_features["OpenSimExtras"] = extrasMap;
- }
- }
- public void RegisterCaps(UUID agentID, Caps caps)
- {
- IRequestHandler reqHandler
- = new RestHTTPHandler(
- "GET", "/CAPS/" + UUID.Random(),
- x => { return HandleSimulatorFeaturesRequest(x, agentID); }, "SimulatorFeatures", agentID.ToString());
- caps.RegisterHandler("SimulatorFeatures", reqHandler);
- }
- public void AddFeature(string name, OSD value)
- {
- lock (m_features)
- m_features[name] = value;
- }
- public bool RemoveFeature(string name)
- {
- lock (m_features)
- return m_features.Remove(name);
- }
- public bool TryGetFeature(string name, out OSD value)
- {
- lock (m_features)
- return m_features.TryGetValue(name, out value);
- }
- public OSDMap GetFeatures()
- {
- lock (m_features)
- return new OSDMap(m_features);
- }
- private OSDMap DeepCopy()
- {
- // This isn't the cheapest way of doing this but the rate
- // of occurrence is low (on sim entry only) and it's a sure
- // way to get a true deep copy.
- OSD copy = OSDParser.DeserializeLLSDXml(OSDParser.SerializeLLSDXmlString(m_features));
- return (OSDMap)copy;
- }
- private Hashtable HandleSimulatorFeaturesRequest(Hashtable mDhttpMethod, UUID agentID)
- {
- // m_log.DebugFormat("[SIMULATOR FEATURES MODULE]: SimulatorFeatures request");
- OSDMap copy = DeepCopy();
- SimulatorFeaturesRequestDelegate handlerOnSimulatorFeaturesRequest = OnSimulatorFeaturesRequest;
- if (handlerOnSimulatorFeaturesRequest != null)
- handlerOnSimulatorFeaturesRequest(agentID, ref copy);
- //Send back data
- Hashtable responsedata = new Hashtable();
- responsedata["int_response_code"] = 200;
- responsedata["content_type"] = "text/plain";
- responsedata["keepalive"] = false;
- responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(copy);
- return responsedata;
- }
- }
- }
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