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- using System;
- using System.Collections.Generic;
- using System.Text;
- using libsecondlife;
- using libsecondlife.Packets;
- using OpenSim.Framework;
- using OpenSim.Framework.Console;
- using OpenSim.Region.Environment.Types;
- using OpenSim.Region.Physics.Manager;
- namespace OpenSim.Region.Environment.Scenes
- {
- public class InnerScene
- {
- public Dictionary<LLUUID, ScenePresence> ScenePresences;
- public Dictionary<LLUUID, SceneObjectGroup> SceneObjects;
- public Dictionary<LLUUID, EntityBase> Entities;
- public BasicQuadTreeNode QuadTree;
- protected RegionInfo m_regInfo;
- protected Scene m_parentScene;
- public PhysicsScene PhyScene;
- private PermissionManager PermissionsMngr;
- public InnerScene(Scene parent, RegionInfo regInfo, PermissionManager permissionsMngr)
- {
- m_parentScene = parent;
- m_regInfo = regInfo;
- PermissionsMngr = permissionsMngr;
- QuadTree = new BasicQuadTreeNode(null, "/0/", 0, 0, 256, 256);
- QuadTree.Subdivide();
- QuadTree.Subdivide();
- }
- public void Close()
- {
- ScenePresences.Clear();
- SceneObjects.Clear();
- Entities.Clear();
- }
- public void AddEntityFromStorage(SceneObjectGroup sceneObject)
- {
- sceneObject.RegionHandle = m_regInfo.RegionHandle;
- sceneObject.SetScene(m_parentScene);
- foreach (SceneObjectPart part in sceneObject.Children.Values)
- {
- part.LocalID = m_parentScene.PrimIDAllocate();
- }
- sceneObject.UpdateParentIDs();
- AddEntity(sceneObject);
- }
- public void AddEntity(SceneObjectGroup sceneObject)
- {
- if (!Entities.ContainsKey(sceneObject.UUID))
- {
- // QuadTree.AddObject(sceneObject);
- Entities.Add(sceneObject.UUID, sceneObject);
- }
- }
- public void RemovePrim(uint localID, LLUUID avatar_deleter)
- {
- foreach (EntityBase obj in Entities.Values)
- {
- if (obj is SceneObjectGroup)
- {
- if (((SceneObjectGroup)obj).LocalId == localID)
- {
- m_parentScene.RemoveEntity((SceneObjectGroup)obj);
- return;
- }
- }
- }
- }
- public ScenePresence CreateAndAddScenePresence(IClientAPI client, bool child, AvatarWearable[] wearables, byte[] visualParams)
- {
- ScenePresence newAvatar = null;
- newAvatar = new ScenePresence(client, m_parentScene, m_regInfo, visualParams, wearables);
- newAvatar.IsChildAgent = child;
- if (child)
- {
- MainLog.Instance.Verbose("SCENE", m_regInfo.RegionName + ": Creating new child agent.");
- }
- else
- {
- MainLog.Instance.Verbose("SCENE", m_regInfo.RegionName + ": Creating new root agent.");
- MainLog.Instance.Verbose("SCENE", m_regInfo.RegionName + ": Adding Physical agent.");
- newAvatar.AddToPhysicalScene();
- }
- lock (Entities)
- {
- if (!Entities.ContainsKey(client.AgentId))
- {
- Entities.Add(client.AgentId, newAvatar);
- }
- else
- {
- Entities[client.AgentId] = newAvatar;
- }
- }
- lock (ScenePresences)
- {
- if (ScenePresences.ContainsKey(client.AgentId))
- {
- ScenePresences[client.AgentId] = newAvatar;
- }
- else
- {
- ScenePresences.Add(client.AgentId, newAvatar);
- }
- }
- return newAvatar;
- }
- /// <summary>
- /// Request a List of all m_scenePresences in this World
- /// </summary>
- /// <returns></returns>
- public List<ScenePresence> GetScenePresences()
- {
- List<ScenePresence> result = new List<ScenePresence>(ScenePresences.Values);
- return result;
- }
- public List<ScenePresence> GetAvatars()
- {
- List<ScenePresence> result =
- GetScenePresences(delegate(ScenePresence scenePresence) { return !scenePresence.IsChildAgent; });
- return result;
- }
- /// <summary>
- /// Request a filtered list of m_scenePresences in this World
- /// </summary>
- /// <returns></returns>
- public List<ScenePresence> GetScenePresences(FilterAvatarList filter)
- {
- List<ScenePresence> result = new List<ScenePresence>();
- foreach (ScenePresence avatar in ScenePresences.Values)
- {
- if (filter(avatar))
- {
- result.Add(avatar);
- }
- }
- return result;
- }
- /// <summary>
- /// Request a Avatar by UUID
- /// </summary>
- /// <param name="avatarID"></param>
