.. |
Hypergrid
|
86367d7219
refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class.
|
10 years ago |
Local
|
e2dd15625f
Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
|
9 years ago |
Properties
|
da32512ea4
Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*")
|
9 years ago |
Remote
|
e2dd15625f
Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
|
9 years ago |
Service
|
368ea78d14
Show last online status of group members from the PresenceService in group profiles
|
9 years ago |
ForeignImporter.cs
|
e2dd15625f
Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
|
9 years ago |
GroupsExtendedData.cs
|
6c4eed5539
Fix bug where calling PUTGROUP on the core groups service without specifying a ServiceLocation would set the group name to an empty string.
|
10 years ago |
GroupsMessagingModule.cs
|
0d70033a5d
Include the group name in group IM's
|
10 years ago |
GroupsModule.cs
|
91e1aaa5d4
On teleport to a region that already has a child agent established (e.g. a neighbour) don't resend all the initial avatar and object data again.
|
10 years ago |
IGroupsServicesConnector.cs
|
69975763d2
Several major improvements to group (V2) chat. Specifically: handle join/drop appropriately, invitechatboxes.
|
11 years ago |
RemoteConnectorCacheWrapper.cs
|
765fd02418
For built-in groups, if a delegate throws an exception (e.g. due to network failure), always remove its request from the m_ActiveRequests list.
|
9 years ago |