using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
using OSHttpServer.Exceptions;
using OSHttpServer.Parser;
using System.Net.Security;
using System.Security.Cryptography.X509Certificates;
namespace OSHttpServer
{
///
/// Contains a connection to a browser/client.
///
///
/// Remember to after you have hooked the event.
///
public class HttpClientContext : IHttpClientContext, IDisposable
{
const int MAXREQUESTS = 20;
const int MAXKEEPALIVE = 60000;
static private int basecontextID;
private readonly byte[] m_ReceiveBuffer;
private int m_ReceiveBytesLeft;
private ILogWriter _log;
private readonly IHttpRequestParser m_parser;
private readonly int m_bufferSize;
private HashSet requestsInServiceIDs;
private Socket m_sock;
public bool Available = true;
public bool StreamPassedOff = false;
public int MonitorStartMS = 0;
public int MonitorKeepaliveMS = 0;
public bool TriggerKeepalive = false;
public int TimeoutFirstLine = 70000; // 70 seconds
public int TimeoutRequestReceived = 180000; // 180 seconds
// The difference between this and request received is on POST more time is needed before we get the full request.
public int TimeoutFullRequestProcessed = 600000; // 10 minutes
public int m_TimeoutKeepAlive = MAXKEEPALIVE; // 400 seconds before keepalive timeout
// public int TimeoutKeepAlive = 120000; // 400 seconds before keepalive timeout
public int m_maxRequests = MAXREQUESTS;
public bool FirstRequestLineReceived;
public bool FullRequestReceived;
public bool FullRequestProcessed;
private bool isSendingResponse = false;
private HttpRequest m_currentRequest;
private HttpResponse m_currentResponse;
public int contextID { get; private set; }
public int TimeoutKeepAlive
{
get { return m_TimeoutKeepAlive; }
set
{
m_TimeoutKeepAlive = (value > MAXKEEPALIVE) ? MAXKEEPALIVE : value;
}
}
public int MAXRequests
{
get { return m_maxRequests; }
set
{
m_maxRequests = value > MAXREQUESTS ? MAXREQUESTS : value;
}
}
public bool IsSending()
{
return isSendingResponse;
}
public bool StopMonitoring;
///
/// Context have been started (a new client have connected)
///
public event EventHandler Started;
///
/// Initializes a new instance of the class.
///
/// true if the connection is secured (SSL/TLS)
/// client that connected.
/// Stream used for communication
/// Used to create a .
/// Size of buffer to use when reading data. Must be at least 4096 bytes.
/// If fails
/// Stream must be writable and readable.
public HttpClientContext(bool secured, IPEndPoint remoteEndPoint,
Stream stream, IRequestParserFactory parserFactory, Socket sock)
{
if (!stream.CanWrite || !stream.CanRead)
throw new ArgumentException("Stream must be writable and readable.");
RemoteAddress = remoteEndPoint.Address.ToString();
RemotePort = remoteEndPoint.Port.ToString();
_log = NullLogWriter.Instance;
m_parser = parserFactory.CreateParser(_log);
m_parser.RequestCompleted += OnRequestCompleted;
m_parser.RequestLineReceived += OnRequestLine;
m_parser.HeaderReceived += OnHeaderReceived;
m_parser.BodyBytesReceived += OnBodyBytesReceived;
m_currentRequest = new HttpRequest(this);
IsSecured = secured;
_stream = stream;
m_sock = sock;
m_bufferSize = 8196;
m_ReceiveBuffer = new byte[m_bufferSize];
requestsInServiceIDs = new HashSet();
SSLCommonName = "";
if (secured)
{
SslStream _ssl = (SslStream)_stream;
X509Certificate _cert1 = _ssl.RemoteCertificate;
if (_cert1 != null)
{
X509Certificate2 _cert2 = new X509Certificate2(_cert1);
if (_cert2 != null)
SSLCommonName = _cert2.GetNameInfo(X509NameType.SimpleName, false);
}
}
++basecontextID;
if (basecontextID <= 0)
basecontextID = 1;
contextID = basecontextID;
}
public bool CanSend()
{
if (contextID < 0)
return false;
if (Stream == null || m_sock == null || !m_sock.Connected)
return false;
return true;
}
///
/// Process incoming body bytes.