- /// <returns></returns>
- public ScenePresence GetScenePresence(LLUUID avatarID)
- {
- if (ScenePresences.ContainsKey(avatarID))
- {
- return ScenePresences[avatarID];
- }
- return null;
- }
- public LLUUID ConvertLocalIDToFullID(uint localID)
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- return ((SceneObjectGroup)ent).GetPartsFullID(localID);
- }
- }
- }
- return LLUUID.Zero;
- }
- public void SendAllSceneObjectsToClient(ScenePresence presence)
- {
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- ((SceneObjectGroup)ent).ScheduleFullUpdateToAvatar(presence);
- }
- }
- }
- public SceneObjectPart GetSceneObjectPart(uint localID)
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- return ((SceneObjectGroup)ent).GetChildPart(localID);
- }
- }
- }
- return null;
- }
- public SceneObjectPart GetSceneObjectPart(LLUUID fullID)
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(fullID);
- if (hasPrim != false)
- {
- return ((SceneObjectGroup)ent).GetChildPart(fullID);
- }
- }
- }
- return null;
- }
- internal bool TryGetAvatar(LLUUID avatarId, out ScenePresence avatar)
- {
- ScenePresence presence;
- if (ScenePresences.TryGetValue(avatarId, out presence))
- {
- if (!presence.IsChildAgent)
- {
- avatar = presence;
- return true;
- }
- }
- avatar = null;
- return false;
- }
- internal bool TryGetAvatarByName(string avatarName, out ScenePresence avatar)
- {
- foreach (ScenePresence presence in ScenePresences.Values)
- {
- if (!presence.IsChildAgent)
- {
- string name = presence.ControllingClient.FirstName + " " + presence.ControllingClient.LastName;
- if (String.Compare(avatarName, name, true) == 0)
- {
- avatar = presence;
- return true;
- }
- }
- }
- avatar = null;
- return false;
- }
- internal void ForEachClient(Action<IClientAPI> action)
- {
- foreach (ScenePresence presence in ScenePresences.Values)
- {
- action(presence.ControllingClient);
- }
- }
- #region Client Event handlers
- /// <summary>
- ///
- /// </summary>
- /// <param name="localID"></param>
- /// <param name="scale"></param>
- /// <param name="remoteClient"></param>
- public void UpdatePrimScale(uint localID, LLVector3 scale, IClientAPI remoteClient)
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).Resize(scale, localID);
- break;
- }
- }
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="localID"></param>
- /// <param name="rot"></param>
- /// <param name="remoteClient"></param>
- public void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient)
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).UpdateSingleRotation(rot, localID);
- break;
- }
- }
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="localID"></param>
- /// <param name="rot"></param>
- /// <param name="remoteClient"></param>
- public void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient)
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).UpdateGroupRotation(rot);
- break;
- }
- }
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="localID"></param>
- /// <param name="pos"></param>
- /// <param name="rot"></param>
- /// <param name="remoteClient"></param>
- public void UpdatePrimRotation(uint localID, LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient)
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).UpdateGroupRotation(pos, rot);
- break;
- }
- }
- }
- }
- public void UpdatePrimSinglePosition(uint localID, LLVector3 pos, IClientAPI remoteClient)
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).UpdateSinglePosition(pos, localID);
- break;
- }
- }
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="localID"></param>
- /// <param name="pos"></param>
- /// <param name="remoteClient"></param>
- public void UpdatePrimPosition(uint localID, LLVector3 pos, IClientAPI remoteClient)
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).UpdateGroupPosition(pos);
- break;
- }
- }
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="localID"></param>
- /// <param name="texture"></param>
