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Hypergrid
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e7d9fe966c
fix groups v2 agentUUI ofr uuid.zero case
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6 years ago |
Local
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b16abc8166
Massive tab and trailing space cleanup
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7 years ago |
Properties
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b16abc8166
Massive tab and trailing space cleanup
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7 years ago |
Remote
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d0912b6151
let StreamReader be in using statements
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7 years ago |
Service
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efd6fb05a9
code aesthetics
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6 years ago |
ForeignImporter.cs
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e2dd15625f
Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
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9 years ago |
GroupsExtendedData.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 years ago |
GroupsMessagingModule.cs
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0fd17c08ae
Massive console refactor. Greatly simplify interface.
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5 years ago |
GroupsModule.cs
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0fd17c08ae
Massive console refactor. Greatly simplify interface.
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5 years ago |
IGroupsServicesConnector.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 years ago |
RemoteConnectorCacheWrapper.cs
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765fd02418
For built-in groups, if a delegate throws an exception (e.g. due to network failure), always remove its request from the m_ActiveRequests list.
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9 years ago |