123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191 |
- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Net;
- using System.Reflection;
- using Nini.Config;
- using NUnit.Framework;
- using OpenMetaverse;
- using OpenMetaverse.Messages.Linden;
- using OpenMetaverse.Packets;
- using OpenMetaverse.StructuredData;
- using OpenSim.Framework;
- using OpenSim.Framework.Communications;
- using OpenSim.Framework.Servers;
- using OpenSim.Framework.Servers.HttpServer;
- using OpenSim.Region.ClientStack.Linden;
- using OpenSim.Region.CoreModules.Avatar.InstantMessage;
- using OpenSim.Region.CoreModules.Framework;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups;
- using OpenSim.Tests.Common;
- using OpenSim.Tests.Common.Mock;
- namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.Tests
- {
- /// <summary>
- /// Basic groups module tests
- /// </summary>
- [TestFixture]
- public class GroupsModuleTests : OpenSimTestCase
- {
- [SetUp]
- public override void SetUp()
- {
- base.SetUp();
- uint port = 9999;
- uint sslPort = 9998;
- // This is an unfortunate bit of clean up we have to do because MainServer manages things through static
- // variables and the VM is not restarted between tests.
- MainServer.RemoveHttpServer(port);
- BaseHttpServer server = new BaseHttpServer(port, false, sslPort, "");
- MainServer.AddHttpServer(server);
- MainServer.Instance = server;
- }
- [Test]
- public void TestSendAgentGroupDataUpdate()
- {
- TestHelpers.InMethod();
- // TestHelpers.EnableLogging();
-
- TestScene scene = new SceneHelpers().SetupScene();
- IConfigSource configSource = new IniConfigSource();
- IConfig config = configSource.AddConfig("Groups");
- config.Set("Enabled", true);
- config.Set("Module", "GroupsModule");
- config.Set("DebugEnabled", true);
- GroupsModule gm = new GroupsModule();
- EventQueueGetModule eqgm = new EventQueueGetModule();
- // We need a capabilities module active so that adding the scene presence creates an event queue in the
- // EventQueueGetModule
- SceneHelpers.SetupSceneModules(
- scene, configSource, gm, new MockGroupsServicesConnector(), new CapabilitiesModule(), eqgm);
- ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseStem("1"));
- gm.SendAgentGroupDataUpdate(sp.ControllingClient);
- Hashtable eventsResponse = eqgm.GetEvents(UUID.Zero, sp.UUID);
- Assert.That((int)eventsResponse["int_response_code"], Is.EqualTo((int)HttpStatusCode.OK));
- // Console.WriteLine("Response [{0}]", (string)eventsResponse["str_response_string"]);
- OSDMap rawOsd = (OSDMap)OSDParser.DeserializeLLSDXml((string)eventsResponse["str_response_string"]);
- OSDArray eventsOsd = (OSDArray)rawOsd["events"];
- bool foundUpdate = false;
- foreach (OSD osd in eventsOsd)
- {
- OSDMap eventOsd = (OSDMap)osd;
- if (eventOsd["message"] == "AgentGroupDataUpdate")
- foundUpdate = true;
- }
- Assert.That(foundUpdate, Is.True, "Did not find AgentGroupDataUpdate in response");
- // TODO: More checking of more actual event data.
- }
- [Test]
- public void TestSendGroupNotice()
- {
- TestHelpers.InMethod();
- // TestHelpers.EnableLogging();
-
- TestScene scene = new SceneHelpers().SetupScene();
- MessageTransferModule mtm = new MessageTransferModule();
- GroupsModule gm = new GroupsModule();
- GroupsMessagingModule gmm = new GroupsMessagingModule();
- IConfigSource configSource = new IniConfigSource();
- {
- IConfig config = configSource.AddConfig("Messaging");
- config.Set("MessageTransferModule", mtm.Name);
- }
- {
- IConfig config = configSource.AddConfig("Groups");
- config.Set("Enabled", true);
- config.Set("Module", gm.Name);
- config.Set("DebugEnabled", true);
- config.Set("MessagingModule", gmm.Name);
- config.Set("MessagingEnabled", true);
- }
- SceneHelpers.SetupSceneModules(scene, configSource, new MockGroupsServicesConnector(), mtm, gm, gmm);
- UUID userId = TestHelpers.ParseTail(0x1);
- string subjectText = "newman";
- string messageText = "Hello";
- string combinedSubjectMessage = string.Format("{0}|{1}", subjectText, messageText);
- ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1));
- TestClient tc = (TestClient)sp.ControllingClient;
- UUID groupID = gm.CreateGroup(tc, "group1", null, true, UUID.Zero, 0, true, true, true);
- gm.JoinGroupRequest(tc, groupID);
- // Create a second user who doesn't want to receive notices
- ScenePresence sp2 = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x2));
- TestClient tc2 = (TestClient)sp2.ControllingClient;
- gm.JoinGroupRequest(tc2, groupID);
- gm.SetGroupAcceptNotices(tc2, groupID, false, true);
- List<GridInstantMessage> spReceivedMessages = new List<GridInstantMessage>();
- tc.OnReceivedInstantMessage += im => spReceivedMessages.Add(im);
- List<GridInstantMessage> sp2ReceivedMessages = new List<GridInstantMessage>();
- tc2.OnReceivedInstantMessage += im => sp2ReceivedMessages.Add(im);
- GridInstantMessage noticeIm = new GridInstantMessage();
- noticeIm.fromAgentID = userId.Guid;
- noticeIm.toAgentID = groupID.Guid;
- noticeIm.message = combinedSubjectMessage;
- noticeIm.dialog = (byte)InstantMessageDialog.GroupNotice;
- tc.HandleImprovedInstantMessage(noticeIm);
- Assert.That(spReceivedMessages.Count, Is.EqualTo(1));
- Assert.That(spReceivedMessages[0].message, Is.EqualTo(combinedSubjectMessage));
- Assert.That(sp2ReceivedMessages.Count, Is.EqualTo(0));
- }
- }
- }
|