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- /*
- * Copyright (c) Contributors
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using Mono.Addins;
- using System;
- using System.Reflection;
- using System.Threading;
- using System.Text;
- using System.Net;
- using System.Net.Sockets;
- using log4net;
- using Nini.Config;
- using OpenMetaverse;
- using OpenMetaverse.StructuredData;
- using OpenSim.Framework;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Region.Framework.Scenes.Scripting;
- using System.Collections.Generic;
- using System.Text.RegularExpressions;
- using PermissionMask = OpenSim.Framework.PermissionMask;
- namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
- {
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "JsonStoreScriptModule")]
- public class JsonStoreScriptModule : INonSharedRegionModule
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private IConfig m_config = null;
- private bool m_enabled = false;
- private Scene m_scene = null;
- private IScriptModuleComms m_comms;
- private IJsonStoreModule m_store;
- private Dictionary<UUID,HashSet<UUID>> m_scriptStores = new Dictionary<UUID,HashSet<UUID>>();
- #region Region Module interface
- // -----------------------------------------------------------------
- /// <summary>
- /// Name of this shared module is it's class name
- /// </summary>
- // -----------------------------------------------------------------
- public string Name
- {
- get { return this.GetType().Name; }
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// Initialise this shared module
- /// </summary>
- /// <param name="scene">this region is getting initialised</param>
- /// <param name="source">nini config, we are not using this</param>
- // -----------------------------------------------------------------
- public void Initialise(IConfigSource config)
- {
- try
- {
- if ((m_config = config.Configs["JsonStore"]) == null)
- {
- // There is no configuration, the module is disabled
- // m_log.InfoFormat("[JsonStoreScripts] no configuration info");
- return;
- }
- m_enabled = m_config.GetBoolean("Enabled", m_enabled);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[JsonStoreScripts]: initialization error: {0}", e.Message);
- return;
- }
- if (m_enabled)
- m_log.DebugFormat("[JsonStoreScripts]: module is enabled");
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// everything is loaded, perform post load configuration
- /// </summary>
- // -----------------------------------------------------------------
- public void PostInitialise()
- {
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// Nothing to do on close
- /// </summary>
- // -----------------------------------------------------------------
- public void Close()
- {
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// </summary>
- // -----------------------------------------------------------------
- public void AddRegion(Scene scene)
- {
- scene.EventManager.OnScriptReset += HandleScriptReset;
- scene.EventManager.OnRemoveScript += HandleScriptReset;
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// </summary>
- // -----------------------------------------------------------------
- public void RemoveRegion(Scene scene)
- {
- scene.EventManager.OnScriptReset -= HandleScriptReset;
- scene.EventManager.OnRemoveScript -= HandleScriptReset;
- // need to remove all references to the scene in the subscription
- // list to enable full garbage collection of the scene object
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// </summary>
- // -----------------------------------------------------------------
- private void HandleScriptReset(uint localID, UUID itemID)
- {
- HashSet<UUID> stores;
- lock (m_scriptStores)
- {
- if (! m_scriptStores.TryGetValue(itemID, out stores))
- return;
- m_scriptStores.Remove(itemID);
- }
- foreach (UUID id in stores)
- m_store.DestroyStore(id);
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// Called when all modules have been added for a region. This is
- /// where we hook up events
- /// </summary>
- // -----------------------------------------------------------------
