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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Net;
- using System.Net.Sockets;
- using System.Text;
- using OSHttpServer;
- using OpenSim.Framework;
- namespace OpenSim.Tests.Common
- {
- /*
- public class TestHttpClientContext: IHttpClientContext
- {
- /// <summary>
- /// Bodies of responses from the server.
- /// </summary>
- public string ResponseBody
- {
- get { return Encoding.UTF8.GetString(m_responseStream.ToArray()); }
- }
- public Byte[] ResponseBodyBytes
- {
- get{ return m_responseStream.ToArray(); }
- }
- private MemoryStream m_responseStream = new MemoryStream();
- public bool IsSecured { get; set; }
- public bool Secured
- {
- get { return IsSecured; }
- set { IsSecured = value; }
- }
- public TestHttpClientContext(bool secured)
- {
- Secured = secured;
- }
- public void Disconnect(SocketError error)
- {
- // Console.WriteLine("TestHttpClientContext.Disconnect Received disconnect with status {0}", error);
- }
- public void Respond(string httpVersion, HttpStatusCode statusCode, string reason, string body) {Console.WriteLine("x");}
- public void Respond(string httpVersion, HttpStatusCode statusCode, string reason) {Console.WriteLine("xx");}
- public void Respond(string body) { Console.WriteLine("xxx");}
- public void Send(byte[] buffer)
- {
- // Getting header data here
- // Console.WriteLine("xxxx: Got {0}", Encoding.UTF8.GetString(buffer));
- }
- public void Send(byte[] buffer, int offset, int size)
- {
- // Util.PrintCallStack();
- //
- // Console.WriteLine(
- // "TestHttpClientContext.Send(byte[], int, int) got offset={0}, size={1}, buffer={2}",
- // offset, size, Encoding.UTF8.GetString(buffer));
- m_responseStream.Write(buffer, offset, size);
- }
- public void Respond(string httpVersion, HttpStatusCode statusCode, string reason, string body, string contentType) {Console.WriteLine("xxxxxx");}
- public void Close() { }
- public bool EndWhenDone { get { return false;} set { return;}}
- public HTTPNetworkContext GiveMeTheNetworkStreamIKnowWhatImDoing()
- {
- return new HTTPNetworkContext();
- }
- public event EventHandler<DisconnectedEventArgs> Disconnected = delegate { };
- /// <summary>
- /// A request have been received in the context.
- /// </summary>
- public event EventHandler<RequestEventArgs> RequestReceived = delegate { };
- }
- */
- }
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