/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Net;
using OpenMetaverse;
namespace OpenSim.Framework
{
///
/// Maps from client AgentID and RemoteEndPoint values to IClientAPI
/// references for all of the connected clients
///
public class ClientManager
{
/// A dictionary mapping from
/// to references
private readonly Dictionary m_dictbyUUID = new Dictionary();
/// A dictionary mapping from
/// to references
private readonly Dictionary m_dictbyIPe= new Dictionary();
/// snapshot collection of current
/// references
private IClientAPI[] m_array = null;
/// Synchronization object for writing to the collections
private readonly object m_syncRoot = new object();
/// Number of clients in the collection
public int Count
{
get
{
lock (m_syncRoot)
return m_dictbyUUID.Count;
}
}
///
/// Default constructor
///
public ClientManager()
{
}
///
/// Add a client reference to the collection if it does not already
/// exist
///
/// Reference to the client object
/// True if the client reference was successfully added,
/// otherwise false if the given key already existed in the collection
public bool Add(IClientAPI value)
{
lock (m_syncRoot)
{
m_dictbyUUID[value.AgentId] = value;
m_dictbyIPe[value.RemoteEndPoint] = value;
m_array = null;
}
return true;
}
///
/// Remove a client from the collection
///
/// UUID of the client to remove
/// True if a client was removed, or false if the given UUID
/// was not present in the collection
public bool Remove(UUID key)
{
lock (m_syncRoot)
{
IClientAPI value;
if (m_dictbyUUID.TryGetValue(key, out value))
{
m_dictbyUUID.Remove(key);
m_dictbyIPe.Remove(value.RemoteEndPoint);
m_array = null;
return true;
}
}
return false;
}
///
/// Resets the client collection
///
public void Clear()
{
lock (m_syncRoot)
{
m_dictbyUUID.Clear();
m_dictbyIPe.Clear();
m_array = null;
}
}
///
/// Checks if a UUID is in the collection
///
/// UUID to check for
/// True if the UUID was found in the collection, otherwise false
public bool ContainsKey(UUID key)
{
lock (m_syncRoot)
return m_dictbyUUID.ContainsKey(key);
}
///
/// Checks if an endpoint is in the collection
///
/// Endpoint to check for
/// True if the endpoint was found in the collection, otherwise false
public bool ContainsKey(IPEndPoint key)
{
lock (m_syncRoot)
return m_dictbyIPe.ContainsKey(key);
}
///
/// Attempts to fetch a value out of the collection
///
/// UUID of the client to retrieve
/// Retrieved client, or null on lookup failure
/// True if the lookup succeeded, otherwise false
public bool TryGetValue(UUID key, out IClientAPI value)
{
try
{
lock (m_syncRoot)
return m_dictbyUUID.TryGetValue(key, out value);
}
catch
{
value = null;
return false;
}
}
///
/// Attempts to fetch a value out of the collection
///
/// Endpoint of the client to retrieve
/// Retrieved client, or null on lookup failure
/// True if the lookup succeeded, otherwise false
public bool TryGetValue(IPEndPoint key, out IClientAPI value)
{
try
{
lock (m_syncRoot)
return m_dictbyIPe.TryGetValue(key, out value);
}
catch
{
value = null;
return false;
}
}
///
/// Performs a given task synchronously for each of the elements in
/// the collection
///
/// Action to perform on each element
public void ForEach(Action action)
{
IClientAPI[] localArray;
lock (m_syncRoot)
{
if (m_array == null)
{
if (m_dictbyUUID.Count == 0)
return;
m_array = new IClientAPI[m_dictbyUUID.Count];
m_dictbyUUID.Values.CopyTo(m_array, 0);
}
localArray = m_array;
}
for (int i = 0; i < localArray.Length; i++)
action(localArray[i]);
}
}
}