- public void RegionLoaded(Scene scene)
- {
- if (m_enabled)
- {
- m_scene = scene;
- m_comms = m_scene.RequestModuleInterface<IScriptModuleComms>();
- if (m_comms == null)
- {
- m_log.ErrorFormat("[JsonStoreScripts]: ScriptModuleComms interface not defined");
- m_enabled = false;
- return;
- }
- m_store = m_scene.RequestModuleInterface<IJsonStoreModule>();
- if (m_store == null)
- {
- m_log.ErrorFormat("[JsonStoreScripts]: JsonModule interface not defined");
- m_enabled = false;
- return;
- }
- try
- {
- m_comms.RegisterScriptInvocations(this);
- m_comms.RegisterConstants(this);
- }
- catch (Exception e)
- {
- // See http://opensimulator.org/mantis/view.php?id=5971 for more information
- m_log.WarnFormat("[JsonStoreScripts]: script method registration failed; {0}", e.Message);
- m_enabled = false;
- }
- }
- }
- /// -----------------------------------------------------------------
- /// <summary>
- /// </summary>
- // -----------------------------------------------------------------
- public Type ReplaceableInterface
- {
- get { return null; }
- }
- #endregion
- #region ScriptConstantsInterface
- [ScriptConstant]
- public static readonly int JSON_NODETYPE_UNDEF = (int)JsonStoreNodeType.Undefined;
- [ScriptConstant]
- public static readonly int JSON_NODETYPE_OBJECT = (int)JsonStoreNodeType.Object;
- [ScriptConstant]
- public static readonly int JSON_NODETYPE_ARRAY = (int)JsonStoreNodeType.Array;
- [ScriptConstant]
- public static readonly int JSON_NODETYPE_VALUE = (int)JsonStoreNodeType.Value;
- [ScriptConstant]
- public static readonly int JSON_VALUETYPE_UNDEF = (int)JsonStoreValueType.Undefined;
- [ScriptConstant]
- public static readonly int JSON_VALUETYPE_BOOLEAN = (int)JsonStoreValueType.Boolean;
- [ScriptConstant]
- public static readonly int JSON_VALUETYPE_INTEGER = (int)JsonStoreValueType.Integer;
- [ScriptConstant]
- public static readonly int JSON_VALUETYPE_FLOAT = (int)JsonStoreValueType.Float;
- [ScriptConstant]
- public static readonly int JSON_VALUETYPE_STRING = (int)JsonStoreValueType.String;
- #endregion
- #region ScriptInvocationInteface
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- [ScriptInvocation]
- public UUID JsonAttachObjectStore(UUID hostID, UUID scriptID)
- {
- UUID uuid = UUID.Zero;
- if (! m_store.AttachObjectStore(hostID))
- GenerateRuntimeError("Failed to create Json store");
-
- return hostID;
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- [ScriptInvocation]
- public UUID JsonCreateStore(UUID hostID, UUID scriptID, string value)
- {
- UUID uuid = UUID.Zero;
- if (! m_store.CreateStore(value, ref uuid))
- GenerateRuntimeError("Failed to create Json store");
-
- lock (m_scriptStores)
- {
- if (! m_scriptStores.ContainsKey(scriptID))
- m_scriptStores[scriptID] = new HashSet<UUID>();
-
- m_scriptStores[scriptID].Add(uuid);
- }
- return uuid;
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- [ScriptInvocation]
- public int JsonDestroyStore(UUID hostID, UUID scriptID, UUID storeID)
- {
- lock(m_scriptStores)
- {
- if (m_scriptStores.ContainsKey(scriptID))
- m_scriptStores[scriptID].Remove(storeID);
- }
- return m_store.DestroyStore(storeID) ? 1 : 0;
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- [ScriptInvocation]
- public int JsonTestStore(UUID hostID, UUID scriptID, UUID storeID)
- {
- return m_store.TestStore(storeID) ? 1 : 0;
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- [ScriptInvocation]
- public UUID JsonRezAtRoot(UUID hostID, UUID scriptID, string item, Vector3 pos, Vector3 vel, Quaternion rot, string param)
- {
- UUID reqID = UUID.Random();
- Util.FireAndForget(
- o => DoJsonRezObject(hostID, scriptID, reqID, item, pos, vel, rot, param), null, "JsonStoreScriptModule.DoJsonRezObject");
- return reqID;
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- [ScriptInvocation]
- public UUID JsonReadNotecard(UUID hostID, UUID scriptID, UUID storeID, string path, string notecardIdentifier)
- {
- UUID reqID = UUID.Random();
- Util.FireAndForget(
- o => DoJsonReadNotecard(reqID, hostID, scriptID, storeID, path, notecardIdentifier), null, "JsonStoreScriptModule.JsonReadNotecard");
