Commit Verlauf

Autor SHA1 Nachricht Datum
  Jeff Ames 47180080f0 Formatting cleanup. vor 16 Jahren
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. vor 16 Jahren
  lbsa71 efd90b56b7 * Optimized usings vor 17 Jahren
  Jeff Ames af6eb67999 saved OpenSim source code from the giant rampaging unterminated copyright notice of doom vor 17 Jahren
  Tedd Hansen 59f0920a8f Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet, will go through major reorganizing). Still a LOT of things needs to be solved... vor 17 Jahren
  lbsa71 8f0b03597b * Modernized ScriptManager to new interface-based module calls. vor 17 Jahren
  Sean Dague b8d9737a47 fixing me some line endings vor 17 Jahren
  Sean Dague ffe9c9374a mass update of urls in source code to new website vor 17 Jahren
  Tedd Hansen 5a86fd2c31 (Untested) Scripts are individually loaded into objects (on rez), and event fired likewise. Bugfixes coming in next commit. vor 17 Jahren
  Tedd Hansen fcf7db7272 Pimped up Default.lsl. Now featuring a touch counter. vor 17 Jahren
  Tedd Hansen afaa12a9e2 ScriptEngine: Some error handling, logs to logger vor 17 Jahren
  Tedd Hansen 79dc1a4f7d Common script for all objects (Default.lsl). ScriptEngine touch_start event now works, but llSay only outputs to server console. vor 17 Jahren
  Tedd Hansen 876f71cf93 (DotNet) ScriptEngine is now loaded and added to Scene during startup. vor 17 Jahren