///
///
/// Bytes
protected virtual void OnBodyBytesReceived(object sender, BodyEventArgs e)
{
m_currentRequest.AddToBody(e.Buffer, e.Offset, e.Count);
}
///
///
///
///
///
protected virtual void OnHeaderReceived(object sender, HeaderEventArgs e)
{
if (string.Compare(e.Name, "expect", true) == 0 && e.Value.Contains("100-continue"))
{
lock (requestsInServiceIDs)
{
if (requestsInServiceIDs.Count == 0)
Respond("HTTP/1.1", HttpStatusCode.Continue, "Please continue.");
}
}
m_currentRequest.AddHeader(e.Name, e.Value);
}
private void OnRequestLine(object sender, RequestLineEventArgs e)
{
m_currentRequest.Method = e.HttpMethod;
m_currentRequest.HttpVersion = e.HttpVersion;
m_currentRequest.UriPath = e.UriPath;
m_currentRequest.AddHeader("remote_addr", RemoteAddress);
m_currentRequest.AddHeader("remote_port", RemotePort);
FirstRequestLineReceived = true;
TriggerKeepalive = false;
MonitorKeepaliveMS = 0;
}
///
/// Start reading content.
///
///
/// Make sure to call base.Start() if you override this method.
///
public virtual void Start()
{
ReceiveLoop();
Started?.Invoke(this, EventArgs.Empty);
}
///
/// Clean up context.
///
///
///
public virtual void Cleanup()
{
if (StreamPassedOff)
return;
if (Stream != null)
{
Stream.Close();
Stream = null;
m_sock = null;
}
m_currentRequest?.Clear();
m_currentRequest = null;
m_currentResponse?.Clear();
m_currentResponse = null;
requestsInServiceIDs.Clear();
FirstRequestLineReceived = false;
FullRequestReceived = false;
FullRequestProcessed = false;
MonitorStartMS = 0;
StopMonitoring = true;
MonitorKeepaliveMS = 0;
TriggerKeepalive = false;
isSendingResponse = false;
m_ReceiveBytesLeft = 0;
contextID = -100;
m_parser.Clear();
}
public void Close()
{
Dispose();
}
///
/// Using SSL or other encryption method.
///
[Obsolete("Use IsSecured instead.")]
public bool Secured
{
get { return IsSecured; }
}
///
/// Using SSL or other encryption method.
///
public bool IsSecured { get; internal set; }
// returns the SSL commonName of remote Certificate
public string SSLCommonName { get; internal set; }
///
/// Specify which logger to use.
///
public ILogWriter LogWriter
{
get { return _log; }
set
{
_log = value ?? NullLogWriter.Instance;
m_parser.LogWriter = _log;
}
}
private Stream _stream;
///
/// Gets or sets the network stream.
///
internal Stream Stream
{
get { return _stream; }
set { _stream = value; }
}
///
/// Gets or sets IP address that the client connected from.
///
internal string RemoteAddress { get; set; }
///
/// Gets or sets port that the client connected from.
///
internal string RemotePort { get; set; }
///
/// Disconnect from client
///
/// error to report in the event.
public void Disconnect(SocketError error)
{
// disconnect may not throw any exceptions
try
{
try
{
if (Stream != null)
{
if (error == SocketError.Success)
Stream.Flush();
Stream.Close();
Stream = null;
}
m_sock = null;
}
catch { }
Disconnected?.Invoke(this, new DisconnectedEventArgs(error));
}
catch (Exception err)
{
LogWriter.Write(this, LogPrio.Error, "Disconnect threw an exception: " + err);
}
}
private void OnReceive(IAsyncResult ar)
{
try
{
int bytesRead = 0;
if (Stream == null)
return;
try
{
bytesRead = Stream.EndRead(ar);
}
catch (NullReferenceException)
{
Disconnect(SocketError.ConnectionReset);
return;
}
if (bytesRead == 0)
{
Disconnect(SocketError.ConnectionReset);
return;
}
m_ReceiveBytesLeft += bytesRead;
if (m_ReceiveBytesLeft > m_ReceiveBuffer.Length)
{
throw new BadRequestException("HTTP header Too large: " + m_ReceiveBytesLeft);
}
int offset = m_parser.Parse(m_ReceiveBuffer, 0, m_ReceiveBytesLeft);
if (Stream == null)
return; // "Connection: Close" in effect.
