1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048 |
- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Net;
- using libsecondlife;
- using libsecondlife.Packets;
- namespace OpenSim.Framework
- {
- // Base Args Interface
- public interface IEventArgs
- {
- IScene Scene { get; set; }
- IClientAPI Sender { get; set; }
- }
- public delegate void ViewerEffectEventHandler(IClientAPI sender, List<ViewerEffectEventHandlerArg> args);
- public delegate void ChatFromViewer(Object sender, ChatFromViewerArgs e);
- public enum ChatTypeEnum
- {
- Whisper = 0,
- Say = 1,
- Shout = 2,
- // 3 is an obsolete version of Say
- StartTyping = 4,
- StopTyping = 5,
- DebugChannel = 6,
- Region = 7,
- Owner = 8,
- Broadcast = 0xFF
- }
- public enum ThrottleOutPacketType : int
- {
- Resend = 0,
- Land = 1,
- Wind = 2,
- Cloud = 3,
- Task = 4,
- Texture = 5,
- Asset = 6,
- Unknown = 7, // Also doubles as 'do not throttle'
- Back = 8
- }
- /// <summary>
- /// ChatFromViewer Arguments
- /// </summary>
- public class ChatFromViewerArgs : EventArgs, IEventArgs
- {
- protected int m_channel;
- protected string m_from;
- protected string m_message;
- protected LLVector3 m_position;
- protected IScene m_scene;
- protected IClientAPI m_sender;
- protected object m_senderObject;
- protected ChatTypeEnum m_type;
- protected LLUUID m_fromID;
- public ChatFromViewerArgs()
- {
- m_position = new LLVector3();
- }
- /// <summary>
- /// The message sent by the user
- /// </summary>
- public string Message
- {
- get { return m_message; }
- set { m_message = value; }
- }
- /// <summary>
- /// The type of message, eg say, shout, broadcast.
- /// </summary>
- public ChatTypeEnum Type
- {
- get { return m_type; }
- set { m_type = value; }
- }
- /// <summary>
- /// Which channel was this message sent on? Different channels may have different listeners. Public chat is on channel zero.
- /// </summary>
- public int Channel
- {
- get { return m_channel; }
- set { m_channel = value; }
- }
- /// <summary>
- /// The position of the sender at the time of the message broadcast.
- /// </summary>
- public LLVector3 Position
- {
- get { return m_position; }
- set { m_position = value; }
- }
- /// <summary>
- /// The name of the sender (needed for scripts)
- /// </summary>
- public string From
- {
- get { return m_from; }
- set { m_from = value; }
- }
- #region IEventArgs Members
- /// TODO: Sender and SenderObject should just be Sender and of
- /// type IChatSender
- /// <summary>
- /// The client responsible for sending the message, or null.
- /// </summary>
- public IClientAPI Sender
- {
- get { return m_sender; }
- set { m_sender = value; }
- }
- /// <summary>
- /// The object responsible for sending the message, or null.
- /// </summary>
- public object SenderObject
- {
- get { return m_senderObject; }
- set { m_senderObject = value; }
- }
- public LLUUID SenderUUID
- {
- get { return m_fromID; }
- set { m_fromID = value; }
- }
- /// <summary>
- ///
- /// </summary>
- public IScene Scene
- {
- get { return m_scene; }
- set { m_scene = value; }
- }
- #endregion
- }
- public class TextureRequestArgs : EventArgs
- {
- private sbyte m_discardLevel;
- private uint m_packetNumber;
- private float m_priority;
- protected LLUUID m_requestedAssetID;
- public float Priority
- {
- get { return m_priority; }
- set { m_priority = value; }
- }
- /// <summary>
- ///
- /// </summary>
- public uint PacketNumber
- {
- get { return m_packetNumber; }
- set { m_packetNumber = value; }
- }
- /// <summary>
- ///
- /// </summary>
- public sbyte DiscardLevel
- {
- get { return m_discardLevel; }
- set { m_discardLevel = value; }
- }
- /// <summary>
- ///
- /// </summary>
- public LLUUID RequestedAssetID
- {
- get { return m_requestedAssetID; }
- set { m_requestedAssetID = value; }
- }
- }
- public class AvatarWearingArgs : EventArgs
- {
- private List<Wearable> m_nowWearing = new List<Wearable>();
- /// <summary>
- ///
- /// </summary>
- public List<Wearable> NowWearing
- {
- get { return m_nowWearing; }
- set { m_nowWearing = value; }
- }
- #region Nested type: Wearable
- public class Wearable
- {
- public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000");
