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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.IO;
- using System.Reflection;
- using System.Text.RegularExpressions;
- using libsecondlife;
- using log4net;
- using NHibernate;
- using NHibernate.Cfg;
- using NHibernate.Mapping.Attributes;
- using NHibernate.Tool.hbm2ddl;
- using OpenSim.Framework;
- using Environment=NHibernate.Cfg.Environment;
- namespace OpenSim.Data.NHibernate
- {
- /// <summary>
- /// A User storage interface for the DB4o database system
- /// </summary>
- public class NHibernateAssetData : AssetDataBase, IDisposable
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private Configuration cfg;
- private ISessionFactory factory;
- public override void Initialise()
- {
- Initialise("SQLiteDialect;SqliteClientDriver;URI=file:Asset.db,version=3");
- }
- public override void Initialise(string connect)
- {
- // Split out the dialect, driver, and connect string
- char[] split = {';'};
- string[] parts = connect.Split(split, 3);
- if (parts.Length != 3)
- {
- // TODO: make this a real exception type
- throw new Exception("Malformed Inventory connection string '" + connect + "'");
- }
- // NHibernate setup
- cfg = new Configuration();
- cfg.SetProperty(Environment.ConnectionProvider,
- "NHibernate.Connection.DriverConnectionProvider");
- cfg.SetProperty(Environment.Dialect,
- "NHibernate.Dialect." + parts[0]);
- cfg.SetProperty(Environment.ConnectionDriver,
- "NHibernate.Driver." + parts[1]);
- cfg.SetProperty(Environment.ConnectionString, parts[2]);
- cfg.AddAssembly("OpenSim.Data.NHibernate");
- HbmSerializer.Default.Validate = true;
- using (MemoryStream stream =
- HbmSerializer.Default.Serialize(Assembly.GetExecutingAssembly()))
- cfg.AddInputStream(stream);
- factory = cfg.BuildSessionFactory();
- // If uncommented this will auto create tables, but it
- // does drops of the old tables, so we need a smarter way
- // to acturally manage this.
- // new SchemaExport(cfg).Create(true, true);
- InitDB();
- }
- private void InitDB()
- {
- string regex = @"no such table: Assets";
- Regex RE = new Regex(regex, RegexOptions.Multiline);
- try
- {
- using (ISession session = factory.OpenSession())
- {
- session.Load(typeof(AssetBase), LLUUID.Zero);
- }
- }
- catch (ObjectNotFoundException)
- {
- // yes, we know it's not there, but that's ok
- }
- catch (ADOException e)
- {
- Match m = RE.Match(e.ToString());
- if (m.Success)
- {
- // We don't have this table, so create it.
- new SchemaExport(cfg).Create(true, true);
- }
- }
- }
- override public AssetBase FetchAsset(LLUUID uuid)
- {
- using (ISession session = factory.OpenSession())
- {
- try
- {
- return session.Load(typeof(AssetBase), uuid) as AssetBase;
- }
- catch
- {
- return null;
- }
- }
- }
- override public void CreateAsset(AssetBase asset)
- {
- if (!ExistsAsset(asset.FullID))
- {
- using (ISession session = factory.OpenSession())
- {
- using (ITransaction transaction = session.BeginTransaction())
- {
- session.Save(asset);
- transaction.Commit();
- }
- }
- }
- }
- override public void UpdateAsset(AssetBase asset)
- {
- if (ExistsAsset(asset.FullID))
- {
- using (ISession session = factory.OpenSession())
- {
- using (ITransaction transaction = session.BeginTransaction())
- {
- session.Update(asset);
- transaction.Commit();
- }
- }
- }
- }
- private void LogAssetLoad(AssetBase asset)
- {
- string temporary = asset.Temporary ? "Temporary" : "Stored";
- string local = asset.Local ? "Local" : "Remote";
- int assetLength = (asset.Data != null) ? asset.Data.Length : 0;
- m_log.Info("[SQLITE]: " +
- string.Format("Loaded {6} {5} Asset: [{0}][{3}/{4}] \"{1}\":{2} ({7} bytes)",
- asset.FullID, asset.Name, asset.Description, asset.Type,
- asset.InvType, temporary, local, assetLength));
- }
- override public bool ExistsAsset(LLUUID uuid)
- {
- return (FetchAsset(uuid) != null) ? true : false;
- }
- public void DeleteAsset(LLUUID uuid)
- {
- }
- override public void CommitAssets() // force a sync to the database
- {
- m_log.Info("[SQLITE]: Attempting commit");
- }
- public override string Name {
- get { return "NHibernate"; }
- }
- public override string Version {
- get { return "0.1"; }
- }
- public void Dispose()
- {
- }
- }
- }
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