GroupsModuleTests.cs 7.9 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections;
  29. using System.Collections.Generic;
  30. using System.Net;
  31. using System.Reflection;
  32. using Nini.Config;
  33. using NUnit.Framework;
  34. using OpenMetaverse;
  35. using OpenMetaverse.Messages.Linden;
  36. using OpenMetaverse.Packets;
  37. using OpenMetaverse.StructuredData;
  38. using OpenSim.Framework;
  39. using OpenSim.Framework.Communications;
  40. using OpenSim.Framework.Servers;
  41. using OpenSim.Framework.Servers.HttpServer;
  42. using OpenSim.Region.ClientStack.Linden;
  43. using OpenSim.Region.CoreModules.Avatar.InstantMessage;
  44. using OpenSim.Region.CoreModules.Framework;
  45. using OpenSim.Region.Framework.Scenes;
  46. using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups;
  47. using OpenSim.Tests.Common;
  48. using OpenSim.Tests.Common.Mock;
  49. namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.Tests
  50. {
  51. /// <summary>
  52. /// Basic groups module tests
  53. /// </summary>
  54. [TestFixture]
  55. public class GroupsModuleTests : OpenSimTestCase
  56. {
  57. [SetUp]
  58. public override void SetUp()
  59. {
  60. base.SetUp();
  61. uint port = 9999;
  62. uint sslPort = 9998;
  63. // This is an unfortunate bit of clean up we have to do because MainServer manages things through static
  64. // variables and the VM is not restarted between tests.
  65. MainServer.RemoveHttpServer(port);
  66. BaseHttpServer server = new BaseHttpServer(port, false, sslPort, "");
  67. MainServer.AddHttpServer(server);
  68. MainServer.Instance = server;
  69. }
  70. [Test]
  71. public void TestSendAgentGroupDataUpdate()
  72. {
  73. TestHelpers.InMethod();
  74. // TestHelpers.EnableLogging();
  75. TestScene scene = new SceneHelpers().SetupScene();
  76. IConfigSource configSource = new IniConfigSource();
  77. IConfig config = configSource.AddConfig("Groups");
  78. config.Set("Enabled", true);
  79. config.Set("Module", "GroupsModule");
  80. config.Set("DebugEnabled", true);
  81. GroupsModule gm = new GroupsModule();
  82. EventQueueGetModule eqgm = new EventQueueGetModule();
  83. // We need a capabilities module active so that adding the scene presence creates an event queue in the
  84. // EventQueueGetModule
  85. SceneHelpers.SetupSceneModules(
  86. scene, configSource, gm, new MockGroupsServicesConnector(), new CapabilitiesModule(), eqgm);
  87. ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseStem("1"));
  88. gm.SendAgentGroupDataUpdate(sp.ControllingClient);
  89. Hashtable eventsResponse = eqgm.GetEvents(UUID.Zero, sp.UUID);
  90. Assert.That((int)eventsResponse["int_response_code"], Is.EqualTo((int)HttpStatusCode.OK));
  91. // Console.WriteLine("Response [{0}]", (string)eventsResponse["str_response_string"]);
  92. OSDMap rawOsd = (OSDMap)OSDParser.DeserializeLLSDXml((string)eventsResponse["str_response_string"]);
  93. OSDArray eventsOsd = (OSDArray)rawOsd["events"];
  94. bool foundUpdate = false;
  95. foreach (OSD osd in eventsOsd)
  96. {
  97. OSDMap eventOsd = (OSDMap)osd;
  98. if (eventOsd["message"] == "AgentGroupDataUpdate")
  99. foundUpdate = true;
  100. }
  101. Assert.That(foundUpdate, Is.True, "Did not find AgentGroupDataUpdate in response");
  102. // TODO: More checking of more actual event data.
  103. }
  104. [Test]
  105. public void TestSendGroupNotice()
  106. {
  107. TestHelpers.InMethod();
  108. // TestHelpers.EnableLogging();
  109. TestScene scene = new SceneHelpers().SetupScene();
  110. MessageTransferModule mtm = new MessageTransferModule();
  111. GroupsModule gm = new GroupsModule();
  112. GroupsMessagingModule gmm = new GroupsMessagingModule();
  113. IConfigSource configSource = new IniConfigSource();
  114. {
  115. IConfig config = configSource.AddConfig("Messaging");
  116. config.Set("MessageTransferModule", mtm.Name);
  117. }
  118. {
  119. IConfig config = configSource.AddConfig("Groups");
  120. config.Set("Enabled", true);
  121. config.Set("Module", gm.Name);
  122. config.Set("DebugEnabled", true);
  123. config.Set("MessagingModule", gmm.Name);
  124. config.Set("MessagingEnabled", true);
  125. }
  126. SceneHelpers.SetupSceneModules(scene, configSource, new MockGroupsServicesConnector(), mtm, gm, gmm);
  127. UUID userId = TestHelpers.ParseTail(0x1);
  128. string subjectText = "newman";
  129. string messageText = "Hello";
  130. string combinedSubjectMessage = string.Format("{0}|{1}", subjectText, messageText);
  131. ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1));
  132. TestClient tc = (TestClient)sp.ControllingClient;
  133. UUID groupID = gm.CreateGroup(tc, "group1", null, true, UUID.Zero, 0, true, true, true);
  134. gm.JoinGroupRequest(tc, groupID);
  135. // Create a second user who doesn't want to receive notices
  136. ScenePresence sp2 = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x2));
  137. TestClient tc2 = (TestClient)sp2.ControllingClient;
  138. gm.JoinGroupRequest(tc2, groupID);
  139. gm.SetGroupAcceptNotices(tc2, groupID, false, true);
  140. List<GridInstantMessage> spReceivedMessages = new List<GridInstantMessage>();
  141. tc.OnReceivedInstantMessage += im => spReceivedMessages.Add(im);
  142. List<GridInstantMessage> sp2ReceivedMessages = new List<GridInstantMessage>();
  143. tc2.OnReceivedInstantMessage += im => sp2ReceivedMessages.Add(im);
  144. GridInstantMessage noticeIm = new GridInstantMessage();
  145. noticeIm.fromAgentID = userId.Guid;
  146. noticeIm.toAgentID = groupID.Guid;
  147. noticeIm.message = combinedSubjectMessage;
  148. noticeIm.dialog = (byte)InstantMessageDialog.GroupNotice;
  149. tc.HandleImprovedInstantMessage(noticeIm);
  150. Assert.That(spReceivedMessages.Count, Is.EqualTo(1));
  151. Assert.That(spReceivedMessages[0].message, Is.EqualTo(combinedSubjectMessage));
  152. Assert.That(sp2ReceivedMessages.Count, Is.EqualTo(0));
  153. }
  154. }
  155. }