- public byte Type = 0;
- public Wearable(LLUUID itemId, byte type)
- {
- ItemID = itemId;
- Type = type;
- }
- }
- #endregion
- }
- public class ViewerEffectEventHandlerArg : EventArgs
- {
- public LLUUID AgentID;
- public byte[] Color;
- public float Duration;
- public LLUUID ID;
- public byte Type;
- public byte[] TypeData;
- }
- public class LandUpdateArgs : EventArgs
- {
- public LLUUID AuthBuyerID;
- public Parcel.ParcelCategory Category;
- public string Desc;
- public LLUUID GroupID;
- public byte LandingType;
- public byte MediaAutoScale;
- public LLUUID MediaID;
- public string MediaURL;
- public string MusicURL;
- public string Name;
- public uint ParcelFlags;
- public float PassHours;
- public int PassPrice;
- public int SalePrice;
- public LLUUID SnapshotID;
- public LLVector3 UserLocation;
- public LLVector3 UserLookAt;
- }
- public class RegionHandshakeArgs : EventArgs
- {
- public bool isEstateManager;
- public float billableFactor;
- public float terrainHeightRange0;
- public float terrainHeightRange1;
- public float terrainHeightRange2;
- public float terrainHeightRange3;
- public float terrainStartHeight0;
- public float terrainStartHeight1;
- public float terrainStartHeight2;
- public float terrainStartHeight3;
- public byte simAccess;
- public float waterHeight;
- public uint regionFlags;
- public string regionName;
- public LLUUID SimOwner;
- public LLUUID terrainBase0;
- public LLUUID terrainBase1;
- public LLUUID terrainBase2;
- public LLUUID terrainBase3;
- public LLUUID terrainDetail0;
- public LLUUID terrainDetail1;
- public LLUUID terrainDetail2;
- public LLUUID terrainDetail3;
- }
- public class RegionInfoForEstateMenuArgs : EventArgs
- {
- public float billableFactor;
- public uint estateID;
- public byte maxAgents;
- public float objectBonusFactor;
- public uint parentEstateID;
- public int pricePerMeter;
- public int redirectGridX;
- public int redirectGridY;
- public uint regionFlags;
- public byte simAccess;
- public float sunHour;
- public float terrainLowerLimit;
- public float terrainRaiseLimit;
- public bool useEstateSun;
- public float waterHeight;
- public string simName;
- }
- public class UpdateShapeArgs : EventArgs
- {
- public uint ObjectLocalID;
- public ushort PathBegin;
- public byte PathCurve;
- public ushort PathEnd;
- public sbyte PathRadiusOffset;
- public byte PathRevolutions;
- public byte PathScaleX;
- public byte PathScaleY;
- public byte PathShearX;
- public byte PathShearY;
- public sbyte PathSkew;
- public sbyte PathTaperX;
- public sbyte PathTaperY;
- public sbyte PathTwist;
- public sbyte PathTwistBegin;
- public ushort ProfileBegin;
- public byte ProfileCurve;
- public ushort ProfileEnd;
- public ushort ProfileHollow;
- }
- public class RequestAssetArgs : EventArgs
- {
- public int ChannelType;
- public float Priority;
- public int SourceType;
- public LLUUID TransferID;
- }
- public class AgentUpdateArgs : EventArgs
- {
- public LLUUID AgentID;
- public LLQuaternion BodyRotation;
- public LLVector3 CameraAtAxis;
- public LLVector3 CameraCenter;
- public LLVector3 CameraLeftAxis;
- public LLVector3 CameraUpAxis;
- public uint ControlFlags;
- public float Far;
- public byte Flags;
- public LLQuaternion HeadRotation;
- public LLUUID SessionID;
- public byte State;
- }
- public class AvatarPickerReplyAgentDataArgs : EventArgs
- {
- public LLUUID AgentID;
- public LLUUID QueryID;
- }
- public class AvatarPickerReplyDataArgs : EventArgs
- {
- public LLUUID AvatarID;
- public byte[] FirstName;
- public byte[] LastName;
- }
- public delegate void TextureRequest(Object sender, TextureRequestArgs e);
- public delegate void AvatarNowWearing(Object sender, AvatarWearingArgs e);
- public delegate void ImprovedInstantMessage(IClientAPI remoteclient,
- LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp,
- string fromAgentName, string message, byte dialog, bool fromGroup, byte offline, uint ParentEstateID,
- LLVector3 Position, LLUUID RegionID, byte[] binaryBucket); // This shouldn't be cut down...
- // especially if we're ever going to implement groups, presence, estate message dialogs...