- return reqID;
- }
-
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- [ScriptInvocation]
- public UUID JsonWriteNotecard(UUID hostID, UUID scriptID, UUID storeID, string path, string name)
- {
- UUID reqID = UUID.Random();
- Util.FireAndForget(
- o => DoJsonWriteNotecard(reqID,hostID,scriptID,storeID,path,name), null, "JsonStoreScriptModule.DoJsonWriteNotecard");
- return reqID;
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- [ScriptInvocation]
- public string JsonList2Path(UUID hostID, UUID scriptID, object[] pathlist)
- {
- string ipath = ConvertList2Path(pathlist);
- string opath;
-
- if (JsonStore.CanonicalPathExpression(ipath,out opath))
- return opath;
- // This won't parse if passed to the other routines as opposed to
- // returning an empty string which is a valid path and would overwrite
- // the entire store
- return "**INVALID**";
- }
-
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- [ScriptInvocation]
- public int JsonGetNodeType(UUID hostID, UUID scriptID, UUID storeID, string path)
- {
- return (int)m_store.GetNodeType(storeID,path);
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- [ScriptInvocation]
- public int JsonGetValueType(UUID hostID, UUID scriptID, UUID storeID, string path)
- {
- return (int)m_store.GetValueType(storeID,path);
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- [ScriptInvocation]
- public int JsonSetValue(UUID hostID, UUID scriptID, UUID storeID, string path, string value)
- {
- return m_store.SetValue(storeID,path,value,false) ? 1 : 0;
- }
- [ScriptInvocation]
- public int JsonSetJson(UUID hostID, UUID scriptID, UUID storeID, string path, string value)
- {
- return m_store.SetValue(storeID,path,value,true) ? 1 : 0;
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- [ScriptInvocation]
- public int JsonRemoveValue(UUID hostID, UUID scriptID, UUID storeID, string path)
- {
- return m_store.RemoveValue(storeID,path) ? 1 : 0;
- }
-
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- [ScriptInvocation]
- public int JsonGetArrayLength(UUID hostID, UUID scriptID, UUID storeID, string path)
- {
- return m_store.GetArrayLength(storeID,path);
- }
-
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- [ScriptInvocation]
- public string JsonGetValue(UUID hostID, UUID scriptID, UUID storeID, string path)
- {
- string value = String.Empty;
- m_store.GetValue(storeID,path,false,out value);
- return value;
- }
- [ScriptInvocation]
- public string JsonGetJson(UUID hostID, UUID scriptID, UUID storeID, string path)
- {
- string value = String.Empty;
- m_store.GetValue(storeID,path,true, out value);
- return value;
- }
-
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- [ScriptInvocation]
- public UUID JsonTakeValue(UUID hostID, UUID scriptID, UUID storeID, string path)
- {
- UUID reqID = UUID.Random();
- Util.FireAndForget(
- o => DoJsonTakeValue(scriptID,reqID,storeID,path,false), null, "JsonStoreScriptModule.DoJsonTakeValue");
- return reqID;
- }
- [ScriptInvocation]
- public UUID JsonTakeValueJson(UUID hostID, UUID scriptID, UUID storeID, string path)
- {
- UUID reqID = UUID.Random();
- Util.FireAndForget(
- o => DoJsonTakeValue(scriptID,reqID,storeID,path,true), null, "JsonStoreScriptModule.DoJsonTakeValueJson");
- return reqID;
- }
-
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- [ScriptInvocation]
- public UUID JsonReadValue(UUID hostID, UUID scriptID, UUID storeID, string path)
- {
- UUID reqID = UUID.Random();
- Util.FireAndForget(
- o => DoJsonReadValue(scriptID,reqID,storeID,path,false), null, "JsonStoreScriptModule.DoJsonReadValue");
- return reqID;
- }
- [ScriptInvocation]
- public UUID JsonReadValueJson(UUID hostID, UUID scriptID, UUID storeID, string path)
- {
- UUID reqID = UUID.Random();
- Util.FireAndForget(
- o => DoJsonReadValue(scriptID,reqID,storeID,path,true), null, "JsonStoreScriptModule.DoJsonReadValueJson");
- return reqID;
- }
-
- #endregion
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- protected void GenerateRuntimeError(string msg)
- {
- m_log.InfoFormat("[JsonStore] runtime error: {0}",msg);
