Robert Adams b0cb0ec02f BulletSim: fix problem where axis constraints were also constraining 10 年 前
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Properties 42bdf44658 Bump OPenSimulator version and assembly versions up to 0.8.0 Dev 11 年 前
Tests b14156aa63 Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."" 11 年 前
BSAPIUnman.cs 6e39cc316f BulletSim: add ClearCollisionProxyCache function to API. 11 年 前
BSAPIXNA.cs 2d2bea4aa7 varregion: many more updates removing the constant RegionSize and replacing 11 年 前
BSActorAvatarMove.cs 35a6361b24 BulletSim: reduce avatar walking stopped threshold. 11 年 前
BSActorHover.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and 11 年 前
BSActorLockAxis.cs b0cb0ec02f BulletSim: fix problem where axis constraints were also constraining 10 年 前
BSActorMoveToTarget.cs 23516717e4 BulletSim: a better version of llMoveToTarget that doesn't go crazy. 11 年 前
BSActorSetForce.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and 11 年 前
BSActorSetTorque.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and 11 年 前
BSActors.cs f499b328c4 Revert "Revert "BulletSim: Add logic to linksets to change physical properties for"" 11 年 前
BSApiTemplate.cs 93d5d66fbd BulletSim: update collision flags to make sure they fit in the shorts provided. 11 年 前
BSCharacter.cs d4dad75a3c BulletSim: Fix jumping while running. Was unintentional taking way all upward target motion for avatar when running. 10 年 前
BSConstraint.cs c5eabb28b4 BulletSim: add LSL function and plumbing for setting a spring 11 年 前
BSConstraint6Dof.cs 30b3657a66 BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters. 11 年 前
BSConstraintCollection.cs 1d7276235a BulletSim: add calls for creating all the different Bullet constraint types. 11 年 前
BSConstraintConeTwist.cs 455d36c4c7 BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). 11 年 前
BSConstraintHinge.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 年 前
BSConstraintSlider.cs 455d36c4c7 BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). 11 年 前
BSConstraintSpring.cs c5eabb28b4 BulletSim: add LSL function and plumbing for setting a spring 11 年 前
BSDynamics.cs 3a7c8d1f32 BulletSim: the minimum vehicle velocity was set too low so moving slow 10 年 前
BSLinkset.cs e1120cb74d BulletSim: add extended physics function physGetLinkType(linkNum). Add implementation of physChangeLinkParams() in BSLinksetConstraint. 11 年 前
BSLinksetCompound.cs dff0fb5690 BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the linkset physics at next PostTaint time. Replace the existing calls to ScheduleRebuild to be calls to Refresh(). This allows external routines to make changes to parameters and then cause the linkset to rebuild. 11 年 前
BSLinksetConstraints.cs c5eabb28b4 BulletSim: add LSL function and plumbing for setting a spring 11 年 前
BSMaterials.cs 6a9630d2bd BulletSim: fix race condition when creating very large mega-regions. 11 年 前
BSMotors.cs 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting. 11 年 前
BSParam.cs 3a7c8d1f32 BulletSim: the minimum vehicle velocity was set too low so moving slow 10 年 前
BSPhysObject.cs dacc20ee48 BulletSim: remove collision cache clearing logic for physical objects. 11 年 前
BSPlugin.cs eacc2561d1 BulletSim: add osGetPhysicsEngineType() LSL function and update 12 年 前
BSPrim.cs cd1a23fc14 varregion: remove uses of region size constant. In particular, update scene 11 年 前
BSPrimDisplaced.cs 6026759406 BulletSim: fix jumping up and down of linksets when center-of-mass 11 年 前
BSPrimLinkable.cs d09c35f506 BulletSim: pass both root and child BSPhysObjects to Extension function. Update routines to use the new parameters list from above change. 11 年 前
BSScene.cs 0842e2e15b BulletSim: default physical terrain implementation to heightmap. 10 年 前
BSShapeCollection.cs 9de3979f5b BulletSim: add gImpact shape type. Add logic to use gImpact shape 11 年 前
BSShapes.cs 239b85d7ce Fix crash in BulletSim which sometimes happens making a linkset physical 10 年 前
BSTerrainHeightmap.cs f2810bf03a varregion: add plumbing to pass region size from Scene down to the 11 年 前
BSTerrainManager.cs f2810bf03a varregion: add plumbing to pass region size from Scene down to the 11 年 前
BSTerrainMesh.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 年 前
BulletSimData.cs f2810bf03a varregion: add plumbing to pass region size from Scene down to the 11 年 前
BulletSimTODO.txt 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting. 11 年 前