/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using OpenMetaverse; namespace OpenSim.Framework { public class AgentCircuitData { public UUID AgentID; public UUID BaseFolder; public string CapsPath = String.Empty; public Dictionary ChildrenCapSeeds; public bool child; public uint circuitcode; public string firstname; public UUID InventoryFolder; public string lastname; public UUID SecureSessionID; public UUID SessionID; public Vector3 startpos; public AgentCircuitData() { } public AgentCircuitData(sAgentCircuitData cAgent) { AgentID = new UUID(cAgent.AgentID); SessionID = new UUID(cAgent.SessionID); SecureSessionID = new UUID(cAgent.SecureSessionID); startpos = new Vector3(cAgent.startposx, cAgent.startposy, cAgent.startposz); firstname = cAgent.firstname; lastname = cAgent.lastname; circuitcode = cAgent.circuitcode; child = cAgent.child; InventoryFolder = new UUID(cAgent.InventoryFolder); BaseFolder = new UUID(cAgent.BaseFolder); CapsPath = cAgent.CapsPath; ChildrenCapSeeds = cAgent.ChildrenCapSeeds; } } [Serializable] public class sAgentCircuitData { public Guid AgentID; public Guid BaseFolder; public string CapsPath = String.Empty; public Dictionary ChildrenCapSeeds; public bool child; public uint circuitcode; public string firstname; public Guid InventoryFolder; public string lastname; public Guid SecureSessionID; public Guid SessionID; public float startposx; public float startposy; public float startposz; public sAgentCircuitData() { } public sAgentCircuitData(AgentCircuitData cAgent) { AgentID = cAgent.AgentID.Guid; SessionID = cAgent.SessionID.Guid; SecureSessionID = cAgent.SecureSessionID.Guid; startposx = cAgent.startpos.X; startposy = cAgent.startpos.Y; startposz = cAgent.startpos.Z; firstname = cAgent.firstname; lastname = cAgent.lastname; circuitcode = cAgent.circuitcode; child = cAgent.child; InventoryFolder = cAgent.InventoryFolder.Guid; BaseFolder = cAgent.BaseFolder.Guid; CapsPath = cAgent.CapsPath; ChildrenCapSeeds = cAgent.ChildrenCapSeeds; } } }