/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using OpenSim.Region.ScriptEngine.Yengine; using System; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Reflection.Emit; namespace OpenSim.Region.ScriptEngine.Yengine { public delegate void ScriptEventHandler(XMRInstAbstract instance); /* * This object represents the output of the compilation. * Once the compilation is complete, its contents should be * considered 'read-only', so it can be shared among multiple * instances of the script. * * It gets created by ScriptCodeGen. * It gets used by XMRInstance to create script instances. */ public class ScriptObjCode { public string sourceHash; // source text hash code public XMRInstArSizes glblSizes = new XMRInstArSizes(); // number of global variables of various types public string[] stateNames; // convert state number to corresponding string public ScriptEventHandler[,] scriptEventHandlerTable; // entrypoints to all event handler functions // 1st subscript = state code number (0=default) // 2nd subscript = event code number // null entry means no handler defined for that state,event public Dictionary sdObjTypesName; // all script-defined types by name public TokenDeclSDType[] sdObjTypesIndx; // all script-defined types by sdTypeIndex public Dictionary sdDelTypes; // all script-defined delegates (including anonymous) public Dictionary dynamicMethods; // all dyanmic methods public Dictionary[]> scriptSrcLocss; // method,iloffset -> source file,line,posn public int refCount; // used by engine to keep track of number of // instances that are using this object code public Dictionary> globalVarNames = new Dictionary>(); /** * @brief Fill in ScriptObjCode from an YEngine object file. * 'objFileReader' is a serialized form of the CIL code we generated * 'asmFileWriter' is where we write the disassembly to (or null if not wanted) * 'srcFileWriter' is where we write the decompilation to (or null if not wanted) * Throws an exception if there is any error (theoretically). */ public ScriptObjCode(BinaryReader objFileReader, TextWriter asmFileWriter, TextWriter srcFileWriter) { // Check version number to make sure we know how to process file contents. char[] ocm = objFileReader.ReadChars(ScriptCodeGen.OBJECT_CODE_MAGIC.Length); if(new String(ocm) != ScriptCodeGen.OBJECT_CODE_MAGIC) throw new CVVMismatchException("Not an Yengine object file (bad magic)"); int cvv = objFileReader.ReadInt32(); if(cvv != ScriptCodeGen.COMPILED_VERSION_VALUE) throw new CVVMismatchException( "Object version is " + cvv.ToString() + " but accept only " + ScriptCodeGen.COMPILED_VERSION_VALUE.ToString()); // Fill in simple parts of scriptObjCode object. sourceHash = objFileReader.ReadString(); glblSizes.ReadFromFile(objFileReader); int nStates = objFileReader.ReadInt32(); stateNames = new string[nStates]; for(int i = 0; i < nStates; i++) { stateNames[i] = objFileReader.ReadString(); if(asmFileWriter != null) asmFileWriter.WriteLine(" state[{0}] = {1}", i, stateNames[i]); } if(asmFileWriter != null) glblSizes.WriteAsmFile(asmFileWriter, "numGbl"); string gblName; while((gblName = objFileReader.ReadString()) != "") { string gblType = objFileReader.ReadString(); int gblIndex = objFileReader.ReadInt32(); Dictionary names; if(!globalVarNames.TryGetValue(gblType, out names)) { names = new Dictionary(); globalVarNames.Add(gblType, names); } names.Add(gblIndex, gblName); if(asmFileWriter != null) asmFileWriter.WriteLine(" {0} = {1}[{2}]", gblName, gblType, gblIndex); } // Read in script-defined types. sdObjTypesName = new Dictionary(); sdDelTypes = new Dictionary(); int maxIndex = -1; while((gblName = objFileReader.ReadString()) != "") { TokenDeclSDType sdt = TokenDeclSDType.ReadFromFile(sdObjTypesName, gblName, objFileReader, asmFileWriter); sdObjTypesName.Add(gblName, sdt); if(maxIndex < sdt.sdTypeIndex) maxIndex = sdt.sdTypeIndex; if(sdt is TokenDeclSDTypeDelegate) sdDelTypes.Add(sdt.GetSysType(), gblName); } sdObjTypesIndx = new TokenDeclSDType[maxIndex + 1]; foreach(TokenDeclSDType sdt in sdObjTypesName.Values) sdObjTypesIndx[sdt.sdTypeIndex] = sdt; // Now fill in the methods (the hard part). scriptEventHandlerTable = new ScriptEventHandler[nStates, (int)ScriptEventCode.Size]; dynamicMethods = new Dictionary(); scriptSrcLocss = new Dictionary[]>(); ObjectTokens objectTokens = null; if(asmFileWriter != null) objectTokens = new OTDisassemble(this, asmFileWriter); else if(srcFileWriter != null) objectTokens = new OTDecompile(this, srcFileWriter); try { ScriptObjWriter.CreateObjCode(sdObjTypesName, objFileReader, this, objectTokens); } finally { if(objectTokens != null) objectTokens.Close(); } // We enter all script event handler methods in the ScriptEventHandler table. // They are named: foreach(KeyValuePair kvp in dynamicMethods) { string methName = kvp.Key; int i = methName.IndexOf(' '); if(i < 0) continue; string stateName = methName.Substring(0, i); string eventName = methName.Substring(++i); int stateCode; for(stateCode = stateNames.Length; --stateCode >= 0;) if(stateNames[stateCode] == stateName) break; int eventCode = (int)Enum.Parse(typeof(ScriptEventCode), eventName); scriptEventHandlerTable[stateCode, eventCode] = (ScriptEventHandler)kvp.Value.CreateDelegate(typeof(ScriptEventHandler)); } // Fill in all script-defined class vtables. foreach(TokenDeclSDType sdt in sdObjTypesIndx) { if((sdt != null) && (sdt is TokenDeclSDTypeClass)) { TokenDeclSDTypeClass sdtc = (TokenDeclSDTypeClass)sdt; sdtc.FillVTables(this); } } } /** * @brief Called once for every method found in objFileReader file. * It enters the method in the ScriptObjCode object table so it can be called. */ public void EndMethod(DynamicMethod method, Dictionary srcLocs) { // Save method object code pointer. dynamicMethods.Add(method.Name, method); // Build and sort iloffset -> source code location array. int n = srcLocs.Count; KeyValuePair[] srcLocArray = new KeyValuePair[n]; n = 0; foreach(KeyValuePair kvp in srcLocs) srcLocArray[n++] = kvp; Array.Sort(srcLocArray, endMethodWrapper); // Save sorted array. scriptSrcLocss.Add(method.Name, srcLocArray); } /** * @brief Called once for every method found in objFileReader file. * It enters the method in the ScriptObjCode object table so it can be called. */ private static EndMethodWrapper endMethodWrapper = new EndMethodWrapper(); private class EndMethodWrapper: System.Collections.IComparer { public int Compare(object x, object y) { KeyValuePair kvpx = (KeyValuePair)x; KeyValuePair kvpy = (KeyValuePair)y; return kvpx.Key - kvpy.Key; } } } }