/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Reflection; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Framework.Capabilities; using OpenSim.Framework.Servers.HttpServer; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using log4net; using Nini.Config; using Mono.Addins; using Caps = OpenSim.Framework.Capabilities.Caps; namespace OpenSim.Region.CoreModules.World.LightShare { [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "EnvironmentModule")] public class EnvironmentModule : INonSharedRegionModule, IEnvironmentModule { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private Scene m_scene = null; private UUID regionID = UUID.Zero; private static bool Enabled = false; private static readonly string capsName = "EnvironmentSettings"; private static readonly string capsBase = "/CAPS/0020/"; private LLSDEnvironmentSetResponse setResponse = null; #region INonSharedRegionModule public void Initialise(IConfigSource source) { IConfig config = source.Configs["ClientStack.LindenCaps"]; if (null == config) return; if (config.GetString("Cap_EnvironmentSettings", String.Empty) != "localhost") { m_log.InfoFormat("[{0}]: Module is disabled.", Name); return; } Enabled = true; m_log.InfoFormat("[{0}]: Module is enabled.", Name); } public void Close() { } public string Name { get { return "EnvironmentModule"; } } public Type ReplaceableInterface { get { return null; } } public void AddRegion(Scene scene) { if (!Enabled) return; scene.RegisterModuleInterface(this); m_scene = scene; regionID = scene.RegionInfo.RegionID; } public void RegionLoaded(Scene scene) { if (!Enabled) return; setResponse = new LLSDEnvironmentSetResponse(); scene.EventManager.OnRegisterCaps += OnRegisterCaps; } public void RemoveRegion(Scene scene) { if (Enabled) return; scene.EventManager.OnRegisterCaps -= OnRegisterCaps; m_scene = null; } #endregion #region IEnvironmentModule public void ResetEnvironmentSettings(UUID regionUUID) { if (!Enabled) return; m_scene.SimulationDataService.RemoveRegionEnvironmentSettings(regionUUID); } #endregion #region Events private void OnRegisterCaps(UUID agentID, Caps caps) { // m_log.DebugFormat("[{0}]: Register capability for agentID {1} in region {2}", // Name, agentID, caps.RegionName); string capsPath = capsBase + UUID.Random(); // Get handler caps.RegisterHandler( capsName, new RestStreamHandler( "GET", capsPath, (request, path, param, httpRequest, httpResponse) => GetEnvironmentSettings(request, path, param, agentID, caps), capsName, agentID.ToString())); // Set handler caps.HttpListener.AddStreamHandler( new RestStreamHandler( "POST", capsPath, (request, path, param, httpRequest, httpResponse) => SetEnvironmentSettings(request, path, param, agentID, caps), capsName, agentID.ToString())); } #endregion private string GetEnvironmentSettings(string request, string path, string param, UUID agentID, Caps caps) { // m_log.DebugFormat("[{0}]: Environment GET handle for agentID {1} in region {2}", // Name, agentID, caps.RegionName); string env = String.Empty; try { env = m_scene.SimulationDataService.LoadRegionEnvironmentSettings(regionID); } catch (Exception e) { m_log.ErrorFormat("[{0}]: Unable to load environment settings for region {1}, Exception: {2} - {3}", Name, caps.RegionName, e.Message, e.StackTrace); } if (String.IsNullOrEmpty(env)) env = EnvironmentSettings.EmptySettings(UUID.Zero, regionID); return env; } private string SetEnvironmentSettings(string request, string path, string param, UUID agentID, Caps caps) { // m_log.DebugFormat("[{0}]: Environment SET handle from agentID {1} in region {2}", // Name, agentID, caps.RegionName); setResponse.regionID = regionID; setResponse.success = false; if (!m_scene.Permissions.CanIssueEstateCommand(agentID, false)) { setResponse.fail_reason = "Insufficient estate permissions, settings has not been saved."; return LLSDHelpers.SerialiseLLSDReply(setResponse); } try { m_scene.SimulationDataService.StoreRegionEnvironmentSettings(regionID, request); setResponse.success = true; m_log.InfoFormat("[{0}]: New Environment settings has been saved from agentID {1} in region {2}", Name, agentID, caps.RegionName); } catch (Exception e) { m_log.ErrorFormat("[{0}]: Environment settings has not been saved for region {1}, Exception: {2} - {3}", Name, caps.RegionName, e.Message, e.StackTrace); setResponse.success = false; setResponse.fail_reason = String.Format("Environment Set for region {0} has failed, settings has not been saved.", caps.RegionName); } return LLSDHelpers.SerialiseLLSDReply(setResponse); } } }