UbitUmarov
|
719e0d1c61
make main terrain taints also a bitarray
|
4 years ago |
UbitUmarov
|
8b885a4c7f
change some loops/math
|
4 years ago |
UbitUmarov
|
150ad80f6f
on per client terrain taint control replace bad 2d bool array by a bitarray. 1d bool could be another option. bitarray uses a lot less mem but a bit more cpu, except on full set/clear, less mem is also less cpu cache pressure so lets use it, specially on linear scans on X
|
4 years ago |
UbitUmarov
|
103ebac082
terrain: make sure modify does get unblocked
|
5 years ago |
UbitUmarov
|
d9d78c3423
Terrain: more double to float
|
5 years ago |
UbitUmarov
|
d10f11d310
terrain replace double by float
|
5 years ago |
UbitUmarov
|
9eb5fd4330
more changes on terrain edit. Silent ignore comand if busy (large area smooth can take ages), brush changes, etc
|
5 years ago |
UbitUmarov
|
38a77a8bb5
terraforming changes: try recover llmodifyland previus behaviur
|
5 years ago |
UbitUmarov
|
435c30c038
terraforming changes: comment a debug message
|
5 years ago |
UbitUmarov
|
b4d9f7ffe8
terraforming changes: support selected parcel edit; fix area smooth
|
5 years ago |
UbitUmarov
|
53339d2970
terraforming changes: make sliders work, remove some brushs, etc. Feedback needed (run prebuild)
|
5 years ago |
UbitUmarov
|
46e36601cb
remove some more useless NULL arguments
|
5 years ago |
UbitUmarov
|
da0a8d6c43
remove some more useless NULL arguments
|
5 years ago |
Melanie
|
0fd17c08ae
Massive console refactor. Greatly simplify interface.
|
5 years ago |
UbitUmarov
|
0c38d52538
cosmetics on terrain patchs
|
5 years ago |
Melanie Thielker
|
b16abc8166
Massive tab and trailing space cleanup
|
7 years ago |
UbitUmarov
|
592a915d8d
add rest of wiring for terrain bake persistent store (mantis 8024 but not
|
8 years ago |
AliciaRaven
|
7c4c3f0d10
Minor. Remove unused integer arrays from TerrainModule
|
8 years ago |
UbitUmarov
|
5d42d24428
limit the scan of terrain EnforceEstateLimits to the area changed.
|
8 years ago |
Jak Daniels
|
cc992bf156
Changes to TerrainModule/ITerrainModule to support importing OARs with different Region sizes to the destination region.
|
9 years ago |
UbitUmarov
|
f57a48a0fb
fix silly bug
|
9 years ago |
UbitUmarov
|
5bfd49404d
start TerrainCheckUpdates on heartbeat thread, but do it async; fix a bug on slow terrain send limits check
|
9 years ago |
UbitUmarov
|
d281ec5342
some fixes/changes on land send
|
9 years ago |
UbitUmarov
|
8fde2fb901
slow down terrain sending so other users of LAND queue do have a chance to send things
|
9 years ago |
UbitUmarov
|
7276a89ddd
recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim (slower since it depended on sending terrain as TASK). if true send by view range and also all terrain at arrival
|
9 years ago |
UbitUmarov
|
3a8e76cdd1
restore terrain modifiers, left out earlier bc of merge errors, (untested)
|
9 years ago |
UbitUmarov
|
a11edceb00
seems to compile ( tests comented out)
|
9 years ago |
UbitUmarov
|
371c9dd2af
bad merge?
|
9 years ago |
UbitUmarov
|
bd4ec5f26c
restrict terrain PaintBrushes to the requested area
|
9 years ago |
UbitUmarov
|
195dd054de
make terrain undo non op, it is broken and can't be global but per agent
|
9 years ago |