/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Data; namespace OpenSim.Data.Null { public class NullAuthenticationData : IAuthenticationData { private static Dictionary m_DataByUUID = new Dictionary(); private static Dictionary m_Tokens = new Dictionary(); public NullAuthenticationData(string connectionString, string realm) { } public AuthenticationData Get(UUID principalID) { if (m_DataByUUID.ContainsKey(principalID)) return m_DataByUUID[principalID]; return null; } public bool Store(AuthenticationData data) { m_DataByUUID[data.PrincipalID] = data; return true; } public bool SetDataItem(UUID principalID, string item, string value) { // Not implemented return false; } public bool SetToken(UUID principalID, string token, int lifetime) { m_Tokens[principalID] = token; return true; } public bool CheckToken(UUID principalID, string token, int lifetime) { if (m_Tokens.ContainsKey(principalID)) return m_Tokens[principalID] == token; return false; } } }