- public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 RayEnd, LLVector3 RayStart,
- LLUUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
- uint EveryoneMask, uint GroupMask, uint NextOwnerMask, uint ItemFlags,
- bool RezSelected, bool RemoveItem, LLUUID fromTaskID);
- public delegate void RezSingleAttachmentFromInv(IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt,
- uint ItemFlags, uint NextOwnerMask);
- public delegate void ObjectAttach(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, LLQuaternion rot);
- public delegate void ModifyTerrain(
- float height, float seconds, byte size, byte action, float north, float west, float south, float east,
- IClientAPI remoteClient);
- public delegate void SetAppearance(byte[] texture, List<byte> visualParamList);
- public delegate void StartAnim(IClientAPI remoteClient, LLUUID animID);
- public delegate void StopAnim(IClientAPI remoteClient, LLUUID animID);
- public delegate void LinkObjects(IClientAPI remoteClient, uint parent, List<uint> children);
- public delegate void DelinkObjects(List<uint> primIds);
- public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY);
- public delegate void RequestMapName(IClientAPI remoteClient, string mapName);
- public delegate void TeleportLocationRequest(
- IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags);
- public delegate void TeleportLandmarkRequest(
- IClientAPI remoteClient, ulong regionHandle, LLVector3 position);
- public delegate void DisconnectUser();
- public delegate void RequestAvatarProperties(IClientAPI remoteClient, LLUUID avatarID);
- public delegate void UpdateAvatarProperties(IClientAPI remoteClient, UserProfileData ProfileData);
- public delegate void SetAlwaysRun(IClientAPI remoteClient, bool SetAlwaysRun);
- public delegate void GenericCall2();
- // really don't want to be passing packets in these events, so this is very temporary.
- public delegate void GenericCall4(Packet packet, IClientAPI remoteClient);
- public delegate void GenericCall5(IClientAPI remoteClient, bool status);
- public delegate void GenericCall7(IClientAPI remoteClient, uint localID, string message);
- public delegate void UpdateShape(LLUUID agentID, uint localID, UpdateShapeArgs shapeBlock);
- public delegate void ObjectExtraParams(LLUUID agentID, uint localID, ushort type, bool inUse, byte[] data);
- public delegate void ObjectSelect(uint localID, IClientAPI remoteClient);
- public delegate void RequestObjectPropertiesFamily(
- IClientAPI remoteClient, LLUUID AgentID, uint RequestFlags, LLUUID TaskID);
- public delegate void ObjectDeselect(uint localID, IClientAPI remoteClient);
- public delegate void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient);
- public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient);
- public delegate void UpdateVector(uint localID, LLVector3 pos, IClientAPI remoteClient);
- public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient);
- public delegate void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient);
- public delegate void UpdatePrimGroupRotation(uint localID, LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient);
- public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags, LLUUID AgentID, LLUUID GroupID);
- public delegate void ObjectDuplicateOnRay(uint localID, uint dupeFlags, LLUUID AgentID, LLUUID GroupID,
- LLUUID RayTargetObj, LLVector3 RayEnd, LLVector3 RayStart,
- bool BypassRaycast, bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates);
- public delegate void StatusChange(bool status);
- public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status);
- public delegate void UpdateAgent(IClientAPI remoteClient, AgentUpdateArgs agentData);
- public delegate void AgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID, LLVector3 offset);
- public delegate void AgentSit(IClientAPI remoteClient, LLUUID agentID);
- public delegate void AvatarPickerRequest(IClientAPI remoteClient, LLUUID agentdata, LLUUID queryID, string UserQuery
- );
- public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient);
- public delegate void ParcelAccessListRequest(
- LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID, int landLocalID, IClientAPI remote_client);
- public delegate void ParcelAccessListUpdateRequest(
- LLUUID agentID, LLUUID sessionID, uint flags, int landLocalID, List<ParcelManager.ParcelAccessEntry> entries,
- IClientAPI remote_client);
- public delegate void ParcelPropertiesRequest(
- int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client);
- public delegate void ParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client);
- public delegate void ParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client);
