UserAccountCache.cs 5.8 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Reflection;
  29. using System.Collections.Generic;
  30. using OpenSim.Framework;
  31. using OpenSim.Services.Interfaces;
  32. using OpenMetaverse;
  33. using log4net;
  34. namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts
  35. {
  36. public class UserAccountCache : IUserAccountCacheModule
  37. {
  38. private const int CACHE_ALIEN_EXPIRATION_SECONDS = 172800; // 48 hours
  39. private const int CACHE_EXPIRATION_SECONDS = 3600; // 1 hour!
  40. private const int CACHE_NULL_EXPIRATION_SECONDS = 600; // 10minutes
  41. //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  42. //5min expire checks
  43. private ExpiringCacheOS<UUID, UserAccount> m_UUIDCache = new ExpiringCacheOS<UUID, UserAccount>(300000);
  44. private ExpiringCacheOS<string, UserAccount> m_NameCache = new ExpiringCacheOS<string, UserAccount>(300000);
  45. private readonly object accessLock = new object();
  46. public UserAccountCache()
  47. {
  48. }
  49. ~UserAccountCache()
  50. {
  51. Dispose(false);
  52. }
  53. public void Dispose()
  54. {
  55. Dispose(true);
  56. GC.SuppressFinalize(this);
  57. }
  58. private bool disposed;
  59. private void Dispose(bool disposing)
  60. {
  61. if (!disposed)
  62. {
  63. disposed = true;
  64. m_UUIDCache.Dispose();
  65. m_NameCache.Dispose();
  66. m_UUIDCache = null;
  67. m_NameCache = null;
  68. }
  69. }
  70. public void Cache(UUID userID, UserAccount account)
  71. {
  72. // Cache even null accounts
  73. lock(accessLock)
  74. {
  75. if (account == null)
  76. m_UUIDCache.AddOrUpdate(userID, null, CACHE_NULL_EXPIRATION_SECONDS);
  77. else if(account.LocalToGrid)
  78. {
  79. m_UUIDCache.AddOrUpdate(userID, account, CACHE_EXPIRATION_SECONDS);
  80. m_NameCache.AddOrUpdate(account.Name.ToLowerInvariant(), account, CACHE_EXPIRATION_SECONDS);
  81. }
  82. else
  83. {
  84. m_UUIDCache.AddOrUpdate(userID, account, CACHE_ALIEN_EXPIRATION_SECONDS);
  85. m_NameCache.AddOrUpdate(account.Name.ToLowerInvariant(), account, CACHE_ALIEN_EXPIRATION_SECONDS);
  86. }
  87. //m_log.DebugFormat("[USER CACHE]: cached user {0}", userID);
  88. }
  89. }
  90. public UserAccount Get(UUID userID, out bool inCache)
  91. {
  92. lock(accessLock)
  93. {
  94. if (m_UUIDCache.TryGetValue(userID, out UserAccount account))
  95. {
  96. //m_log.DebugFormat("[USER CACHE]: Account {0} {1} found in cache", account.FirstName, account.LastName);
  97. inCache = true;
  98. return account;
  99. }
  100. }
  101. inCache = false;
  102. return null;
  103. }
  104. public UserAccount Get(string name, out bool inCache)
  105. {
  106. lock(accessLock)
  107. {
  108. if (m_NameCache.TryGetValue(name.ToLowerInvariant(), out UserAccount account))
  109. {
  110. inCache = true;
  111. return account;
  112. }
  113. }
  114. inCache = false;
  115. return null;
  116. }
  117. public void Invalidate(UUID userID)
  118. {
  119. Remove(userID); //??
  120. }
  121. public void Remove(UUID id)
  122. {
  123. lock(accessLock)
  124. {
  125. if (m_UUIDCache.TryGetValue(id, out UserAccount account))
  126. {
  127. m_UUIDCache.Remove(id);
  128. if (account != null)
  129. m_NameCache.Remove(account.Name.ToLowerInvariant());
  130. }
  131. }
  132. }
  133. public void Remove(string name)
  134. {
  135. lock(accessLock)
  136. {
  137. if (m_NameCache.TryGetValue(name.ToLowerInvariant(), out UserAccount account))
  138. {
  139. m_NameCache.Remove(name);
  140. if (account != null)
  141. m_UUIDCache.Remove(account.PrincipalID);
  142. }
  143. }
  144. }
  145. }
  146. }