UbitUmarov
|
b98ad6c53c
remove some useless NULL arguments
|
5 anni fa |
Melanie
|
0fd17c08ae
Massive console refactor. Greatly simplify interface.
|
5 anni fa |
UbitUmarov
|
d01165818d
change UDPPacketBuffer pools (does waste a bit of memory)
|
5 anni fa |
Melanie Thielker
|
b16abc8166
Massive tab and trailing space cleanup
|
7 anni fa |
UbitUmarov
|
a8dc07ff5c
removed a protocol breaking lludp debug option that no one should try, changed terrain send throotle to be by packets in queue, reduced odds of MTU violation on terrain send (still bad). Most UDP protocol implementations may not mind much, but our code still does
|
9 anni fa |
UbitUmarov
|
a81a1865b5
coment out lludp debug things that only fill up the help screen
|
9 anni fa |
UbitUmarov
|
a11edceb00
seems to compile ( tests comented out)
|
9 anni fa |
Justin Clark-Casey (justincc)
|
155da5aad2
Add debug ability to ignore reliably sent packets that are not acknowledged.
|
9 anni fa |
Justin Clark-Casey (justincc)
|
8e1e8a0920
Make the performance controlling job processing threads introduced in conference code use a generic JobEngine class rather than 4 slightly different copy/pasted versions.
|
9 anni fa |
Justin Clark-Casey (justincc)
|
b2e377f168
Fix setting of max scene throttle so that setting it restricts the child client throttles properly.
|
10 anni fa |
Justin Clark-Casey (justincc)
|
10095c1a58
Add "debug lludp throttles get/set request" and get current
|
10 anni fa |
Justin Clark-Casey (justincc)
|
61d6bd78b3
Change the word order of some debug lludp settings for readability
|
10 anni fa |
Justin Clark-Casey (justincc)
|
44dc58cc7f
Add "debug lludp get/set new-client-throttle-max" to allow default new client throttle to be set separately from existing clients.
|
10 anni fa |
Justin Clark-Casey (justincc)
|
68d0c4d37b
Add "debug lludp get" command which currently just shows scene-throttle-max to mirror "debug lludp set"
|
10 anni fa |
Justin Clark-Casey (justincc)
|
d33964222a
Fix an issue where specifying both max client and server outgoing UDP throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit.
|
10 anni fa |
Justin Clark-Casey (justincc)
|
87d5da86a1
Fix recent regression in "debug lludp throttles get" command that stopped it printing any information. Also fix max throttle displayed to be properly kbps
|
10 anni fa |
Justin Clark-Casey (justincc)
|
a13022c296
minor: in "show server throttles", display unset if new client throttle value is not set rather than 0
|
10 anni fa |
Justin Clark-Casey (justincc)
|
44e0a2f906
Add throttle-max option to "debug lludp throttles set" to allow runtime setting of default and existing client throttles.
|
10 anni fa |
Justin Clark-Casey (justincc)
|
5c13980eb7
Change "debug lludp throttle *" commands to "debug lludp throttles" for consistency (and because I keep typing throttles).
|
10 anni fa |
Justin Clark-Casey (justincc)
|
d20aeefef2
Fix console set and get of max scene rate. Was performing wrong calculation - throttle buckets are set in bytes, not bits
|
10 anni fa |
Justin Clark-Casey (justincc)
|
10d09e287c
Eliminate 'max' throttle setting from server throttles report since this never applies.
|
10 anni fa |
Justin Clark-Casey (justincc)
|
679eaec22f
Allow "debug lludp throttle *" commands to work without a user name, in which case they apply to all users in the lludp server
|
10 anni fa |
Justin Clark-Casey (justincc)
|
1d33a40f59
Add "debug lludp set scene-throttle-max <value>" console command to allow us to potentially set the scene max throttle on the fly.
|
10 anni fa |
Justin Clark-Casey (justincc)
|
a5eabdade3
Move information about "server agent rate" throttles into "show server throttles" command rather than "show throttles"
|
10 anni fa |
Justin Clark-Casey (justincc)
|
c8f5add2fc
Add "show server throttles" command for showing server specific information about throttles
|
10 anni fa |
Justin Clark-Casey (justincc)
|
12daa3c3d9
refactor: Move LLUDPServer console commands into their own class.
|
10 anni fa |