XmlRequest.cs 4.8 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using OpenSim.Region.Environment.Interfaces;
  29. using OpenSim.Region.Environment.Modules.Scripting.XMLRPC;
  30. using OpenSim.Region.ScriptEngine.XEngine.Script;
  31. namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
  32. {
  33. public class XmlRequest
  34. {
  35. public AsyncCommandManager m_CmdManager;
  36. public XmlRequest(AsyncCommandManager CmdManager)
  37. {
  38. m_CmdManager = CmdManager;
  39. }
  40. public void CheckXMLRPCRequests()
  41. {
  42. if (m_CmdManager.m_ScriptEngine.World == null)
  43. return;
  44. IXMLRPC xmlrpc = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
  45. if (xmlrpc != null)
  46. {
  47. RPCRequestInfo rInfo = xmlrpc.GetNextCompletedRequest();
  48. while (rInfo != null)
  49. {
  50. xmlrpc.RemoveCompletedRequest(rInfo.GetMessageID());
  51. //Deliver data to prim's remote_data handler
  52. object[] resobj = new object[]
  53. {
  54. new LSL_Types.LSLInteger(2),
  55. new LSL_Types.LSLString(
  56. rInfo.GetChannelKey().ToString()),
  57. new LSL_Types.LSLString(
  58. rInfo.GetMessageID().ToString()),
  59. new LSL_Types.LSLString(String.Empty),
  60. new LSL_Types.LSLInteger(rInfo.GetIntValue()),
  61. new LSL_Types.LSLString(rInfo.GetStrVal())
  62. };
  63. foreach (XEngine xe in XEngine.ScriptEngines)
  64. {
  65. if(xe.PostScriptEvent(
  66. rInfo.GetItemID(), new XEventParams(
  67. "remote_data", resobj,
  68. new XDetectParams[0])))
  69. break;
  70. }
  71. rInfo = xmlrpc.GetNextCompletedRequest();
  72. }
  73. SendRemoteDataRequest srdInfo = xmlrpc.GetNextCompletedSRDRequest();
  74. while (srdInfo != null)
  75. {
  76. xmlrpc.RemoveCompletedSRDRequest(srdInfo.GetReqID());
  77. //Deliver data to prim's remote_data handler
  78. object[] resobj = new object[]
  79. {
  80. new LSL_Types.LSLInteger(3),
  81. new LSL_Types.LSLString(srdInfo.channel.ToString()),
  82. new LSL_Types.LSLString(srdInfo.GetReqID().ToString()),
  83. new LSL_Types.LSLString(String.Empty),
  84. new LSL_Types.LSLInteger(srdInfo.idata),
  85. new LSL_Types.LSLString(srdInfo.sdata)
  86. };
  87. foreach (XEngine xe in XEngine.ScriptEngines)
  88. {
  89. if(xe.PostScriptEvent(
  90. srdInfo.m_itemID, new XEventParams(
  91. "remote_data", resobj,
  92. new XDetectParams[0])))
  93. break;
  94. }
  95. srdInfo = xmlrpc.GetNextCompletedSRDRequest();
  96. }
  97. }
  98. }
  99. }
  100. }