Melanie
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11c742a5a8
Make bans work for teleport. Now teleport will complete block if the user
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13 years ago |
Melanie
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6306578fcf
Merge branch 'master' into careminster-presence-refactor
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13 years ago |
Diva Canto
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479d72ac97
Account for some component along the way lower-casing the HTTP header keys. (XFF header issue)
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13 years ago |
Diva Canto
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0aeb8981b2
Brute force debug for XFF issue
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13 years ago |
Diva Canto
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66f99ae267
More debug messages to help track the XFF header problem.
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13 years ago |
Diva Canto
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e80bcc0049
Improved debug messages to track what is going on with the XFF header
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13 years ago |
Melanie
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4df1d25d23
Plumb a code path for the entity transfer module to ask a destination scene
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13 years ago |
Melanie
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f28dc77ab4
Plumb a code path for the entity transfer module to ask a destination scene
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13 years ago |
Melanie
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da6816c805
Merge branch 'master' into careminster-presence-refactor
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14 years ago |
Diva Canto
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934ae03d44
Made the Gatekeeper proxy-able.
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14 years ago |
Melanie
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e4c2b44e5c
Merge branch 'master' into careminster-presence-refactor
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14 years ago |
Diva Canto
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9fd9836841
Make User Agent Service and Login Service separable.
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14 years ago |
Melanie
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f8ff98577e
Merge branch 'master' into careminster-presence-refactor
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14 years ago |
Diva Canto
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1955b79759
Partial rewrite of client IP verification. Not completely finished yet, and untested. Committing to move to my other computer.
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14 years ago |
Melanie
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46a531d865
Merge branch 'master' into careminster-presence-refactor
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14 years ago |
Diva Canto
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b6264e60d3
Removed opportunity for exception in BaseHttpServer. (mantis #4825)
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14 years ago |
Diva Canto
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3dbc736049
Addresses mantis #4789. Not really a fix, because the event is harmless anyway. Just shouldn't happen normally.
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14 years ago |
Melanie Thielker
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ecc77e3886
Comment noisy "CONNECTION DEBUGGING" messages, because they push more
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14 years ago |
Melanie Thielker
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ac5373427f
Comment noisy "CONNECTION DEBUGGING" messages, because they push more
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14 years ago |
Melanie
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a48d7f62a7
Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more"
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14 years ago |
Melanie Thielker
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6b6425aa5e
Comment noisy "CONNECTION DEBUGGING" messages, because they push more
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14 years ago |
Tom Grimshaw
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1c040d8c1e
Fix to the scenario where we send an agent to a neighbouring sim (via teleport), then tell our neighbours to close the agents.. thereby disconnecting the user. Added a new CloseChildAgent method in lieu of CloseAgent. This has been a long standing problem - with any luck this will cure it.
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14 years ago |
Diva Canto
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b2e6ec9e12
Agent gets there through the Gatekeeper, but still a few quirks to fix.
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14 years ago |
Diva Canto
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f276ba57bf
HG agent transfers are starting to work. Gatekeeper handlers are missing.
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14 years ago |
Diva Canto
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369e57beee
Take the verbose debug messages in AgentHandler out again.
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14 years ago |
Diva Canto
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e90a5895ad
Bug fix in releasing agent. In Scene, always use SimulatonService, and not m_SimulationService, because it may be null...
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14 years ago |
Diva Canto
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7356860b48
Several more buglets removed.
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14 years ago |
Diva Canto
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f11a97f12d
* Finished SimulationServiceConnector
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14 years ago |
Diva Canto
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99efa99585
Successfully logged into a grid.
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14 years ago |
Diva Canto
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c268e342d1
* Changed ISimulation interface to take a GridRegion as input arg instead of a regionHandle.
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14 years ago |