// try again to see if we can parse another message (check parser to see if it is looking for a new message)
int nextOffset;
int nextBytesleft = m_ReceiveBytesLeft - offset;
while (offset != 0 && nextBytesleft > 0)
{
nextOffset = m_parser.Parse(m_ReceiveBuffer, offset, nextBytesleft);
if (Stream == null)
return; // "Connection: Close" in effect.
if (nextOffset == 0)
break;
offset = nextOffset;
nextBytesleft = m_ReceiveBytesLeft - offset;
}
// copy unused bytes to the beginning of the array
if (offset > 0 && m_ReceiveBytesLeft > offset)
Buffer.BlockCopy(m_ReceiveBuffer, offset, m_ReceiveBuffer, 0, m_ReceiveBytesLeft - offset);
m_ReceiveBytesLeft -= offset;
if (Stream != null && Stream.CanRead)
{
if (!StreamPassedOff)
Stream.BeginRead(m_ReceiveBuffer, m_ReceiveBytesLeft, m_ReceiveBuffer.Length - m_ReceiveBytesLeft, OnReceive, null);
else
{
_log.Write(this, LogPrio.Warning, "Could not read any more from the socket.");
Disconnect(SocketError.Success);
}
}
}
catch (BadRequestException err)
{
LogWriter.Write(this, LogPrio.Warning, "Bad request, responding with it. Error: " + err);
try
{
Respond("HTTP/1.0", HttpStatusCode.BadRequest, err.Message);
}
catch (Exception err2)
{
LogWriter.Write(this, LogPrio.Fatal, "Failed to reply to a bad request. " + err2);
}
Disconnect(SocketError.NoRecovery);
}
catch (IOException err)
{
LogWriter.Write(this, LogPrio.Debug, "Failed to end receive: " + err.Message);
if (err.InnerException is SocketException)
Disconnect((SocketError)((SocketException)err.InnerException).ErrorCode);
else
Disconnect(SocketError.ConnectionReset);
}
catch (ObjectDisposedException err)
{
LogWriter.Write(this, LogPrio.Debug, "Failed to end receive : " + err.Message);
Disconnect(SocketError.NotSocket);
}
catch (NullReferenceException err)
{
LogWriter.Write(this, LogPrio.Debug, "Failed to end receive : NullRef: " + err.Message);
Disconnect(SocketError.NoRecovery);
}
catch (Exception err)
{
LogWriter.Write(this, LogPrio.Debug, "Failed to end receive: " + err.Message);
Disconnect(SocketError.NoRecovery);
}
}
private async void ReceiveLoop()
{
m_ReceiveBytesLeft = 0;
try
{
while(true)
{
if (_stream == null || !_stream.CanRead)
return;
int bytesRead = await _stream.ReadAsync(m_ReceiveBuffer, m_ReceiveBytesLeft, m_ReceiveBuffer.Length - m_ReceiveBytesLeft).ConfigureAwait(false);
if (bytesRead == 0)
{
Disconnect(SocketError.ConnectionReset);
return;
}
m_ReceiveBytesLeft += bytesRead;
if (m_ReceiveBytesLeft > m_ReceiveBuffer.Length)
throw new BadRequestException("HTTP header Too large: " + m_ReceiveBytesLeft);
int offset = m_parser.Parse(m_ReceiveBuffer, 0, m_ReceiveBytesLeft);
if (Stream == null)
return; // "Connection: Close" in effect.
