Historial de Commits

Autor SHA1 Mensaje Fecha
  UbitUmarov 49848b09e6 replace ICSharpCode.SharpZipLib with target .net4.6 hace 6 años
  UbitUmarov 7a09a10f58 update PrimMesher to a newer version from dahlia (thx dahlia), targeted .net4.6 hace 6 años
  UbitUmarov 01448d751a update PrimMesh to lkalif 2013 version, .net4.6 and libomv again hace 6 años
  UbitUmarov 4e8fa27411 update again libomv that may depend on new log4net and XMLRPC hace 6 años
  UbitUmarov 271fab6ac2 testing update libomv CSj2k dll to .net4.6, remove unused Axiom dll hace 6 años
  UbitUmarov 8e30016841 revert to older CSJ2K.dll since new seems have issues on linux with existent textures/sculpts hace 7 años
  Diva Canto 3b01c209b2 Update libOMV hace 7 años
  dahlia ed22014646 revert CSJ2K.dll to version in use prior to commit d4fa2c69ed2895dcab76e0df1b26252246883c07 hace 11 años
  dahlia d4fa2c69ed update libomv to git master which adds support for MaterialID in TextureEntry hace 11 años
  Justin Clark-Casey (justincc) 5e3893ca5c add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows hace 13 años
  Melanie a2e24377b4 Replace CSJ2K with fixed version (Mantis #3318) hace 14 años
  John Hurliman 332d3eb1bb * Removed code that is no longer used with Melanie's queue callback optimization hace 14 años
  John Hurliman f56dc5fcda Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory hace 14 años
  Melanie f908e32f62 Revert "Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug" hace 14 años
  John Hurliman 22cc31135e Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug hace 14 años