FetchInventory2Module.cs 5.1 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections;
  29. using System.Reflection;
  30. using log4net;
  31. using Nini.Config;
  32. using Mono.Addins;
  33. using OpenMetaverse;
  34. using OpenSim.Framework;
  35. using OpenSim.Framework.Servers.HttpServer;
  36. using OpenSim.Region.Framework.Interfaces;
  37. using OpenSim.Region.Framework.Scenes;
  38. using OpenSim.Services.Interfaces;
  39. using Caps = OpenSim.Framework.Capabilities.Caps;
  40. using OpenSim.Capabilities.Handlers;
  41. namespace OpenSim.Region.ClientStack.Linden
  42. {
  43. /// <summary>
  44. /// This module implements both WebFetchInventoryDescendents and FetchInventoryDescendents2 capabilities.
  45. /// </summary>
  46. [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "FetchInventory2Module")]
  47. public class FetchInventory2Module : INonSharedRegionModule
  48. {
  49. // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  50. public bool Enabled { get; private set; }
  51. private Scene m_scene;
  52. private IInventoryService m_inventoryService;
  53. private string m_fetchInventory2Url;
  54. private FetchInventory2Handler m_fetchHandler;
  55. #region ISharedRegionModule Members
  56. public void Initialise(IConfigSource source)
  57. {
  58. IConfig config = source.Configs["ClientStack.LindenCaps"];
  59. if (config == null)
  60. return;
  61. m_fetchInventory2Url = config.GetString("Cap_FetchInventory2", string.Empty);
  62. if (m_fetchInventory2Url != string.Empty)
  63. Enabled = true;
  64. }
  65. public void AddRegion(Scene s)
  66. {
  67. if (!Enabled)
  68. return;
  69. m_scene = s;
  70. }
  71. public void RemoveRegion(Scene s)
  72. {
  73. if (!Enabled)
  74. return;
  75. m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
  76. m_scene = null;
  77. }
  78. public void RegionLoaded(Scene s)
  79. {
  80. if (!Enabled)
  81. return;
  82. m_inventoryService = m_scene.InventoryService;
  83. // We'll reuse the same handler for all requests.
  84. if (m_fetchInventory2Url == "localhost")
  85. m_fetchHandler = new FetchInventory2Handler(m_inventoryService);
  86. m_scene.EventManager.OnRegisterCaps += RegisterCaps;
  87. }
  88. public void PostInitialise() {}
  89. public void Close() {}
  90. public string Name { get { return "FetchInventory2Module"; } }
  91. public Type ReplaceableInterface
  92. {
  93. get { return null; }
  94. }
  95. #endregion
  96. private void RegisterCaps(UUID agentID, Caps caps)
  97. {
  98. RegisterFetchCap(agentID, caps, "FetchInventory2", m_fetchInventory2Url);
  99. }
  100. private void RegisterFetchCap(UUID agentID, Caps caps, string capName, string url)
  101. {
  102. string capUrl;
  103. if (url == "localhost")
  104. {
  105. capUrl = "/CAPS/" + UUID.Random();
  106. IRequestHandler reqHandler
  107. = new RestStreamHandler(
  108. "POST", capUrl, m_fetchHandler.FetchInventoryRequest, capName, agentID.ToString());
  109. caps.RegisterHandler(capName, reqHandler);
  110. }
  111. else
  112. {
  113. capUrl = url;
  114. caps.RegisterHandler(capName, capUrl);
  115. }
  116. // m_log.DebugFormat(
  117. // "[FETCH INVENTORY2 MODULE]: Registered capability {0} at {1} in region {2} for {3}",
  118. // capName, capUrl, m_scene.RegionInfo.RegionName, agentID);
  119. }
  120. }
  121. }