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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using Axiom.Math;
- using libsecondlife;
- using libsecondlife.Packets;
- using OpenSim.Framework;
- using OpenSim.Framework.Communications.Cache;
- using OpenSim.Region.Physics.Manager;
- namespace OpenSim.Region.Environment.Scenes
- {
- public partial class Scene
- {
- //split these method into this partial as a lot of these (hopefully) are only temporary and won't be needed once Caps is more complete
- // or at least some of they can be moved somewhere else
- public void AddInventoryItem(LLUUID avatarId, InventoryItemBase item)
- {
- ScenePresence avatar;
- if (TryGetAvatar(avatarId, out avatar))
- {
- AddInventoryItem(avatar.ControllingClient, item);
- }
- }
- public void AddInventoryItem(IClientAPI remoteClient, InventoryItemBase item)
- {
- CachedUserInfo userInfo = CommsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId);
- if (userInfo != null)
- {
- userInfo.AddItem(remoteClient.AgentId, item);
- remoteClient.SendInventoryItemUpdate(item);
- }
- }
- public LLUUID CapsUpdateInventoryItemAsset(LLUUID avatarId, LLUUID itemID, byte[] data)
- {
- ScenePresence avatar;
- if (TryGetAvatar(avatarId, out avatar))
- {
- return CapsUpdateInventoryItemAsset(avatar.ControllingClient, itemID, data);
- }
- return LLUUID.Zero;
- }
- public LLUUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, LLUUID itemID, byte[] data)
- {
- CachedUserInfo userInfo = CommsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId);
- if (userInfo != null)
- {
- if (userInfo.RootFolder != null)
- {
- InventoryItemBase item = userInfo.RootFolder.HasItem(itemID);
- if (item != null)
- {
- AssetBase asset;
- asset = new AssetBase();
- asset.FullID = LLUUID.Random();
- asset.Type = (sbyte) item.assetType;
- asset.InvType = (sbyte) item.invType;
- asset.Name = item.inventoryName;
- asset.Data = data;
- AssetCache.AddAsset(asset);
- item.assetID = asset.FullID;
- userInfo.UpdateItem(remoteClient.AgentId, item);
- // remoteClient.SendInventoryItemUpdate(item);
- if (item.invType == 7)
- {
- //do we want to know about updated note cards?
- }
- else if (item.invType == 10)
- {
- // do we want to know about updated scripts
- }
- return (asset.FullID);
- }
- }
- }
- return LLUUID.Zero;
- }
- public void UDPUpdateInventoryItemAsset(IClientAPI remoteClient, LLUUID transactionID, LLUUID assetID,
- LLUUID itemID)
- {
- CachedUserInfo userInfo = CommsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId);
- if (userInfo != null)
- {
- if (userInfo.RootFolder != null)
- {
- InventoryItemBase item = userInfo.RootFolder.HasItem(itemID);
- if (item != null)
- {
- AgentAssetTransactions transactions =
- CommsManager.TransactionsManager.GetUserTransActions(remoteClient.AgentId);
- if (transactions != null)
- {
- AssetBase asset = null;
- bool addToCache = false;
- asset = AssetCache.GetAsset(assetID);
- if (asset == null)
- {
- asset = transactions.GetTransactionAsset(transactionID);
- addToCache = true;
- }
- if (asset != null)
- {
- if (asset.FullID == assetID)
- {
- asset.Name = item.inventoryName;
- asset.Description = item.inventoryDescription;
- asset.InvType = (sbyte) item.invType;
- asset.Type = (sbyte) item.assetType;
- item.assetID = asset.FullID;
- if (addToCache)
- {
- AssetCache.AddAsset(asset);
- }
- userInfo.UpdateItem(remoteClient.AgentId, item);
- }
- }
- }
- }
- }
- }
- }
- /// <summary>
- /// temporary method to test out creating new inventory items
- /// </summary>
- /// <param name="remoteClient"></param>
- /// <param name="transActionID"></param>
- /// <param name="folderID"></param>
- /// <param name="callbackID"></param>
- /// <param name="description"></param>
- /// <param name="name"></param>
- /// <param name="invType"></param>
- /// <param name="type"></param>
- /// <param name="wearableType"></param>
- /// <param name="nextOwnerMask"></param>
- public void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID,
- uint callbackID, string description, string name, sbyte invType, sbyte type,
