/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Net; using OpenMetaverse; namespace OpenSim.Framework { /// /// Maps from client AgentID and RemoteEndPoint values to IClientAPI /// references for all of the connected clients /// public class ClientManager { /// A dictionary mapping from /// to references private readonly Dictionary m_dictbyUUID = new Dictionary(); /// A dictionary mapping from /// to references private readonly Dictionary m_dictbyIPe= new Dictionary(); /// snapshot collection of current /// references private IClientAPI[] m_array = null; /// Synchronization object for writing to the collections private readonly object m_syncRoot = new object(); /// Number of clients in the collection public int Count { get { lock (m_syncRoot) return m_dictbyUUID.Count; } } /// /// Default constructor /// public ClientManager() { } /// /// Add a client reference to the collection if it does not already /// exist /// /// Reference to the client object /// True if the client reference was successfully added, /// otherwise false if the given key already existed in the collection public bool Add(IClientAPI value) { lock (m_syncRoot) { m_dictbyUUID[value.AgentId] = value; m_dictbyIPe[value.RemoteEndPoint] = value; m_array = null; } return true; } /// /// Remove a client from the collection /// /// UUID of the client to remove /// True if a client was removed, or false if the given UUID /// was not present in the collection public bool Remove(UUID key) { lock (m_syncRoot) { IClientAPI value; if (m_dictbyUUID.TryGetValue(key, out value)) { m_dictbyUUID.Remove(key); m_dictbyIPe.Remove(value.RemoteEndPoint); m_array = null; return true; } } return false; } /// /// Resets the client collection /// public void Clear() { lock (m_syncRoot) { m_dictbyUUID.Clear(); m_dictbyIPe.Clear(); m_array = null; } } /// /// Checks if a UUID is in the collection /// /// UUID to check for /// True if the UUID was found in the collection, otherwise false public bool ContainsKey(UUID key) { lock (m_syncRoot) return m_dictbyUUID.ContainsKey(key); } /// /// Checks if an endpoint is in the collection /// /// Endpoint to check for /// True if the endpoint was found in the collection, otherwise false public bool ContainsKey(IPEndPoint key) { lock (m_syncRoot) return m_dictbyIPe.ContainsKey(key); } /// /// Attempts to fetch a value out of the collection /// /// UUID of the client to retrieve /// Retrieved client, or null on lookup failure /// True if the lookup succeeded, otherwise false public bool TryGetValue(UUID key, out IClientAPI value) { try { lock (m_syncRoot) return m_dictbyUUID.TryGetValue(key, out value); } catch { value = null; return false; } } /// /// Attempts to fetch a value out of the collection /// /// Endpoint of the client to retrieve /// Retrieved client, or null on lookup failure /// True if the lookup succeeded, otherwise false public bool TryGetValue(IPEndPoint key, out IClientAPI value) { try { lock (m_syncRoot) return m_dictbyIPe.TryGetValue(key, out value); } catch { value = null; return false; } } /// /// Performs a given task synchronously for each of the elements in /// the collection /// /// Action to perform on each element public void ForEach(Action action) { IClientAPI[] localArray; lock (m_syncRoot) { if (m_array == null) { if (m_dictbyUUID.Count == 0) return; m_array = new IClientAPI[m_dictbyUUID.Count]; m_dictbyUUID.Values.CopyTo(m_array, 0); } localArray = m_array; } for (int i = 0; i < localArray.Length; i++) action(localArray[i]); } } }