/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Threading; using System.Reflection; using log4net; using OpenSim.Framework.Monitoring; using Amib.Threading; using System.Collections.Generic; using System.Collections.Concurrent; namespace OpenSim.Framework.Servers.HttpServer { public class PollServiceRequestManager { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private BlockingCollection m_requests = new BlockingCollection(); private ConcurrentQueue m_retryRequests = new ConcurrentQueue(); private uint m_WorkerThreadCount = 0; private Thread[] m_workerThreads; private Thread m_retrysThread; private bool m_running = false; public PollServiceRequestManager( bool performResponsesAsync, uint pWorkerThreadCount, int pTimeout) { m_WorkerThreadCount = pWorkerThreadCount; m_workerThreads = new Thread[m_WorkerThreadCount]; } public void Start() { if(m_running) return; m_running = true; //startup worker threads for (uint i = 0; i < m_WorkerThreadCount; i++) { m_workerThreads[i] = WorkManager.StartThread( PoolWorkerJob, string.Format("PollServiceWorkerThread {0}", i), ThreadPriority.Normal, true, false, null, int.MaxValue); } m_retrysThread = WorkManager.StartThread( this.CheckRetries, string.Format("PollServiceWatcherThread"), ThreadPriority.Normal, true, true, null, 1000 * 60 * 10); } private void ReQueueEvent(PollServiceHttpRequest req) { if (m_running) m_retryRequests.Enqueue(req); } public void Enqueue(PollServiceHttpRequest req) { if(m_running) m_requests.Add(req); } private void CheckRetries() { PollServiceHttpRequest preq; while (m_running) { Thread.Sleep(100); Watchdog.UpdateThread(); while (m_running && m_retryRequests.TryDequeue(out preq)) m_requests.Add(preq); } } public void Stop() { if(!m_running) return; m_running = false; Thread.Sleep(100); // let the world move foreach (Thread t in m_workerThreads) Watchdog.AbortThread(t.ManagedThreadId); PollServiceHttpRequest req; try { while (m_retryRequests.TryDequeue(out req)) req.DoHTTPstop(); } catch { } try { while(m_requests.TryTake(out req, 0)) req.DoHTTPstop(); } catch { } m_requests.Dispose(); } // work threads private void PoolWorkerJob() { PollServiceHttpRequest req; while (m_running) { try { req = null; if (!m_requests.TryTake(out req, 4500) || req == null) { Watchdog.UpdateThread(); continue; } Watchdog.UpdateThread(); if (!req.Request.Context.CanSend()) { req.PollServiceArgs.Drop(req.RequestID, req.PollServiceArgs.Id); continue; } if (req.Request.Context.IsSending()) { ReQueueEvent(req); continue; } if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id)) { try { Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id); req.DoHTTPGruntWork(responsedata); } catch { } } else { if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms) { try { req.DoHTTPGruntWork(req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id)); } catch { } } else { ReQueueEvent(req); } } } catch (ThreadAbortException) { Thread.ResetAbort(); // Shouldn't set this to 'false', the normal shutdown should cause things to exit // but robust is still not normal neither is mono m_running = false; } catch (Exception e) { m_log.ErrorFormat("Exception in poll service thread: " + e.ToString()); } } } } }