// try again to see if we can parse another message (check parser to see if it is looking for a new message)
int nextOffset;
int nextBytesleft = m_ReceiveBytesLeft - offset;
while (offset != 0 && nextBytesleft > 0)
{
nextOffset = m_parser.Parse(m_ReceiveBuffer, offset, nextBytesleft);
if (Stream == null)
return; // "Connection: Close" in effect.
if (nextOffset == 0)
break;
offset = nextOffset;
nextBytesleft = m_ReceiveBytesLeft - offset;
}
// copy unused bytes to the beginning of the array
if (offset > 0 && m_ReceiveBytesLeft > offset)
Buffer.BlockCopy(m_ReceiveBuffer, offset, m_ReceiveBuffer, 0, m_ReceiveBytesLeft - offset);
m_ReceiveBytesLeft -= offset;
if (StreamPassedOff)
return; //?
}
}
catch (BadRequestException err)
{
LogWriter.Write(this, LogPrio.Warning, "Bad request, responding with it. Error: " + err);
try
{
Respond("HTTP/1.0", HttpStatusCode.BadRequest, err.Message);
}
catch (Exception err2)
{
LogWriter.Write(this, LogPrio.Fatal, "Failed to reply to a bad request. " + err2);
}
Disconnect(SocketError.NoRecovery);
}
catch (IOException err)
{
LogWriter.Write(this, LogPrio.Debug, "Failed to end receive: " + err.Message);
if (err.InnerException is SocketException)
Disconnect((SocketError)((SocketException)err.InnerException).ErrorCode);
else
Disconnect(SocketError.ConnectionReset);
}
catch (ObjectDisposedException err)
{
LogWriter.Write(this, LogPrio.Debug, "Failed to end receive : " + err.Message);
Disconnect(SocketError.NotSocket);
}
catch (NullReferenceException err)
{
LogWriter.Write(this, LogPrio.Debug, "Failed to end receive : NullRef: " + err.Message);
Disconnect(SocketError.NoRecovery);
}
catch (Exception err)
{
LogWriter.Write(this, LogPrio.Debug, "Failed to end receive: " + err.Message);
Disconnect(SocketError.NoRecovery);
}
}
private void OnRequestCompleted(object source, EventArgs args)
{
TriggerKeepalive = false;
MonitorKeepaliveMS = 0;
// load cookies if they exist
RequestCookies cookies = m_currentRequest.Headers["cookie"] != null
? new RequestCookies(m_currentRequest.Headers["cookie"]) : new RequestCookies(String.Empty);
m_currentRequest.SetCookies(cookies);
m_currentRequest.Body.Seek(0, SeekOrigin.Begin);
FullRequestReceived = true;
int nreqs;
lock (requestsInServiceIDs)
{
nreqs = requestsInServiceIDs.Count;
requestsInServiceIDs.Add(m_currentRequest.ID);
if (m_maxRequests > 0)
m_maxRequests--;
}
// for now pipeline requests need to be serialized by opensim
RequestReceived(this, new RequestEventArgs(m_currentRequest));
m_currentRequest = new HttpRequest(this);
int nreqsnow;
lock (requestsInServiceIDs)
{
nreqsnow = requestsInServiceIDs.Count;
}
if (nreqs != nreqsnow)
{
// request was not done by us
}
}
public void ReqResponseAboutToSend(uint requestID)
{
isSendingResponse = true;
}
public void StartSendResponse(HttpResponse response)
{
isSendingResponse = true;
m_currentResponse = response;
ContextTimeoutManager.EnqueueSend(this, response.Priority);
}
public bool TrySendResponse(int bytesLimit)
{
if(m_currentResponse == null)
return false;
if (m_currentResponse.Sent)
return false;
if(!CanSend())
return false;
m_currentResponse?.SendNextAsync(bytesLimit);
return false;
}
public void ContinueSendResponse()
{
if(m_currentResponse == null)
return;
ContextTimeoutManager.EnqueueSend(this, m_currentResponse.Priority);
}
public void ReqResponseSent(uint requestID, ConnectionType ctype)
{
isSendingResponse = false;
m_currentResponse?.Clear();
m_currentResponse = null;
bool doclose = ctype == ConnectionType.Close;
lock (requestsInServiceIDs)
{
requestsInServiceIDs.Remove(requestID);
// doclose = doclose && requestsInServiceIDs.Count == 0;
if (requestsInServiceIDs.Count > 1)
{
}
}
if (doclose)
Disconnect(SocketError.Success);
else
{
lock (requestsInServiceIDs)
{
if (requestsInServiceIDs.Count == 0)
TriggerKeepalive = true;
}
}
}
///
/// Send a response.