- public delegate void ParcelPropertiesUpdateRequest(LandUpdateArgs args, int local_id, IClientAPI remote_client);
- public delegate void ParcelSelectObjects(int land_local_id, int request_type, IClientAPI remote_client);
- public delegate void ParcelObjectOwnerRequest(int local_id, IClientAPI remote_client);
- public delegate void ParcelAbandonRequest(int local_id, IClientAPI remote_client);
- public delegate void ParcelReturnObjectsRequest(int local_id, uint return_type, LLUUID[] agent_ids, LLUUID[] selected_ids, IClientAPI remote_client);
- public delegate void EstateOwnerMessageRequest(LLUUID AgentID, LLUUID SessionID, LLUUID TransactionID, LLUUID Invoice, byte[] Method, byte[][] Parameters, IClientAPI remote_client);
- public delegate void RegionInfoRequest(IClientAPI remote_client);
- public delegate void EstateCovenantRequest(IClientAPI remote_client);
- public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client);
- public delegate void AddNewPrim(
- LLUUID ownerID, LLVector3 RayEnd, LLQuaternion rot, PrimitiveBaseShape shape, byte bypassRaycast, LLVector3 RayStart, LLUUID RayTargetID,
- byte RayEndIsIntersection);
- public delegate void RequestGodlikePowers(LLUUID AgentID, LLUUID SessionID, LLUUID token, bool GodLike, IClientAPI remote_client);
- public delegate void GodKickUser(
- LLUUID GodAgentID, LLUUID GodSessionID, LLUUID AgentID, uint kickflags, byte[] reason);
- public delegate void CreateInventoryFolder(
- IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID);
- public delegate void UpdateInventoryFolder(
- IClientAPI remoteClient, LLUUID folderID, ushort type, string name, LLUUID parentID);
- public delegate void MoveInventoryFolder(
- IClientAPI remoteClient, LLUUID folderID, LLUUID parentID);
- public delegate void CreateNewInventoryItem(
- IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name,
- sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask);
- public delegate void FetchInventoryDescendents(
- IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder);
- public delegate void PurgeInventoryDescendents(
- IClientAPI remoteClient, LLUUID folderID);
- public delegate void FetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID);
- public delegate void RequestTaskInventory(IClientAPI remoteClient, uint localID);
- /* public delegate void UpdateInventoryItem(
- IClientAPI remoteClient, LLUUID transactionID, LLUUID itemID, string name, string description,
- uint nextOwnerMask);*/
- public delegate void UpdateInventoryItem(
- IClientAPI remoteClient, LLUUID transactionID, LLUUID itemID, InventoryItemBase itemUpd);
- public delegate void CopyInventoryItem(
- IClientAPI remoteClient, uint callbackID, LLUUID oldAgentID, LLUUID oldItemID, LLUUID newFolderID,
- string newName);
- public delegate void MoveInventoryItem(
- IClientAPI remoteClient, LLUUID folderID, LLUUID itemID, int length, string newName);
- public delegate void RemoveInventoryItem(
- IClientAPI remoteClient, LLUUID itemID);
- public delegate void RemoveInventoryFolder(
- IClientAPI remoteClient, LLUUID folderID);
- public delegate void RequestAsset(IClientAPI remoteClient, RequestAssetArgs transferRequest);
- public delegate void RezScript(IClientAPI remoteClient, InventoryItemBase item, LLUUID transactionID, uint localID);
- public delegate void UpdateTaskInventory(IClientAPI remoteClient, LLUUID transactionID, TaskInventoryItem item, uint localID);
- public delegate void MoveTaskInventory(IClientAPI remoteClient, LLUUID folderID, uint localID, LLUUID itemID);
- public delegate void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID);
- public delegate void UDPAssetUploadRequest(
- IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, bool storeLocal,
- bool tempFile);
- public delegate void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data);
- public delegate void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName);
- public delegate void ConfirmXfer(IClientAPI remoteClient, ulong xferID, uint packetID);
- public delegate void FriendActionDelegate(IClientAPI remoteClient, LLUUID agentID, LLUUID transactionID, List<LLUUID> callingCardFolders);
- public delegate void FriendshipTermination(IClientAPI remoteClient, LLUUID agentID, LLUUID ExID);
- public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes);
- public delegate void MoneyTransferRequest(LLUUID sourceID, LLUUID destID, int amount, int transactionType, string description);
- public delegate void ParcelBuy(LLUUID agentId, LLUUID groupId, bool final, bool groupOwned,
- bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated);
- // We keep all this information for fraud purposes in the future.
