Robert Adams 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. 5 rokov pred
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Properties b16abc8166 Massive tab and trailing space cleanup 7 rokov pred
Tests c92ba1cc04 shut up some pesty warnings 6 rokov pred
BSAPIUnman.cs 0afa3a294a BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to 7 rokov pred
BSAPIXNA.cs 52947b6280 Remove some more cut-and-paste typos in 6dof constraint setup in XNA 5 rokov pred
BSActorAvatarMove.cs 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. 5 rokov pred
BSActorHover.cs ce2c67876e More namespace and dll name changes. Still no functional changes. 9 rokov pred
BSActorLockAxis.cs 2c0cad6dd3 Renamed the namespaces too 9 rokov pred
BSActorMoveToTarget.cs b16abc8166 Massive tab and trailing space cleanup 7 rokov pred
BSActorSetForce.cs ce2c67876e More namespace and dll name changes. Still no functional changes. 9 rokov pred
BSActorSetTorque.cs 35d4298be6 BulletSim: change method signatures for internal AddForce methods to remove 8 rokov pred
BSActors.cs 2c0cad6dd3 Renamed the namespaces too 9 rokov pred
BSApiTemplate.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 7 rokov pred
BSCharacter.cs 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. 5 rokov pred
BSConstraint.cs 2c0cad6dd3 Renamed the namespaces too 9 rokov pred
BSConstraint6Dof.cs 2c0cad6dd3 Renamed the namespaces too 9 rokov pred
BSConstraintCollection.cs 2c0cad6dd3 Renamed the namespaces too 9 rokov pred
BSConstraintConeTwist.cs 2c0cad6dd3 Renamed the namespaces too 9 rokov pred
BSConstraintHinge.cs 2c0cad6dd3 Renamed the namespaces too 9 rokov pred
BSConstraintSlider.cs 2c0cad6dd3 Renamed the namespaces too 9 rokov pred
BSConstraintSpring.cs 2c0cad6dd3 Renamed the namespaces too 9 rokov pred
BSDynamics.cs b16abc8166 Massive tab and trailing space cleanup 7 rokov pred
BSLinkset.cs b16abc8166 Massive tab and trailing space cleanup 7 rokov pred
BSLinksetCompound.cs 0afa3a294a BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to 7 rokov pred
BSLinksetConstraints.cs 0235e58fff Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior. 9 rokov pred
BSMaterials.cs 2c0cad6dd3 Renamed the namespaces too 9 rokov pred
BSMotors.cs 2c0cad6dd3 Renamed the namespaces too 9 rokov pred
BSParam.cs 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. 5 rokov pred
BSPhysObject.cs b16abc8166 Massive tab and trailing space cleanup 7 rokov pred
BSPrim.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 7 rokov pred
BSPrimDisplaced.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 7 rokov pred
BSPrimLinkable.cs d43eeb1d9d avoid a null ref on Bullet 6 rokov pred
BSScene.cs 4a73cc81dc now break several things at same time... sog/sop updates, threads options,... 5 rokov pred
BSShapeCollection.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 7 rokov pred
BSShapes.cs 9a919bac3f demote ConvexDecompositionDotNet to a simple dll, i had made it a region module 9 rokov pred
BSTerrainHeightmap.cs 1bcdcc2419 mantis 8384: try to fix bullet heimap managed memory sharing with unmanaged lib 6 rokov pred
BSTerrainManager.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. 9 rokov pred
BSTerrainMesh.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. 9 rokov pred
BulletSimData.cs 1bcdcc2419 mantis 8384: try to fix bullet heimap managed memory sharing with unmanaged lib 6 rokov pred
BulletSimTODO.txt 1d6b33bc2d Major renaming of Physics dlls / folders. No functional changes, just renames. 9 rokov pred
ExtendedPhysics.cs b16abc8166 Massive tab and trailing space cleanup 7 rokov pred