///
/// Either or
/// HTTP status code
/// reason for the status code.
/// HTML body contents, can be null or empty.
/// A content type to return the body as, i.e. 'text/html' or 'text/plain', defaults to 'text/html' if null or empty
/// If is invalid.
public void Respond(string httpVersion, HttpStatusCode statusCode, string reason, string body, string contentType)
{
if (string.IsNullOrEmpty(contentType))
contentType = "text/html";
if (string.IsNullOrEmpty(reason))
reason = statusCode.ToString();
string response = string.IsNullOrEmpty(body)
? httpVersion + " " + (int)statusCode + " " + reason + "\r\n\r\n"
: string.Format("{0} {1} {2}\r\nContent-Type: {5}\r\nContent-Length: {3}\r\n\r\n{4}",
httpVersion, (int)statusCode, reason ?? statusCode.ToString(),
body.Length, body, contentType);
byte[] buffer = Encoding.ASCII.GetBytes(response);
Send(buffer);
if (m_currentRequest.Connection == ConnectionType.Close)
FullRequestProcessed = true;
}
///
/// Send a response.
///
/// Either or
/// HTTP status code
/// reason for the status code.
public void Respond(string httpVersion, HttpStatusCode statusCode, string reason)
{
Respond(httpVersion, statusCode, reason, null, null);
}
///
/// send a whole buffer
///
/// buffer to send
///
public bool Send(byte[] buffer)
{
if (buffer == null)
throw new ArgumentNullException("buffer");
return Send(buffer, 0, buffer.Length);
}
///
/// Send data using the stream
///
/// Contains data to send
/// Start position in buffer
/// number of bytes to send
///
///
private object sendLock = new object();
public bool Send(byte[] buffer, int offset, int size)
{
if (Stream == null || m_sock == null || !m_sock.Connected)
return false;
if (offset + size > buffer.Length)
throw new ArgumentOutOfRangeException("offset", offset, "offset + size is beyond end of buffer.");
bool ok = true;
lock (sendLock) // can't have overlaps here
{
try
{
Stream.Write(buffer, offset, size);
}
catch
{
ok = false;
}
if (!ok && Stream != null)
Disconnect(SocketError.NoRecovery);
return ok;
}
}
public async Task SendAsync(byte[] buffer, int offset, int size)
{
if (Stream == null || m_sock == null || !m_sock.Connected)
return false;
if (offset + size > buffer.Length)
throw new ArgumentOutOfRangeException("offset", offset, "offset + size is beyond end of buffer.");
bool ok = true;
ContextTimeoutManager.ContextEnterActiveSend();
try
{
await Stream.WriteAsync(buffer, offset, size).ConfigureAwait(false);
}
catch
{
ok = false;
}
ContextTimeoutManager.ContextLeaveActiveSend();
if (!ok && Stream != null)
Disconnect(SocketError.NoRecovery);
return ok;
}
///
/// The context have been disconnected.
///
///
/// Event can be used to clean up a context, or to reuse it.
///
public event EventHandler Disconnected = delegate { };
///
/// A request have been received in the context.
///
public event EventHandler RequestReceived = delegate { };
public HTTPNetworkContext GiveMeTheNetworkStreamIKnowWhatImDoing()
{
StreamPassedOff = true;
m_parser.RequestCompleted -= OnRequestCompleted;
m_parser.RequestLineReceived -= OnRequestLine;
m_parser.HeaderReceived -= OnHeaderReceived;
m_parser.BodyBytesReceived -= OnBodyBytesReceived;
m_parser.Clear();
return new HTTPNetworkContext() { Socket = m_sock, Stream = _stream as NetworkStream };
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
public void Dispose(bool disposing)
{
if (contextID >= 0)
{
StreamPassedOff = false;
Cleanup();
}
}
}
}