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- /*
- * Copyright (c) Contributors
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using Mono.Addins;
- using System;
- using System.Reflection;
- using System.Threading;
- using System.Text;
- using System.Net;
- using System.Net.Sockets;
- using log4net;
- using Nini.Config;
- using OpenMetaverse;
- using OpenMetaverse.StructuredData;
- using OpenSim.Framework;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using System.Collections.Generic;
- using System.Text.RegularExpressions;
- namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
- {
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "JsonStoreCommandsModule")]
- public class JsonStoreCommandsModule : INonSharedRegionModule
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private IConfig m_config = null;
- private bool m_enabled = false;
- private Scene m_scene = null;
- //private IJsonStoreModule m_store;
- private JsonStoreModule m_store;
- #region Region Module interface
- // -----------------------------------------------------------------
- /// <summary>
- /// Name of this shared module is it's class name
- /// </summary>
- // -----------------------------------------------------------------
- public string Name
- {
- get { return this.GetType().Name; }
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// Initialise this shared module
- /// </summary>
- /// <param name="scene">this region is getting initialised</param>
- /// <param name="source">nini config, we are not using this</param>
- // -----------------------------------------------------------------
- public void Initialise(IConfigSource config)
- {
- try
- {
- if ((m_config = config.Configs["JsonStore"]) == null)
- {
- // There is no configuration, the module is disabled
- // m_log.InfoFormat("[JsonStore] no configuration info");
- return;
- }
- m_enabled = m_config.GetBoolean("Enabled", m_enabled);
- }
- catch (Exception e)
- {
- m_log.Error("[JsonStore]: initialization error: {0}", e);
- return;
- }
- if (m_enabled)
- m_log.DebugFormat("[JsonStore]: module is enabled");
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// everything is loaded, perform post load configuration
- /// </summary>
- // -----------------------------------------------------------------
- public void PostInitialise()
- {
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// Nothing to do on close
- /// </summary>
- // -----------------------------------------------------------------
- public void Close()
- {
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// </summary>
- // -----------------------------------------------------------------
- public void AddRegion(Scene scene)
- {
- if (m_enabled)
- {
- m_scene = scene;
-
- }
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// </summary>
- // -----------------------------------------------------------------
- public void RemoveRegion(Scene scene)
- {
- // need to remove all references to the scene in the subscription
- // list to enable full garbage collection of the scene object
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// Called when all modules have been added for a region. This is
- /// where we hook up events
- /// </summary>
- // -----------------------------------------------------------------
- public void RegionLoaded(Scene scene)
- {
- if (m_enabled)
- {
- m_scene = scene;
- m_store = (JsonStoreModule) m_scene.RequestModuleInterface<IJsonStoreModule>();
- if (m_store == null)
- {
- m_log.ErrorFormat("[JsonStoreCommands]: JsonModule interface not defined");
- m_enabled = false;
- return;
- }
- scene.AddCommand("JsonStore", this, "jsonstore stats", "jsonstore stats",
- "Display statistics about the state of the JsonStore module", "",
- CmdStats);
- }
- }
- /// -----------------------------------------------------------------
- /// <summary>
- /// </summary>
- // -----------------------------------------------------------------
- public Type ReplaceableInterface
- {
- get { return null; }
- }
- #endregion
- #region Commands
- private void CmdStats(string module, string[] cmd)
- {
- if (MainConsole.Instance.ConsoleScene != m_scene && MainConsole.Instance.ConsoleScene != null)
- return;
- JsonStoreStats stats = m_store.GetStoreStats();
- MainConsole.Instance.OutputFormat("{0}\t{1}",m_scene.RegionInfo.RegionName,stats.StoreCount);
- }
- #endregion
- }
- }
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