/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using System.Reflection; using log4net; using Mono.Addins; using Nini.Config; using OpenMetaverse; using OpenSim.Data; using OpenSim.Data.Null; using OpenSim.Framework; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups; namespace OpenSim.Tests.Common.Mock { [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] public class MockGroupsServicesConnector : ISharedRegionModule, IGroupsServicesConnector { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); IXGroupData m_data = new NullXGroupData(null, null); public string Name { get { return "MockGroupsServicesConnector"; } } public Type ReplaceableInterface { get { return null; } } public void Initialise(IConfigSource config) { } public void Close() { } public void AddRegion(Scene scene) { m_log.DebugFormat("[MOCK GROUPS SERVICES CONNECTOR]: Adding to region {0}", scene.RegionInfo.RegionName); scene.RegisterModuleInterface(this); } public void RemoveRegion(Scene scene) { } public void RegionLoaded(Scene scene) { } public void PostInitialise() { } public UUID CreateGroup(UUID requestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID) { XGroup group = new XGroup() { groupID = UUID.Random(), ownerRoleID = UUID.Random(), name = name, charter = charter, showInList = showInList, insigniaID = insigniaID, membershipFee = membershipFee, openEnrollment = openEnrollment, allowPublish = allowPublish, maturePublish = maturePublish, founderID = founderID, everyonePowers = (ulong)XmlRpcGroupsServicesConnectorModule.DefaultEveryonePowers, ownersPowers = (ulong)XmlRpcGroupsServicesConnectorModule.DefaultOwnerPowers }; if (m_data.StoreGroup(group)) { m_log.DebugFormat("[MOCK GROUPS SERVICES CONNECTOR]: Created group {0} {1}", group.name, group.groupID); return group.groupID; } else { m_log.ErrorFormat("[MOCK GROUPS SERVICES CONNECTOR]: Failed to create group {0}", name); return UUID.Zero; } } public void UpdateGroup(UUID requestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish) { } public void AddGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers) { } public void RemoveGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID) { } public void UpdateGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers) { } private XGroup GetXGroup(UUID groupID, string name) { XGroup group = m_data.GetGroup(groupID); if (group == null) m_log.DebugFormat("[MOCK GROUPS SERVICES CONNECTOR]: No group found with ID {0}", groupID); return group; } public GroupRecord GetGroupRecord(UUID requestingAgentID, UUID groupID, string groupName) { m_log.DebugFormat( "[MOCK GROUPS SERVICES CONNECTOR]: Processing GetGroupRecord() for groupID {0}, name {1}", groupID, groupName); XGroup xg = GetXGroup(groupID, groupName); if (xg == null) return null; GroupRecord gr = new GroupRecord() { GroupID = xg.groupID, GroupName = xg.name, AllowPublish = xg.allowPublish, MaturePublish = xg.maturePublish, Charter = xg.charter, FounderID = xg.founderID, // FIXME: group picture storage location unknown MembershipFee = xg.membershipFee, OpenEnrollment = xg.openEnrollment, OwnerRoleID = xg.ownerRoleID, ShowInList = xg.showInList }; return gr; } public GroupProfileData GetMemberGroupProfile(UUID requestingAgentID, UUID GroupID, UUID AgentID) { return default(GroupProfileData); } public void SetAgentActiveGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID) { } public void SetAgentActiveGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID) { } public void SetAgentGroupInfo(UUID requestingAgentID, UUID agentID, UUID groupID, bool acceptNotices, bool listInProfile) { m_log.DebugFormat( "[MOCK GROUPS SERVICES CONNECTOR]: SetAgentGroupInfo, requestingAgentID {0}, agentID {1}, groupID {2}, acceptNotices {3}, listInProfile {4}", requestingAgentID, agentID, groupID, acceptNotices, listInProfile); XGroup group = GetXGroup(groupID, null); if (group == null) return; XGroupMember xgm = null; if (!group.members.TryGetValue(agentID, out xgm)) return; xgm.acceptNotices = acceptNotices; xgm.listInProfile = listInProfile; m_data.StoreGroup(group); } public void AddAgentToGroupInvite(UUID requestingAgentID, UUID inviteID, UUID groupID, UUID roleID, UUID agentID) { } public GroupInviteInfo GetAgentToGroupInvite(UUID requestingAgentID, UUID