- /// <param name="remoteClient"></param>
- public void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient)
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).UpdateTextureEntry(localID, texture);
- break;
- }
- }
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="localID"></param>
- /// <param name="packet"></param>
- /// <param name="remoteClient"></param>
- public void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient)
- {
- bool hasprim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasprim = ((SceneObjectGroup)ent).HasChildPrim(localID);
- if (hasprim != false)
- {
- ((SceneObjectGroup)ent).UpdatePrimFlags(localID, (ushort)packet.Type, true, packet.ToBytes());
- }
- }
- }
- //System.Console.WriteLine("Got primupdate packet: " + packet.UsePhysics.ToString());
- }
- public void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 pos, IClientAPI remoteClient)
- {
- if (PermissionsMngr.CanEditObject(remoteClient.AgentId, objectID))
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(objectID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).GrabMovement(offset, pos, remoteClient);
- break;
- }
- }
- }
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="primLocalID"></param>
- /// <param name="description"></param>
- public void PrimName(uint primLocalID, string name)
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).SetPartName(name, primLocalID);
- break;
- }
- }
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="primLocalID"></param>
- /// <param name="description"></param>
- public void PrimDescription(uint primLocalID, string description)
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).SetPartDescription(description, primLocalID);
- break;
- }
- }
- }
- }
- public void UpdateExtraParam(uint primLocalID, ushort type, bool inUse, byte[] data)
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).UpdateExtraParam(primLocalID, type, inUse, data);
- break;
- }
- }
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="primLocalID"></param>
- /// <param name="shapeBlock"></param>
- public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock)
- {
- bool hasPrim = false;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID);
- if (hasPrim != false)
- {
- ((SceneObjectGroup)ent).UpdateShape(shapeBlock, primLocalID);
- break;
- }
- }
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="parentPrim"></param>
- /// <param name="childPrims"></param>
- public void LinkObjects(uint parentPrim, List<uint> childPrims)
- {
- SceneObjectGroup parenPrim = null;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- if (((SceneObjectGroup)ent).LocalId == parentPrim)
- {
- parenPrim = (SceneObjectGroup)ent;
- break;
- }
- }
- }
- List<SceneObjectGroup> children = new List<SceneObjectGroup>();
- if (parenPrim != null)
- {
- for (int i = 0; i < childPrims.Count; i++)
- {
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- if (((SceneObjectGroup)ent).LocalId == childPrims[i])
- {
- children.Add((SceneObjectGroup)ent);
- }
- }
- }
- }
- }
- foreach (SceneObjectGroup sceneObj in children)
- {
- parenPrim.LinkToGroup(sceneObj);
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="originalPrim"></param>
- /// <param name="offset"></param>
- /// <param name="flags"></param>
- public void DuplicateObject(uint originalPrim, LLVector3 offset, uint flags)
- {
- SceneObjectGroup originPrim = null;
- foreach (EntityBase ent in Entities.Values)
- {
- if (ent is SceneObjectGroup)
- {
- if (((SceneObjectGroup)ent).LocalId == originalPrim)
- {
- originPrim = (SceneObjectGroup)ent;
- break;
- }
- }
- }
- if (originPrim != null)
- {
- SceneObjectGroup copy = originPrim.Copy();
- copy.AbsolutePosition = copy.AbsolutePosition + offset;
- Entities.Add(copy.UUID, copy);
- copy.ScheduleGroupForFullUpdate();
- }
- else
- {
- MainLog.Instance.Warn("client", "Attempted to duplicate nonexistant prim");
- }
- }
- #endregion
- }
- }
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