Melanie Thielker
|
b16abc8166
Massive tab and trailing space cleanup
|
7 anni fa |
Robert Adams
|
e13ff5a392
BulletSim: update avatar velocity setting to the new TargetVelocity pattern.
|
8 anni fa |
Robert Adams
|
e13fecfd3d
BulletSim: zero velocity target when setting velocity through the
|
8 anni fa |
Robert Adams
|
c7e4b14a26
BulletSim: fix problem with avatar velocity going to zero when flying across
|
8 anni fa |
UbitUmarov
|
e60dc305a4
change bullet relative velocity sign to match ubOde
|
8 anni fa |
Robert Adams
|
33af419050
BulletSim: make collision sounds work most of the time. Seems that collisions
|
8 anni fa |
Robert Adams
|
35d4298be6
BulletSim: change method signatures for internal AddForce methods to remove
|
8 anni fa |
Robert Adams
|
22501ea06d
BulletSim: fix Mantis 7798: land collisions not working.
|
8 anni fa |
Robert Adams
|
d4e88f8883
BulletSim: tweaking so avatar can be pushed. In particular, llPushObject,
|
8 anni fa |
Robert Adams
|
e4d0ae4f6e
BulletSim: fix collision sound calculation. Modify some routines to make
|
9 anni fa |
UbitUmarov
|
15f8a46216
let Bullet do collision sounds (RAdams plz fix the relative speed)
|
9 anni fa |
UbitUmarov
|
aa3303e3af
add get method on physics actors PIDHoverActive
|
9 anni fa |
Diva Canto
|
ce2c67876e
More namespace and dll name changes. Still no functional changes.
|
9 anni fa |
Diva Canto
|
2c0cad6dd3
Renamed the namespaces too
|
9 anni fa |
Diva Canto
|
1d6b33bc2d
Major renaming of Physics dlls / folders. No functional changes, just renames.
|
9 anni fa |