- throw new Exception("JsonStore Runtime Error: " + msg);
- }
-
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- protected void DispatchValue(UUID scriptID, UUID reqID, string value)
- {
- m_comms.DispatchReply(scriptID,1,value,reqID.ToString());
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- private void DoJsonTakeValue(UUID scriptID, UUID reqID, UUID storeID, string path, bool useJson)
- {
- try
- {
- m_store.TakeValue(storeID,path,useJson,delegate(string value) { DispatchValue(scriptID,reqID,value); });
- return;
- }
- catch (Exception e)
- {
- m_log.InfoFormat("[JsonStoreScripts]: unable to retrieve value; {0}",e.ToString());
- }
-
- DispatchValue(scriptID,reqID,String.Empty);
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- private void DoJsonReadValue(UUID scriptID, UUID reqID, UUID storeID, string path, bool useJson)
- {
- try
- {
- m_store.ReadValue(storeID,path,useJson,delegate(string value) { DispatchValue(scriptID,reqID,value); });
- return;
- }
- catch (Exception e)
- {
- m_log.InfoFormat("[JsonStoreScripts]: unable to retrieve value; {0}",e.ToString());
- }
-
- DispatchValue(scriptID,reqID,String.Empty);
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- private void DoJsonReadNotecard(
- UUID reqID, UUID hostID, UUID scriptID, UUID storeID, string path, string notecardIdentifier)
- {
- UUID assetID;
- if (!UUID.TryParse(notecardIdentifier, out assetID))
- {
- SceneObjectPart part = m_scene.GetSceneObjectPart(hostID);
- assetID = ScriptUtils.GetAssetIdFromItemName(part, notecardIdentifier, (int)AssetType.Notecard);
- }
- AssetBase a = m_scene.AssetService.Get(assetID.ToString());
- if (a == null)
- GenerateRuntimeError(String.Format("Unable to find notecard asset {0}", assetID));
- if (a.Type != (sbyte)AssetType.Notecard)
- GenerateRuntimeError(String.Format("Invalid notecard asset {0}", assetID));
-
- m_log.DebugFormat("[JsonStoreScripts]: read notecard in context {0}",storeID);
- try
- {
- string jsondata = SLUtil.ParseNotecardToString(a.Data);
- int result = m_store.SetValue(storeID, path, jsondata,true) ? 1 : 0;
- m_comms.DispatchReply(scriptID, result, "", reqID.ToString());
- return;
- }
- catch(SLUtil.NotANotecardFormatException e)
- {
- m_log.WarnFormat("[JsonStoreScripts]: Notecard parsing failed; assetId {0} at line number {1}", assetID.ToString(), e.lineNumber);
- }
- catch (Exception e)
- {
- m_log.WarnFormat("[JsonStoreScripts]: Json parsing failed; {0}", e.Message);
- }
- GenerateRuntimeError(String.Format("Json parsing failed for {0}", assetID));
- m_comms.DispatchReply(scriptID, 0, "", reqID.ToString());
- }
-
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- private void DoJsonWriteNotecard(UUID reqID, UUID hostID, UUID scriptID, UUID storeID, string path, string name)
- {
- string data;
- if (! m_store.GetValue(storeID,path,true, out data))
- {
- m_comms.DispatchReply(scriptID,0,UUID.Zero.ToString(),reqID.ToString());
- return;
- }
-
- SceneObjectPart host = m_scene.GetSceneObjectPart(hostID);
-
- // Create new asset
- UUID assetID = UUID.Random();
- AssetBase asset = new AssetBase(assetID, name, (sbyte)AssetType.Notecard, host.OwnerID.ToString());
- asset.Description = "Json store";
- int textLength = data.Length;
- data = "Linden text version 2\n{\nLLEmbeddedItems version 1\n{\ncount 0\n}\nText length "
- + textLength.ToString() + "\n" + data + "}\n";
- asset.Data = Util.UTF8.GetBytes(data);
- m_scene.AssetService.Store(asset);
- // Create Task Entry
- TaskInventoryItem taskItem = new TaskInventoryItem();
- taskItem.ResetIDs(host.UUID);
- taskItem.ParentID = host.UUID;
- taskItem.CreationDate = (uint)Util.UnixTimeSinceEpoch();
- taskItem.Name = asset.Name;
- taskItem.Description = asset.Description;
- taskItem.Type = (int)AssetType.Notecard;
- taskItem.InvType = (int)InventoryType.Notecard;
- taskItem.OwnerID = host.OwnerID;
- taskItem.CreatorID = host.OwnerID;
- taskItem.BasePermissions = (uint)PermissionMask.All;
- taskItem.CurrentPermissions = (uint)PermissionMask.All;
- taskItem.EveryonePermissions = 0;
- taskItem.NextPermissions = (uint)PermissionMask.All;
