/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Reflection; using System.Threading; using log4net; using Mono.Addins; using Nini.Config; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Region.Framework.Interfaces; using OpenSim.Framework.Monitoring; using OpenSim.Region.Framework.Scenes; using GridRegion = OpenSim.Services.Interfaces.GridRegion; namespace OpenSim.Region.CoreModules.Framework { [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GridServiceThrottleModule")] public class ServiceThrottleModule : ISharedRegionModule, IServiceThrottleModule { private static readonly ILog m_log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); private readonly List m_scenes = new List(); private JobEngine m_processorJobEngine; #region ISharedRegionModule public void Initialise(IConfigSource config) { m_processorJobEngine = new JobEngine("ServiceThrottle","ServiceThrottle", 5000, 2); m_processorJobEngine.Start(); } public void AddRegion(Scene scene) { lock (m_scenes) { m_scenes.Add(scene); scene.RegisterModuleInterface(this); scene.EventManager.OnNewClient += OnNewClient; } } public void RegionLoaded(Scene scene) { } public void RemoveRegion(Scene scene) { lock (m_scenes) { m_scenes.Remove(scene); scene.EventManager.OnNewClient -= OnNewClient; } } public void PostInitialise() { } public void Close() { m_processorJobEngine.Stop(); } public string Name { get { return "ServiceThrottleModule"; } } public Type ReplaceableInterface { get { return null; } } #endregion ISharedRegionMOdule #region Events void OnNewClient(IClientAPI client) { client.OnRegionHandleRequest += OnRegionHandleRequest; } public void OnRegionHandleRequest(IClientAPI client, UUID regionID) { //m_log.DebugFormat("[SERVICE THROTTLE]: RegionHandleRequest {0}", regionID); Action action = delegate { if(!client.IsActive || m_scenes.Count == 0 || m_scenes[0] == null ) { client = null; return; } Scene baseScene = m_scenes[0]; if(baseScene.ShuttingDown) { client = null; return; } GridRegion r = baseScene.GridService.GetRegionByUUID(UUID.Zero, regionID); if (client.IsActive && r != null && r.RegionHandle != 0) client.SendRegionHandle(regionID, r.RegionHandle); client = null; }; m_processorJobEngine.QueueJob("regionHandle", action, regionID.ToString()); } #endregion Events #region IServiceThrottleModule public void Enqueue(string category, string itemid, Action continuation) { m_processorJobEngine.QueueJob(category, continuation, itemid); } #endregion IServiceThrottleModule } }