- byte wearableType, uint nextOwnerMask)
- {
- if (transActionID == LLUUID.Zero)
- {
- CachedUserInfo userInfo = CommsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId);
- if (userInfo != null)
- {
- AssetBase asset = new AssetBase();
- asset.Name = name;
- asset.Description = description;
- asset.InvType = invType;
- asset.Type = type;
- asset.FullID = LLUUID.Random();
- asset.Data = new byte[1];
- AssetCache.AddAsset(asset);
- InventoryItemBase item = new InventoryItemBase();
- item.avatarID = remoteClient.AgentId;
- item.creatorsID = remoteClient.AgentId;
- item.inventoryID = LLUUID.Random();
- item.assetID = asset.FullID;
- item.inventoryDescription = description;
- item.inventoryName = name;
- item.assetType = invType;
- item.invType = invType;
- item.parentFolderID = folderID;
- item.inventoryCurrentPermissions = 2147483647;
- item.inventoryNextPermissions = nextOwnerMask;
- userInfo.AddItem(remoteClient.AgentId, item);
- remoteClient.SendInventoryItemUpdate(item);
- }
- }
- else
- {
- CommsManager.TransactionsManager.HandleInventoryFromTransaction(remoteClient, transActionID, folderID,
- callbackID, description, name, invType,
- type, wearableType, nextOwnerMask);
- //System.Console.WriteLine("request to create inventory item from transaction " + transActionID);
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="remoteClient"></param>
- /// <param name="primLocalID"></param>
- public void RequestTaskInventory(IClientAPI remoteClient, uint primLocalID)
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup) ent).HasChildPrim(primLocalID);
- if (hasPrim != false)
- {
- bool fileChange = ((SceneObjectGroup) ent).GetPartInventoryFileName(remoteClient, primLocalID);
- if (fileChange)
- {
- if (XferManager != null)
- {
- ((SceneObjectGroup) ent).RequestInventoryFile(primLocalID, XferManager);
- }
- }
- break;
- }
- }
- }
- }
- public void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID)
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup) ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- int type = ((SceneObjectGroup) ent).RemoveInventoryItem(remoteClient, localID, itemID);
- ((SceneObjectGroup) ent).GetProperites(remoteClient);
- if (type == 10)
- {
- EventManager.TriggerRemoveScript(localID, itemID);
- }
- }
- }
- }
- }
- public void RezScript(IClientAPI remoteClient, LLUUID itemID, uint localID)
- {
- CachedUserInfo userInfo = CommsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId);
- LLUUID copyID = LLUUID.Random();
- if (userInfo != null)
- {
- if (userInfo.RootFolder != null)
- {
- InventoryItemBase item = userInfo.RootFolder.HasItem(itemID);
- if (item != null)
- {
- bool isTexture = false;
- bool rezzed = false;
- if (item.invType == 0)
- {
- isTexture = true;
- }
- AssetBase rezAsset = AssetCache.GetAsset(item.assetID, isTexture);
- if (rezAsset != null)
- {
- string script = Util.FieldToString(rezAsset.Data);
- //Console.WriteLine("rez script "+script);
- EventManager.TriggerRezScript(localID, copyID, script);
- rezzed = true;
- }
- else
- {
- //lets try once more incase the asset cache is being slow getting the asset from server
- rezAsset = AssetCache.GetAsset(item.assetID, isTexture);
- if (rezAsset != null)
- {
- string script = Util.FieldToString(rezAsset.Data);
- // Console.WriteLine("rez script " + script);
- EventManager.TriggerRezScript(localID, copyID, script);
- rezzed = true;
- }
- }
- if (rezzed)
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup) ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- bool added =
- ((SceneObjectGroup) ent).AddInventoryItem(remoteClient, localID, item,
- copyID);
- ((SceneObjectGroup) ent).GetProperites(remoteClient);
- }
- }
- }
- }
- }
- }
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="packet"></param>
- /// <param name="simClient"></param>
- public void DeRezObject(Packet packet, IClientAPI remoteClient)
- {
- DeRezObjectPacket DeRezPacket = (DeRezObjectPacket) packet;
- if (DeRezPacket.AgentBlock.DestinationID == LLUUID.Zero)
- {
