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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Data;
- using System.Reflection;
- using log4net;
- using RegionFlags = OpenSim.Framework.RegionFlags;
- namespace OpenSim.Data.Null
- {
- public class NullRegionData : IRegionData
- {
- private static NullRegionData Instance = null;
- /// <summary>
- /// Should we use the static instance for all invocations?
- /// </summary>
- private bool m_useStaticInstance = true;
- // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- Dictionary<UUID, RegionData> m_regionData = new Dictionary<UUID, RegionData>();
- public NullRegionData(string connectionString, string realm)
- {
- // m_log.DebugFormat(
- // "[NULL REGION DATA]: Constructor got connectionString {0}, realm {1}", connectionString, realm);
- // The !static connection string is a hack so that regression tests can use this module without a high degree of fragility
- // in having to deal with the static reference in the once-loaded NullRegionData class.
- //
- // In standalone operation, we have to use only one instance of this class since the login service and
- // simulator have no other way of using a common data store.
- if (connectionString == "!static")
- m_useStaticInstance = false;
- else if (Instance == null)
- Instance = this;
- }
- private delegate bool Matcher(string value);
- public List<RegionData> Get(string regionName, UUID scopeID)
- {
- if (m_useStaticInstance && Instance != this)
- return Instance.Get(regionName, scopeID);
- // m_log.DebugFormat("[NULL REGION DATA]: Getting region {0}, scope {1}", regionName, scopeID);
- string cleanName = regionName.ToLower();
- // Handle SQL wildcards
- const string wildcard = "%";
- bool wildcardPrefix = false;
- bool wildcardSuffix = false;
- if (cleanName.Equals(wildcard))
- {
- wildcardPrefix = wildcardSuffix = true;
- cleanName = string.Empty;
- }
- else
- {
- if (cleanName.StartsWith(wildcard))
- {
- wildcardPrefix = true;
- cleanName = cleanName.Substring(1);
- }
- if (regionName.EndsWith(wildcard))
- {
- wildcardSuffix = true;
- cleanName = cleanName.Remove(cleanName.Length - 1);
- }
- }
- Matcher queryMatch;
- if (wildcardPrefix && wildcardSuffix)
- queryMatch = delegate(string s) { return s.Contains(cleanName); };
- else if (wildcardSuffix)
- queryMatch = delegate(string s) { return s.StartsWith(cleanName); };
- else if (wildcardPrefix)
- queryMatch = delegate(string s) { return s.EndsWith(cleanName); };
- else
- queryMatch = delegate(string s) { return s.Equals(cleanName); };
- // Find region data
- List<RegionData> ret = new List<RegionData>();
- lock (m_regionData)
- {
- foreach (RegionData r in m_regionData.Values)
- {
- // m_log.DebugFormat("[NULL REGION DATA]: comparing {0} to {1}", cleanName, r.RegionName.ToLower());
- if (queryMatch(r.RegionName.ToLower()))
- ret.Add(r);
- }
- }
- if (ret.Count > 0)
- return ret;
- return null;
- }
- public RegionData Get(int posX, int posY, UUID scopeID)
- {
- if (m_useStaticInstance && Instance != this)
- return Instance.Get(posX, posY, scopeID);
- List<RegionData> ret = new List<RegionData>();
- lock (m_regionData)
- {
- foreach (RegionData r in m_regionData.Values)
- {
- if (r.posX == posX && r.posY == posY)
- ret.Add(r);
- }
- }
- if (ret.Count > 0)
- return ret[0];
- return null;
- }
- public RegionData Get(UUID regionID, UUID scopeID)
- {
- if (m_useStaticInstance && Instance != this)
- return Instance.Get(regionID, scopeID);
- lock (m_regionData)
- {
- if (m_regionData.ContainsKey(regionID))
- return m_regionData[regionID];
- }
- return null;
- }
- public List<RegionData> Get(int startX, int startY, int endX, int endY, UUID scopeID)
- {
- if (m_useStaticInstance && Instance != this)
- return Instance.Get(startX, startY, endX, endY, scopeID);
- List<RegionData> ret = new List<RegionData>();
- lock (m_regionData)
- {
- foreach (RegionData r in m_regionData.Values)
- {
- if (r.posX >= startX && r.posX <= endX && r.posY >= startY && r.posY <= endY)
- ret.Add(r);
- }
- }
- return ret;
- }
- public bool Store(RegionData data)
- {
- if (m_useStaticInstance && Instance != this)
- return Instance.Store(data);
- // m_log.DebugFormat(
- // "[NULL REGION DATA]: Storing region {0} {1}, scope {2}", data.RegionName, data.RegionID, data.ScopeID);
- lock (m_regionData)
- {
- m_regionData[data.RegionID] = data;
- }
- return true;
- }
- public bool SetDataItem(UUID regionID, string item, string value)
- {
- if (m_useStaticInstance && Instance != this)
- return Instance.SetDataItem(regionID, item, value);
- lock (m_regionData)
- {
- if (!m_regionData.ContainsKey(regionID))
- return false;
- m_regionData[regionID].Data[item] = value;
- }
- return true;
- }
- public bool Delete(UUID regionID)
- {
- if (m_useStaticInstance && Instance != this)
- return Instance.Delete(regionID);
- // m_log.DebugFormat("[NULL REGION DATA]: Deleting region {0}", regionID);
- lock (m_regionData)
- {
- if (!m_regionData.ContainsKey(regionID))
- return false;
- m_regionData.Remove(regionID);
- }
- return true;
- }
- public List<RegionData> GetDefaultRegions(UUID scopeID)
- {
- return Get((int)RegionFlags.DefaultRegion, scopeID);
- }
- public List<RegionData> GetFallbackRegions(UUID scopeID, int x, int y)
- {
- List<RegionData> regions = Get((int)RegionFlags.FallbackRegion, scopeID);
- RegionDataDistanceCompare distanceComparer = new RegionDataDistanceCompare(x, y);
- regions.Sort(distanceComparer);
- return regions;
- }
- public List<RegionData> GetHyperlinks(UUID scopeID)
- {
- return Get((int)RegionFlags.Hyperlink, scopeID);
- }
- private List<RegionData> Get(int regionFlags, UUID scopeID)
- {
- if (Instance != this)
- return Instance.Get(regionFlags, scopeID);
- List<RegionData> ret = new List<RegionData>();
- lock (m_regionData)
- {
- foreach (RegionData r in m_regionData.Values)
- {
- if ((Convert.ToInt32(r.Data["flags"]) & regionFlags) != 0)
- ret.Add(r);
- }
- }
- return ret;
- }
- }
- }
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