- taskItem.GroupID = host.GroupID;
- taskItem.GroupPermissions = 0;
- taskItem.Flags = 0;
- taskItem.PermsGranter = UUID.Zero;
- taskItem.PermsMask = 0;
- taskItem.AssetID = asset.FullID;
- host.Inventory.AddInventoryItem(taskItem, false);
- m_comms.DispatchReply(scriptID,1,assetID.ToString(),reqID.ToString());
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// Convert a list of values that are path components to a single string path
- /// </summary>
- // -----------------------------------------------------------------
- protected static Regex m_ArrayPattern = new Regex("^([0-9]+|\\+)$");
- private string ConvertList2Path(object[] pathlist)
- {
- string path = "";
- for (int i = 0; i < pathlist.Length; i++)
- {
- string token = "";
-
- if (pathlist[i] is string)
- {
- token = pathlist[i].ToString();
- // Check to see if this is a bare number which would not be a valid
- // identifier otherwise
- if (m_ArrayPattern.IsMatch(token))
- token = '[' + token + ']';
- }
- else if (pathlist[i] is int)
- {
- token = "[" + pathlist[i].ToString() + "]";
- }
- else
- {
- token = "." + pathlist[i].ToString() + ".";
- }
-
- path += token + ".";
- }
-
- return path;
- }
-
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- private void DoJsonRezObject(UUID hostID, UUID scriptID, UUID reqID, string name, Vector3 pos, Vector3 vel, Quaternion rot, string param)
- {
- if (Double.IsNaN(rot.X) || Double.IsNaN(rot.Y) || Double.IsNaN(rot.Z) || Double.IsNaN(rot.W))
- {
- GenerateRuntimeError("Invalid rez rotation");
- return;
- }
- SceneObjectGroup host = m_scene.GetSceneObjectGroup(hostID);
- if (host == null)
- {
- GenerateRuntimeError(String.Format("Unable to find rezzing host '{0}'",hostID));
- return;
- }
- // hpos = host.RootPart.GetWorldPosition()
- // float dist = (float)llVecDist(hpos, pos);
- // if (dist > m_ScriptDistanceFactor * 10.0f)
- // return;
- TaskInventoryItem item = host.RootPart.Inventory.GetInventoryItem(name);
- if (item == null)
- {
- GenerateRuntimeError(String.Format("Unable to find object to rez '{0}'",name));
- return;
- }
- if (item.InvType != (int)InventoryType.Object)
- {
- GenerateRuntimeError("Can't create requested object; object is missing from database");
- return;
- }
- List<SceneObjectGroup> objlist;
- List<Vector3> veclist;
-
- bool success = host.RootPart.Inventory.GetRezReadySceneObjects(item, out objlist, out veclist);
- if (! success)
- {
- GenerateRuntimeError("Failed to create object");
- return;
- }
- int totalPrims = 0;
- foreach (SceneObjectGroup group in objlist)
- totalPrims += group.PrimCount;
- if (! m_scene.Permissions.CanRezObject(totalPrims, item.OwnerID, pos))
- {
- GenerateRuntimeError("Not allowed to create the object");
- return;
- }
- if (! m_scene.Permissions.BypassPermissions())
- {
- if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0)
- host.RootPart.Inventory.RemoveInventoryItem(item.ItemID);
- }
- for (int i = 0; i < objlist.Count; i++)
- {
- SceneObjectGroup group = objlist[i];
- Vector3 curpos = pos + veclist[i];
- if (group.IsAttachment == false && group.RootPart.Shape.State != 0)
- {
- group.RootPart.AttachedPos = group.AbsolutePosition;
- group.RootPart.Shape.LastAttachPoint = (byte)group.AttachmentPoint;
- }
- group.FromPartID = host.RootPart.UUID;
- m_scene.AddNewSceneObject(group, true, curpos, rot, vel);
- UUID storeID = group.UUID;
- if (! m_store.CreateStore(param, ref storeID))
- {
- GenerateRuntimeError("Unable to create jsonstore for new object");
- continue;
- }
- // We can only call this after adding the scene object, since the scene object references the scene
- // to find out if scripts should be activated at all.
- group.RootPart.SetDieAtEdge(true);
- group.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 3);
- group.ResumeScripts();
- group.ScheduleGroupForFullUpdate();
- // send the reply back to the host object, use the integer param to indicate the number
- // of remaining objects
- m_comms.DispatchReply(scriptID, objlist.Count-i-1, group.RootPart.UUID.ToString(), reqID.ToString());
- }
- }
- }
- }
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