- //currently following code not used (or don't know of any case of destination being zero
- }
- else
- {
- foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData)
- {
- EntityBase selectedEnt = null;
- //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString());
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent.LocalId == Data.ObjectLocalID)
- {
- selectedEnt = ent;
- break;
- }
- }
- if (selectedEnt != null)
- {
- if (PermissionsMngr.CanDeRezObject(remoteClient.AgentId, ((SceneObjectGroup) selectedEnt).UUID))
- {
- string sceneObjectXml = ((SceneObjectGroup) selectedEnt).ToXmlString();
- CachedUserInfo userInfo = CommsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId);
- if (userInfo != null)
- {
- AssetBase asset = new AssetBase();
- asset.Name = ((SceneObjectGroup) selectedEnt).GetPartName(selectedEnt.LocalId);
- asset.Description =
- ((SceneObjectGroup) selectedEnt).GetPartDescription(selectedEnt.LocalId);
- asset.InvType = 6;
- asset.Type = 6;
- asset.FullID = LLUUID.Random();
- asset.Data = Helpers.StringToField(sceneObjectXml);
- AssetCache.AddAsset(asset);
- InventoryItemBase item = new InventoryItemBase();
- item.avatarID = remoteClient.AgentId;
- item.creatorsID = remoteClient.AgentId;
- item.inventoryID = LLUUID.Random();
- item.assetID = asset.FullID;
- item.inventoryDescription = asset.Description;
- item.inventoryName = asset.Name;
- item.assetType = asset.Type;
- item.invType = asset.InvType;
- item.parentFolderID = DeRezPacket.AgentBlock.DestinationID;
- item.inventoryCurrentPermissions = 2147483647;
- item.inventoryNextPermissions = 2147483647;
- userInfo.AddItem(remoteClient.AgentId, item);
- remoteClient.SendInventoryItemUpdate(item);
- }
- DeleteSceneObjectGroup((SceneObjectGroup) selectedEnt);
- }
- }
- }
- }
- }
- public void DeleteSceneObjectGroup(SceneObjectGroup group)
- {
- SceneObjectPart rootPart = (group).GetChildPart(group.UUID);
- if (rootPart.PhysActor != null)
- {
- phyScene.RemovePrim(rootPart.PhysActor);
- rootPart.PhysActor = null;
- }
- m_storageManager.DataStore.RemoveObject(group.UUID, m_regInfo.RegionID);
- group.DeleteGroup();
- lock (Entities)
- {
- Entities.Remove(group.UUID);
- }
- group.DeleteParts();
- }
- public void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos)
- {
- CachedUserInfo userInfo = CommsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId);
- if (userInfo != null)
- {
- if (userInfo.RootFolder != null)
- {
- InventoryItemBase item = userInfo.RootFolder.HasItem(itemID);
- if (item != null)
- {
- AssetBase rezAsset = AssetCache.GetAsset(item.assetID, false);
- if (rezAsset != null)
- {
- AddRezObject(Util.FieldToString(rezAsset.Data), pos);
- userInfo.DeleteItem(remoteClient.AgentId, item);
- remoteClient.SendRemoveInventoryItem(itemID);
- }
- else
- {
- //lets try once more incase the asset cache is being slow getting the asset from server
- rezAsset = AssetCache.GetAsset(item.assetID, false);
- if (rezAsset != null)
- {
- AddRezObject(Util.FieldToString(rezAsset.Data), pos);
- userInfo.DeleteItem(remoteClient.AgentId, item);
- remoteClient.SendRemoveInventoryItem(itemID);
- }
- }
- }
- }
- }
- }
- private void AddRezObject(string xmlData, LLVector3 pos)
- {
- SceneObjectGroup group = new SceneObjectGroup(this, m_regionHandle, xmlData);
- AddEntity(group);
- group.AbsolutePosition = pos;
- SceneObjectPart rootPart = group.GetChildPart(group.UUID);
- bool UsePhysics = ((rootPart.ObjectFlags & (uint)LLObject.ObjectFlags.Physics) > 0);
- if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0)
- {
- PrimitiveBaseShape pbs = rootPart.Shape;
- rootPart.PhysActor = phyScene.AddPrimShape(
- rootPart.Name,
- pbs,
- new PhysicsVector(rootPart.AbsolutePosition.X, rootPart.AbsolutePosition.Y,
- rootPart.AbsolutePosition.Z),
- new PhysicsVector(rootPart.Scale.X, rootPart.Scale.Y, rootPart.Scale.Z),
- new Quaternion(rootPart.RotationOffset.W, rootPart.RotationOffset.X,
- rootPart.RotationOffset.Y, rootPart.RotationOffset.Z), UsePhysics);
- }
- }
- }
- }
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