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Tests
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0c3493f619
clear land tainting when tested. Then testing, pass scene to LandObject as now needed to get region size
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10 years ago |
ArchiveHelpers.cs
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91a5c602e3
Revert "Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow."
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12 years ago |
ArchiveReadRequest.cs
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1a32b35279
In Load OAR, correctly restore group-owned objects
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10 years ago |
ArchiveScenesGroup.cs
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13a9a4b653
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
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11 years ago |
ArchiveWriteRequest.cs
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e131e73652
Run slow operations in a separate thread, instead of using FireAndForget (which has a 1-minute timeout)
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10 years ago |
ArchiverModule.cs
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41b6602a77
Add "--no-objects" parameter to 'load oar'.
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10 years ago |
AssetsArchiver.cs
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d2f4ca0dfe
If Save OAR/IAR times-out while waiting for assets then notify the caller that the operation failed
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12 years ago |
AssetsDearchiver.cs
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916e3bf886
Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.
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12 years ago |
AssetsRequest.cs
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e131e73652
Run slow operations in a separate thread, instead of using FireAndForget (which has a 1-minute timeout)
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10 years ago |
DearchiveScenesGroup.cs
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13a9a4b653
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
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11 years ago |