- public delegate void MoneyBalanceRequest(IClientAPI remoteClient, LLUUID agentID, LLUUID sessionID, LLUUID TransactionID);
- public delegate void ObjectPermissions(IClientAPI controller, LLUUID agentID, LLUUID sessionID, byte field, uint localId, uint mask, byte set);
- public delegate void EconomyDataRequest(LLUUID agentID);
- public delegate void ObjectIncludeInSearch(IClientAPI remoteClient, bool IncludeInSearch, uint localID);
- public delegate void ScriptAnswer(IClientAPI remoteClient, LLUUID objectID, LLUUID itemID, int answer);
- public delegate void RequestPayPrice(IClientAPI remoteClient, LLUUID objectID);
- public delegate void ForceReleaseControls(IClientAPI remoteClient, LLUUID agentID);
- public delegate void GodLandStatRequest(int parcelID, uint reportType, uint requestflags, string filter, IClientAPI remoteClient);
- //Estate Requests
- public delegate void DetailedEstateDataRequest(IClientAPI remoteClient, LLUUID invoice);
- public delegate void SetEstateFlagsRequest(bool blockTerraform, bool noFly, bool allowDamage, bool blockLandResell, int maxAgents, float objectBonusFactor, int matureLevel, bool restrictPushObject, bool allowParcelChanges);
- public delegate void SetEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, LLUUID side);
- public delegate void SetEstateTerrainDetailTexture(IClientAPI remoteClient, int corner, LLUUID side);
- public delegate void SetEstateTerrainTextureHeights(IClientAPI remoteClient, int corner, float lowVal, float highVal);
- public delegate void CommitEstateTerrainTextureRequest(IClientAPI remoteClient);
- public delegate void SetRegionTerrainSettings(float waterHeight, float terrainRaiseLimit, float terrainLowerLimit, bool fixedSun, float sunHour);
- public delegate void EstateRestartSimRequest(IClientAPI remoteClient, int secondsTilReboot);
- public delegate void EstateChangeCovenantRequest(IClientAPI remoteClient, LLUUID newCovenantID);
- public delegate void UpdateEstateAccessDeltaRequest(IClientAPI remote_client, LLUUID invoice, int estateAccessType, LLUUID user);
- public delegate void SimulatorBlueBoxMessageRequest(IClientAPI remoteClient, LLUUID invoice, LLUUID senderID, LLUUID sessionID, string senderName, string message);
- public delegate void EstateBlueBoxMessageRequest(IClientAPI remoteClient, LLUUID invoice, LLUUID senderID, LLUUID sessionID, string senderName, string message);
- public delegate void EstateDebugRegionRequest(IClientAPI remoteClient, LLUUID invoice, LLUUID senderID, bool scripted, bool collisionEvents, bool physics);
- public delegate void EstateTeleportOneUserHomeRequest(IClientAPI remoteClient, LLUUID invoice, LLUUID senderID, LLUUID prey);
- public delegate void ScriptReset(IClientAPI remoteClient, LLUUID objectID, LLUUID itemID);
- public interface IClientAPI
- {
- LLVector3 StartPos { get; set; }
- LLUUID AgentId { get; }
- LLUUID SessionId { get; }
- LLUUID SecureSessionId { get; }
- LLUUID ActiveGroupId { get; }
- string ActiveGroupName { get; }
- ulong ActiveGroupPowers { get; }
-
- string FirstName { get; }
-
- string LastName { get; }
- [Obsolete("LLClientView Specific - Replace with ???")]
- int NextAnimationSequenceNumber { get; }
- /// <summary>
- /// Returns the full name of the agent/avatar represented by this client
- /// </summary>
- /// <param name="newPack"></param>
- /// <param name="packType"></param>
- string Name { get; }
- bool IsActive
- {
- get;
- set;
- }
- [Obsolete("LLClientView Specific - Circuits are unique to LLClientView")]
- uint CircuitCode { get; }
- [Obsolete("LLClientView Specific - Replace with more bare-bones arguments.")]
- event ImprovedInstantMessage OnInstantMessage;
- [Obsolete("LLClientView Specific - Replace with more bare-bones arguments. Rename OnChat.")]
- event ChatFromViewer OnChatFromViewer;
- [Obsolete("LLClientView Specific - Replace with more bare-bones arguments.")]
- event TextureRequest OnRequestTexture;
- [Obsolete("LLClientView Specific - Remove bitbuckets. Adam, can you be more specific here.. as I don't see any bit buckets.")]
- event RezObject OnRezObject;
- [Obsolete("LLClientView Specific - Replace with more suitable arguments.")]
- event ModifyTerrain OnModifyTerrain;
- [Obsolete("LLClientView Specific.")]
- event SetAppearance OnSetAppearance;
- [Obsolete("LLClientView Specific - Replace and rename OnAvatarUpdate. Difference from SetAppearance?")]
