Gwyneth Llewelyn 6ade61d685 Upload the latest and greatest 3 éve
..
AnimationsAssetSet 8320f6e972 add some bento pose animations for future firestorm and others. Courtesy of Beq Janus and authors Miro Collas and Chaser Zaks 4 éve
Avatar e1b7ace453 * Try new ruth avatar settings correction suggested by jenni in http://opensimulator.org/mantis/view.php?id=1769 16 éve
BodyPartsAssetSet c38b25a1d2 Fix base_hair.dat to actually contain the base hair asset rather than base eyes by mistake. 13 éve
ClothingAssetSet 1187cd0d3d * elminate now pointless inv type fields from OpenSim library xml 16 éve
CollisionSoundsAssetSet 7554e62861 add a sound 6 éve
GesturesAssetSet e2abd2bf55 From: Alan Webb ([email protected]) 16 éve
LandmarksAssetSet 82af9b7a78 Set svn:eol-style. 17 éve
MyAssetSet 7823ca5c8b * minor: Stop startup complaining about a missing MyAssetSet.xml all the time by creating a blank file 16 éve
NotecardsAssetSet 1187cd0d3d * elminate now pointless inv type fields from OpenSim library xml 16 éve
ObjectsAssetSet 82af9b7a78 Set svn:eol-style. 17 éve
PhotosAssetSet 82af9b7a78 Set svn:eol-style. 17 éve
ScriptsAssetSet 4e23806967 clean up opensim library scripts. This are suposed to be usefaul, or at least have some didactic use 4 éve
SettingsAssetSet 6ade61d685 Upload the latest and greatest 3 éve
SoundsAssetSet 1187cd0d3d * elminate now pointless inv type fields from OpenSim library xml 16 éve
TexturesAssetSet 5bb21ff982 fix another texture needed for uglysky 3 éve
AssetSets.xml e2be90caaf replace lightshare early work 4 éve
README.txt 38dbc03288 mantis 8585 change assets README 5 éve

README.txt

README

This folder contains a collection of asset sets that should be loaded to assets server at startup
Each set has own folder, that contains a xml file, that defines all its assets, and the data files needed.
File AssetSets.xml lists all the sets to include

You can add more assets or sets. Use the provided ones as example


To add items with your assets to OpenSim Inventory library, you need to define them in folder
bin/inventory. See that folder README file