inviteID) { return null; } public void RemoveAgentToGroupInvite(UUID requestingAgentID, UUID inviteID) { } public void AddAgentToGroup(UUID requestingAgentID, UUID agentID, UUID groupID, UUID roleID) { m_log.DebugFormat( "[MOCK GROUPS SERVICES CONNECTOR]: AddAgentToGroup, requestingAgentID {0}, agentID {1}, groupID {2}, roleID {3}", requestingAgentID, agentID, groupID, roleID); XGroup group = GetXGroup(groupID, null); if (group == null) return; XGroupMember groupMember = new XGroupMember() { agentID = agentID, groupID = groupID, roleID = roleID }; group.members[agentID] = groupMember; m_data.StoreGroup(group); } public void RemoveAgentFromGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID) { } public void AddAgentToGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID) { } public void RemoveAgentFromGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID) { } public List FindGroups(UUID requestingAgentID, string search) { return null; } public GroupMembershipData GetAgentGroupMembership(UUID requestingAgentID, UUID AgentID, UUID GroupID) { return null; } public GroupMembershipData GetAgentActiveMembership(UUID requestingAgentID, UUID AgentID) { return null; } public List GetAgentGroupMemberships(UUID requestingAgentID, UUID AgentID) { return new List(); } public List GetAgentGroupRoles(UUID requestingAgentID, UUID AgentID, UUID GroupID) { return null; } public List GetGroupRoles(UUID requestingAgentID, UUID GroupID) { return null; } public List GetGroupMembers(UUID requestingAgentID, UUID groupID) { m_log.DebugFormat( "[MOCK GROUPS SERVICES CONNECTOR]: GetGroupMembers, requestingAgentID {0}, groupID {1}", requestingAgentID, groupID); List groupMembers = new List(); XGroup group = GetXGroup(groupID, null); if (group == null) return groupMembers; foreach (XGroupMember xgm in group.members.Values) { GroupMembersData gmd = new GroupMembersData(); gmd.AgentID = xgm.agentID; gmd.IsOwner = group.founderID == gmd.AgentID; gmd.AcceptNotices = xgm.acceptNotices; gmd.ListInProfile = xgm.listInProfile; groupMembers.Add(gmd); } return groupMembers; } public List GetGroupRoleMembers(UUID requestingAgentID, UUID GroupID) { return null; } public List GetGroupNotices(UUID requestingAgentID, UUID groupID) { return null; } public GroupNoticeInfo GetGroupNotice(UUID requestingAgentID, UUID noticeID) { m_log.DebugFormat( "[MOCK GROUPS SERVICES CONNECTOR]: GetGroupNotices, requestingAgentID {0}, noticeID {1}", requestingAgentID, noticeID); // Yes, not an efficient way to do it. Dictionary groups = m_data.GetGroups(); foreach (XGroup group in groups.Values) { if (group.notices.ContainsKey(noticeID)) { XGroupNotice n = group.notices[noticeID]; GroupNoticeInfo gni = new GroupNoticeInfo(); gni.GroupID = n.groupID; gni.Message = n.message; gni.BinaryBucket = n.binaryBucket; gni.noticeData.NoticeID = n.noticeID; gni.noticeData.Timestamp = n.timestamp; gni.noticeData.FromName = n.fromName; gni.noticeData.Subject = n.subject; gni.noticeData.HasAttachment = n.hasAttachment; gni.noticeData.AssetType = (byte)n.assetType; return gni; } } return null; } public void AddGroupNotice(UUID requestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket) { m_log.DebugFormat( "[MOCK GROUPS SERVICES CONNECTOR]: AddGroupNotice, requestingAgentID {0}, groupID {1}, noticeID {2}, fromName {3}, subject {4}, message {5}, binaryBucket.Length {6}", requestingAgentID, groupID, noticeID, fromName, subject, message, binaryBucket.Length); XGroup group = GetXGroup(groupID, null); if (group == null) return; XGroupNotice groupNotice = new XGroupNotice() { groupID = groupID, noticeID = noticeID, fromName = fromName, subject = subject, message = message, timestamp = (uint)Util.UnixTimeSinceEpoch(), hasAttachment = false, assetType = 0, binaryBucket = binaryBucket }; group.notices[noticeID] = groupNotice; m_data.StoreGroup(group); } public void ResetAgentGroupChatSessions(UUID agentID) { } public bool hasAgentBeenInvitedToGroupChatSession(UUID agentID, UUID groupID) { return false; } public bool hasAgentDroppedGroupChatSession(UUID agentID, UUID groupID) { return false; } public void AgentDroppedFromGroupChatSession(UUID agentID, UUID groupID) { } public void AgentInvitedToGroupChatSession(UUID agentID, UUID groupID) { } } }