- event AvatarNowWearing OnAvatarNowWearing;
- event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
- event UUIDNameRequest OnDetachAttachmentIntoInv;
- event ObjectAttach OnObjectAttach;
- event ObjectDeselect OnObjectDetach;
- event StartAnim OnStartAnim;
- event StopAnim OnStopAnim;
- event LinkObjects OnLinkObjects;
- event DelinkObjects OnDelinkObjects;
- event RequestMapBlocks OnRequestMapBlocks;
- event RequestMapName OnMapNameRequest;
- event TeleportLocationRequest OnTeleportLocationRequest;
- event DisconnectUser OnDisconnectUser;
- event RequestAvatarProperties OnRequestAvatarProperties;
- event SetAlwaysRun OnSetAlwaysRun;
- event TeleportLandmarkRequest OnTeleportLandmarkRequest;
- event GenericCall4 OnDeRezObject;
- event Action<IClientAPI> OnRegionHandShakeReply;
- event GenericCall2 OnRequestWearables;
- event GenericCall2 OnCompleteMovementToRegion;
- event UpdateAgent OnAgentUpdate;
- event AgentRequestSit OnAgentRequestSit;
- event AgentSit OnAgentSit;
- event AvatarPickerRequest OnAvatarPickerRequest;
- event Action<IClientAPI> OnRequestAvatarsData;
- event AddNewPrim OnAddPrim;
- event FetchInventory OnAgentDataUpdateRequest;
- event FetchInventory OnUserInfoRequest;
- event TeleportLocationRequest OnSetStartLocationRequest;
- event RequestGodlikePowers OnRequestGodlikePowers;
- event GodKickUser OnGodKickUser;
- event ObjectDuplicate OnObjectDuplicate;
- event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
- event UpdateVector OnGrabObject;
- event ObjectSelect OnDeGrabObject;
- event MoveObject OnGrabUpdate;
- event UpdateShape OnUpdatePrimShape;
- event ObjectExtraParams OnUpdateExtraParams;
- event ObjectSelect OnObjectSelect;
- event ObjectDeselect OnObjectDeselect;
- event GenericCall7 OnObjectDescription;
- event GenericCall7 OnObjectName;
- event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily;
- event UpdatePrimFlags OnUpdatePrimFlags;
- event UpdatePrimTexture OnUpdatePrimTexture;
- event UpdateVector OnUpdatePrimGroupPosition;
- event UpdateVector OnUpdatePrimSinglePosition;
- event UpdatePrimRotation OnUpdatePrimGroupRotation;
- event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
- event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
- event UpdateVector OnUpdatePrimScale;
- event UpdateVector OnUpdatePrimGroupScale;
- event StatusChange OnChildAgentStatus;
- event GenericCall2 OnStopMovement;
- event Action<LLUUID> OnRemoveAvatar;
- event ObjectPermissions OnObjectPermissions;
- event CreateNewInventoryItem OnCreateNewInventoryItem;
- event CreateInventoryFolder OnCreateNewInventoryFolder;
- event UpdateInventoryFolder OnUpdateInventoryFolder;
- event MoveInventoryFolder OnMoveInventoryFolder;
- event FetchInventoryDescendents OnFetchInventoryDescendents;
- event PurgeInventoryDescendents OnPurgeInventoryDescendents;
- event FetchInventory OnFetchInventory;
- event RequestTaskInventory OnRequestTaskInventory;
- event UpdateInventoryItem OnUpdateInventoryItem;
- event CopyInventoryItem OnCopyInventoryItem;
- event MoveInventoryItem OnMoveInventoryItem;
- event RemoveInventoryFolder OnRemoveInventoryFolder;
- event RemoveInventoryItem OnRemoveInventoryItem;
- event UDPAssetUploadRequest OnAssetUploadRequest;
- event XferReceive OnXferReceive;
- event RequestXfer OnRequestXfer;
- event ConfirmXfer OnConfirmXfer;
- event RezScript OnRezScript;
- event UpdateTaskInventory OnUpdateTaskInventory;
- event MoveTaskInventory OnMoveTaskItem;
- event RemoveTaskInventory OnRemoveTaskItem;
- event RequestAsset OnRequestAsset;
- event UUIDNameRequest OnNameFromUUIDRequest;
- event ParcelAccessListRequest OnParcelAccessListRequest;
- event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest;
- event ParcelPropertiesRequest OnParcelPropertiesRequest;
- event ParcelDivideRequest OnParcelDivideRequest;
- event ParcelJoinRequest OnParcelJoinRequest;
- event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
- event ParcelSelectObjects OnParcelSelectObjects;
- event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest;
- event ParcelAbandonRequest OnParcelAbandonRequest;
- event ParcelReturnObjectsRequest OnParcelReturnObjectsRequest;
- event RegionInfoRequest OnRegionInfoRequest;
- event EstateCovenantRequest OnEstateCovenantRequest;
- event FriendActionDelegate OnApproveFriendRequest;
- event FriendActionDelegate OnDenyFriendRequest;
- event FriendshipTermination OnTerminateFriendship;
- event PacketStats OnPacketStats;
- // Financial packets
- event MoneyTransferRequest OnMoneyTransferRequest;
- event EconomyDataRequest OnEconomyDataRequest;
- event MoneyBalanceRequest OnMoneyBalanceRequest;
- event UpdateAvatarProperties OnUpdateAvatarProperties;
- event ParcelBuy OnParcelBuy;
- event RequestPayPrice OnRequestPayPrice;
- event ObjectIncludeInSearch OnObjectIncludeInSearch;
- event UUIDNameRequest OnTeleportHomeRequest;
- event ScriptAnswer OnScriptAnswer;
- event AgentSit OnUndo;
- event ForceReleaseControls OnForceReleaseControls;
- event GodLandStatRequest OnLandStatRequest;
- event DetailedEstateDataRequest OnDetailedEstateDataRequest;
- event SetEstateFlagsRequest OnSetEstateFlagsRequest;
- event SetEstateTerrainBaseTexture OnSetEstateTerrainBaseTexture;
- event SetEstateTerrainDetailTexture OnSetEstateTerrainDetailTexture;
- event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights;
- event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest;
- event SetRegionTerrainSettings OnSetRegionTerrainSettings;
- event EstateRestartSimRequest OnEstateRestartSimRequest;
- event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
- event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest;
- event SimulatorBlueBoxMessageRequest OnSimulatorBlueBoxMessageRequest;
- event EstateBlueBoxMessageRequest OnEstateBlueBoxMessageRequest;
- event EstateDebugRegionRequest OnEstateDebugRegionRequest;
- event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest;
- event UUIDNameRequest OnUUIDGroupNameRequest;
- event RequestObjectPropertiesFamily OnObjectGroupRequest;
- event ScriptReset OnScriptReset;
- [Obsolete("IClientAPI.OutPacket SHOULD NOT EXIST outside of LLClientView please refactor appropriately.")]
- void OutPacket(Packet newPack, ThrottleOutPacketType packType);
- void SendWearables(AvatarWearable[] wearables, int serial);
- void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry);
- void SendStartPingCheck(byte seq);
- void SendKillObject(ulong regionHandle, uint localID);
- void SendAnimations(LLUUID[] animID, int[] seqs, LLUUID sourceAgentId);
- void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args);
- void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID, byte source, byte audible);
- void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID, byte source, byte audible);
- void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent,
- LLUUID imSessionID, string fromName, byte dialog, uint timeStamp);
- void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent,
- LLUUID imSessionID, string fromName, byte dialog, uint timeStamp,
- byte[] binaryBucket);
- void SendLayerData(float[] map);
- void SendLayerData(int px, int py, float[] map);
- void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look);
- void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint);
- AgentCircuitData RequestClientInfo();
- void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint,
- string capsURL);
- void SendMapBlock(List<MapBlockData> mapBlocks);
- void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags);
- void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID,
- uint flags, string capsURL);
- void SendTeleportFailed(string reason);
- void SendTeleportLocationStart();
- void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance);
- void SendPayPrice(LLUUID objectID, int[] payPrice);
- void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID,
- LLVector3 Pos, byte[] textureEntry, uint parentID);
- void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position,
- LLVector3 velocity, LLQuaternion rotation);
- void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations);
- void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint);
- void SetChildAgentThrottle(byte[] throttle);
- void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape,
- LLVector3 pos, LLVector3 vel, LLVector3 acc, LLQuaternion rotation, LLVector3 rvel,
- uint flags,
- LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem,
- byte clickAction, byte[] textureanim, bool attachment, uint AttachPoint, LLUUID AssetId, LLUUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius);
- void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape,
- LLVector3 pos, LLVector3 vel, LLVector3 acc, LLQuaternion rotation, LLVector3 rvel,
- uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color,
- uint parentID, byte[] particleSystem, byte clickAction);
- void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position,
- LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity, byte state, LLUUID AssetId);
- void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position,
- LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity);
- void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items,
- List<InventoryFolderBase> folders, bool fetchFolders,
- bool fetchItems);
- void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item);
- /// <summary>
- /// Tell the client that we have created the item it requested.
- /// </summary>
- /// <param name="Item"></param>
- void SendInventoryItemCreateUpdate(InventoryItemBase Item);
- void SendRemoveInventoryItem(LLUUID itemID);
- void SendTakeControls(int controls, bool passToAgent, bool TakeControls);
- void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName);
- /// <summary>
- /// Used by the server to inform the client of a new inventory item. Used when transferring items
- /// between avatars, possibly among other things.
- /// </summary>
- /// <param name="item"></param>
- void SendBulkUpdateInventory(InventoryItemBase item);
- void SendXferPacket(ulong xferID, uint packet, byte[] data);
- void SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit,
- int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor,
- int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay,
- int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent);
- void SendAvatarPickerReply(AvatarPickerReplyAgentDataArgs AgentData, List<AvatarPickerReplyDataArgs> Data);
- void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle);
- void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID);
- void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags);
- void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain);
- void SendAttachedSoundGainChange(LLUUID objectID, float gain);
- void SendNameReply(LLUUID profileId, string firstname, string lastname);
- void SendAlertMessage(string message);
- void SendAgentAlertMessage(string message, bool modal);
- void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url);
- void SendDialog(string objectname, LLUUID objectID, LLUUID ownerID, string msg, LLUUID textureID, int ch, string[] buttonlabels);
- bool AddMoney(int debit);
- void SendSunPos(LLVector3 sunPos, LLVector3 sunVel, ulong CurrentTime, uint SecondsPerSunCycle, uint SecondsPerYear, float OrbitalPosition);
- void SendViewerTime(int phase);
- LLUUID GetDefaultAnimation(string name);
- void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout,
- uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID);
- void SendScriptQuestion(LLUUID taskID, string taskName, string ownerName, LLUUID itemID, int question);
- void SendHealth(float health);
- void sendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID);
- void sendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args);
- void sendEstateCovenantInformation();
- void sendDetailedEstateData(LLUUID invoice,string estateName, uint estateID);
- void sendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int simObjectCapacity, uint regionFlags);
- void sendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID);
- void sendForceClientSelectObjects(List<uint> objectIDs);
- void sendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount);
- void sendLandParcelOverlay(byte[] data, int sequence_id);
- void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID);
- void SendConfirmXfer(ulong xferID, uint PacketID);
- void SendXferRequest(ulong XferID, short AssetType, LLUUID vFileID, byte FilePath, byte[] FileName);
- void SendImagePart(ushort numParts, LLUUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec);
- void SendShutdownConnectionNotice();
- void SendSimStats(Packet pack);
- void SendObjectPropertiesFamilyData(uint RequestFlags, LLUUID ObjectUUID, LLUUID OwnerID, LLUUID GroupID,
- uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask,
- uint NextOwnerMask, int OwnershipCost, byte SaleType, int SalePrice, uint Category,
- LLUUID LastOwnerID, string ObjectName, string Description);
- void SendObjectPropertiesReply(LLUUID ItemID, ulong CreationDate, LLUUID CreatorUUID, LLUUID FolderUUID, LLUUID FromTaskUUID,
- LLUUID GroupUUID, short InventorySerial, LLUUID LastOwnerUUID, LLUUID ObjectUUID,
- LLUUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName,
- string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask,
- uint BaseMask);
- void SendAgentOffline(LLUUID[] agentIDs);
- void SendAgentOnline(LLUUID[] agentIDs);
- void SendSitResponse(LLUUID TargetID, LLVector3 OffsetPos, LLQuaternion SitOrientation, bool autopilot,
- LLVector3 CameraAtOffset, LLVector3 CameraEyeOffset, bool ForceMouseLook);
- void SendAdminResponse(LLUUID Token, uint AdminLevel);
- void SendGroupMembership(GroupData[] GroupMembership);
- void SendGroupNameReply(LLUUID groupLLUID, string GroupName);
- void SendLandStatReply(uint reportType, uint requestFlags, uint resultCount, LandStatReportItem[] lsrpia);
- byte[] GetThrottlesPacked(float multiplier);
- void SetDebug(int newDebug);
- void InPacket(Packet NewPack);
- void Close(bool ShutdownCircuit);
- void Kick(string message);
- void Stop();
- event ViewerEffectEventHandler OnViewerEffect;
- event Action<IClientAPI> OnLogout;
- event Action<IClientAPI> OnConnectionClosed;
- void SendBlueBoxMessage(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message);
- void SendLogoutPacket();
- ClientInfo GetClientInfo();
- void SetClientInfo(ClientInfo info);
- void Terminate();
- }
- [Serializable]
- public class ClientInfo
- {
- public sAgentCircuitData agentcircuit;
- public Dictionary<uint, byte[]> needAck;
- public List<byte[]> out_packets;
- public Dictionary<uint, uint> pendingAcks;
- public EndPoint proxyEP;
- public uint sequence;
- public byte[] usecircuit;
- public EndPoint userEP;
- }
- }
|